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PixelBoss: Shattered Depths

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PixelBoss: Shattered Depths screenshot 1
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PixelBoss: Shattered Depths

Quacky Games · Published by Whale Rock Games · Official site ↗

Mostly Positive — 76% positive (116 reviews) · 5 achievements

Last updated 28 Sept 2026

PixelBoss: Shattered Depths is a hardcore 2D pixel-art platformer where every mistake matters. Fight enemies, avoid deadly traps, and master precise movement to survive unforgiving levels.

Early AccessDJCTQ l

£2.25

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £2.25 · Highest: £2.2511 Oct 2026

Action, Adventure, Indie, Early Access · 2026 · More under £5 games

About this game

⚔️ Precision. Reaction. Control.

PixelBoss: Shattered Depths is a hardcore platformer where success depends entirely on your skill.

Every level tests your:

  • reaction time

  • precision

  • composure

One mistake — and you start over.

🧱 Platforming Without Forgiveness

Jump across gaps, navigate moving platforms, and survive deadly mechanisms that demand perfect timing.

There are no shortcuts.
Only skill.

🗡️ Combat System

  • sword attacks

  • shield defense

  • spacing and timing

Learn enemy patterns and strike at the right moment.

👹 Enemies & Bosses

Every enemy:

  • behaves differently

  • requires a unique approach

Boss fights are intense challenges where every second counts.

☠️ Deadly Traps

  • spikes

  • collapsing platforms

  • mechanical hazards

One mistake is often fatal.

🎮 Classic Hardcore Challenge

The game doesn’t hold your hand.
It pushes you to improve.

🎨 Atmosphere

  • stylized pixel art

  • dark underground environments

  • inspired by classic retro platformers

🔊 Soundtrack

A dynamic soundtrack that amplifies tension and keeps every moment engaging.

Every jump matters.
Every hit could be your last.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: Intel Core i3-6100 / AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon HD 7850
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: SSD recommended

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64 bit)
  • Processor: Intel Core i5-10400 / Ryzen 5 3600
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 6GB / RX 580
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Additional Notes: SSD recommended

Supported Languages

English, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Portugal, Russian, Thai, Turkish, Ukrainian, Czech, Japanese

Latest news

  • Patch NotesOfficial

    Major Update: New AI Opponent Physics

    AI Opponents Are Now Real Participants in Every RaceHello, racers!In this update, we have significantly reworked one of the key systems in Synthwave Burnout — AI opponent movement.Previously, their behavior was more scripted. They challenged the player, created tension, and played their part on the track, but they did not always feel like real participants in the race.That has now changed.Opponents now use physics-based movement, making their behavior feel much more dynamic, natural, and unpredictable.Real Participants in the RaceAI opponents now exist in the game world as physical objects.They interact with the road, react to collisions, push the player’s car, interfere with overtaking attempts, and create unexpected situations on the track.Every race now feels tighter and more intense. A mistake, collision, or failed overtake can have a significant impact on the final result. What Has Changed✅ The AI opponent movement system has been completely reworked ✅ Opponents now use physics-based movement ✅ Collisions feel more natural and impactful ✅ Opponent vehicles interact more realistically with the track ✅ Races are now more dynamic and unpredictable ✅ The physics of the player’s car have also been improved ✅ Vehicle stability during collisions has been enhancedMore Chaos on the TrackOpponents no longer simply follow a predetermined path.They can affect the player’s movement, collide with each other, and become part of the chaos unfolding on the track. As a result, every race feels more alive and can develop in completely different ways.We will continue improving opponent behavior, vehicle physics, and the overall racing experience.Thank you to everyone who plays Synthwave Burnout, follows the project, and helps us make the game better.See you on the neon tracks!
    Read full article on Community Announcements (Whale Rock Games)
  • Patch NotesOfficial

    Valdis Development Update: Early Access Launches in One Week

    Valdis Development Update: Early Access Launches in One WeekAfter months of development, we're finally ready to open the doors to Valdis.Valdis combines tower defense with third-person action, putting you right in the middle of the battle. Build powerful turrets, fight alongside your defenses, and protect the Core from increasingly dangerous enemy waves. Early Access will include:✅ 4 unique levels✅ 3 turret types✅ 3 elemental damage types✅ Elemental reaction system✅ Multiple weapons to master The demo will remain available for one more week. Once Early Access launches, it will be replaced by the full Early Access version.If you haven't tried Valdis yet, now is the perfect time. Add the game to your Wishlist and get ready for launch!
    Read full article on Community Announcements (Whale Rock Games)

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