
Screenshots

Watch trailer on Steam ↗ImpossibleBosses
LEE HUI UNG · Published by LEE HUI UNG
2 user reviews — 50% positive (2 reviews)
Last updated 28 Sept 2026
Team up in online co-op and take on powerful boss raids. Learn attack patterns, survive chaotic battles, and work together to defeat seemingly impossible bosses.
£4.59
Lowest price we've ever recorded
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Price history
Action, Indie · 2026 · More under £5 games
About this game
Impossible Bosses is a boss-rush action RPG that supports solo play and online co-op for up to 8 players. Players choose a character class, enter combat stages, level up, collect items, and defeat powerful bosses with unique attack patterns.
Players can choose from five classes: Fighter, Mage, Archer, Monk, and Necromancer. Each class has a different combat style, allowing players to take different roles in battle and create different team compositions.
The game is built around staged battles against multiple bosses. Players must avoid dangerous boss attacks, manage skill timing, position themselves carefully, and work together with teammates to survive each encounter.
Through combat, players can grow their characters and prepare for the next boss fight. The level-up system and item farming system allow players to take on increasingly difficult combat situations.
Key Features
- Solo play and online co-op for up to 8 players
- Five playable classes: Fighter, Mage, Archer, Monk, and Necromancer
- Staged battles against multiple bosses
- Level-up system
- Item farming system
- Combat focused on boss pattern recognition, positioning, and skill timing
- Korean language support
- Keyboard and mouse controls
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-4590
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 960
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 4 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
26.6.27일 편의성 및 밸런스 수정
- Reduced the attack cooldown for the Phase 1 boss's rolling sphere pattern from 5 seconds to 3 seconds. - Reduced the Phase 1 boss's rolling sphere hit rate from 50% to 30%. - Fixed an issue where the purple orb would not disappear after hitting the player. - Increased the activation chance of the Phase 1 instant-death pattern. - Increased the attack range of the instant-death pattern. - Adjusted the HP of the lower-left statue in Phase 1. - Expanded the targeting range for ally-targeting skills such as heal and revive, making right-click targeting easier. - Added an option to invert the left and right mouse buttons.Read full article on Community Announcements (hiwoong12)Patch NotesOfficial
6.7일 버그 및 편의성 수정
패치 내용 - 멀티플레이 인원수에 따라 보스 난이도가 조정됩니다. 게임 시작 시점의 플레이어 수를 기준으로 보스 체력과 공격력이 증가하도록 변경했습니다. 여러 명이 플레이할 때 보스가 지나치게 빠르게 처치되는 문제를 완화했습니다. 보스 처치 보상 드랍량이 인원수에 맞게 증가합니다. - 참여 인원이 많을수록 보스의 드랍 아이템 수가 증가하도록 조정했습니다. 드랍 간격도 더 짧게 조정되어 보상이 더 자연스럽게 생성됩니다. 소비 아이템 드래그 장착 버그를 수정했습니다. 소비 아이템을 드래그로 퀵슬롯에 장착했을 때, 아이템이 정상적으로 사용/저장되지 않던 문제를 수정했습니다. - 데미지 표시가 중복 호출되던 문제를 수정했습니다. - 보스룸 입장 위치를 미세 조정했습니다.Read full article on Community Announcements (hiwoong12)






