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In The Drift

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In The Drift screenshot 1
In The Drift - Announcement Trailer trailerWatch trailer on Steam ↗

In The Drift

Daniel Fineberg · Published by Daniel Fineberg

Content notice: Infrequent depictions of tobacco, alcohol and mild drug use.

Last updated 28 Sept 2026

A game about fixing the internet in space. Travel the asteroid belt and restore connections in a dreamy narrative platformer from one half of the creators of Sable.

Free to PlayComing SoonDJCTQ 14Full Controller Support

Free

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Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie · More free games

About this game

WELCOME TO THE BELT

Welcome to The Belt, a scattered streak of asteroids in the dusty depths of space.

RESTORE CONNECTIONS

Play as Luna, a young engineer with a daunting responsibility: maintaining an internet connection for the people of the Belt as the Drift pulls ever harder on the place they call home. Drive across drifted asteroids in your truck, repairing rusted radio towers and other crumbling infrastructure in an attempt to keep people connected.

FIND YOUR PLACE

Return home to your ship after each job, exploring the space and connecting with the rest of your crew. Meet a colourful cast of characters and uncover a gently woven story about finding human connection in a slowly unravelling world.

Features:

  • A heartfelt narrative about human connection

  • Light puzzle-platforming elements

  • Strange, lonely landscapes to enjoy from your truck

  • Around 5 hours of gameplay

  • A feline first mate 🐱

  • Dreamy soundtrack by Laryssa Okada (Manifold Garden, Dorfromantik, Last Time I Saw You)

System Requirements

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Minimum

Minimum:
  • OS: Windows 10/11, 64-bits
  • Processor: i5-2300/Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060/AMD RX580
  • DirectX: Version 10
  • Storage: 3 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    In The Drift - Full Song Release

    Hi everyone!I'm super excited to announce that the full song version of our title theme is available now on all good (and some evil) streaming platforms! Written and performed by Laryssa Okada, with cover art by our very own Inna Hansen.We had quite a few people asking where they could hear the full song from our announcement trailer, and the answer is right here:https://linktr.ee/laryssaokadaIf you're done listening to the full track but still find yourself yearning for human connection in our splintering world, I'd recommend checking out Laryssa's other work too! Her strange and delicate Manifold Garden soundtrack is permanently in my work music rotation.That's all for now.Daniel
    Read full article on Community Announcements (Daniel)
  • AnnouncementsOfficial

    Some thoughts on the announcement

    Well, it finally happened.For the past few years there's only been about twenty people in the whole world who knew anything about In The Drift, and now there's thousands! My friends have been endlessly encouraging, and I know I wouldn't have made it this far without them, but whenever a friend tells me that they like my work there's always a voice inside me that says "but you're my friend, you have to say that". In the past week we've had lovely comments from real people out there on the internet. Having been hiding in a cave for several years without showing anyone what I'm up to (as well as having pretty much given up on social media), it's been a relief to hear that I've not totally faded away in that time. It's also awoken some strange feelings that I've not felt or thought about for a while now.To explain what I mean we need to travel back to the winter of 2021, with the first spark of what would become In The Drift. We had just released Sable a few months earlier, and with the UK still dealing with the tail end of covid, launch celebrations were somewhat muted. The launch had been an intense sprint to the finish, and I was feeling a slightly dazed sense of grief having come out the other side of it. There were thousands of people out in the world playing our game, writing reviews and comments saying how much they were enjoying it, but trudging along the rain-soaked ridgeway of North London where I went out for my daily walks, those thousands of people felt impossibly far away. The medium of the internet, which made it possible for us to reach so many people with Sable, took the moments of genuine human connection they had with our work and turned them into comments in a feed and numbers on the Steam dashboard.At the same time, it felt like the internet was starting to crack open the world as we had known it. Conspiracy theories about vaccines and 5G, which at first had seemed laughable, felt like the start of something unimaginably darker. We were reaching tho...
    Read full article on Community Announcements (Daniel)

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