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Watch trailer on Steam ↗World Order: Global Power
Global Strategy Games · Published by Global Strategy Games
8 user reviews — 88% positive (8 reviews) · 1 achievements
Last updated 28 Sept 2026
Lead any nation in a deep, turn-based grand strategy and political sim. Master the economy, military, diplomacy and society against rival AI you can actually read. Build a democracy or a dictatorship; the game names what you become, and your reign becomes a shareable saga.
£17.75
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Simulation, Strategy, Early Access · 2026 · More £15 - £30 games
About this game
Early Access Available
World Order: Global Power is in active Early Access ...and moving fast. The game is feature-rich and playable end to end today, and it's patched constantly: several updates have shipped in a single week, most of them straight from player requests in our Discord.
Recent additions include rival AI that explains why it acts (sanctions, alliances, wars), a regime system that names what you've built... from liberal democracy to a fascist-style one-party state ...designable campaign tours, and a one-click shareable saga of your reign.
Early Access means some systems are still being deepened and polished. If you love grand strategy with real depth and a developer who ships, you'll be at home ...and your feedback will directly shape where the game goes. Join our Discord and watch the changelog move.
About the Game
🌍 Rule the World. Your Way.
Take control of any nation and guide it through the complexities of modern geopolitics. Manage your economy, pass laws, control society, and navigate diplomacy in a dynamic global simulation where every decision has consequences.
🧠 Deep Political & Economic Simulation
Design and pass laws across all sectors
Manage your economy, resources, and growth
Balance political ideologies and public opinion
Control taxation, spending, and national priorities
🌐 Global Strategy at Scale
Interact with 200+ countries
Form alliances, negotiate treaties, or go to war
Influence global markets and international relations
React to dynamic world events and crises
⚖️ Shape Society
Manage social systems, education, and public services
Respond to unrest, protests, and political pressure
Build your nation’s identity and long-term direction
🔄 Real-Time or Strategic Pace
Play in real-time with full control over speed
Pause, plan, and execute your strategy at your own pace
🤖 AI-Driven World
Adaptive AI nations with their own goals and strategies
Unpredictable outcomes based on your decisions
🏛️ Endless Possibilities
No two playthroughs are the same. Will you build a global superpower, maintain stability, or reshape the world order?
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-6100 / AMD FX-6300
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 530 or equivalent
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX compatible
- Additional Notes: Low settings recommended for older systems.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD Radeon RX 580 or better
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: DirectX compatible
- Additional Notes: SSD recommended for best performance.
Supported Languages
Latest news
Patch NotesOfficial
Update 3.2.2 — The Economy Answers
The two screens you live in got the redesign they deserved. The Production screen is now a true economic dashboard — cost, prices, margin, supply coverage and import sources at a glance, with a preview of what your slider will do before you commit — and expanding production now costs the budget real money, so output is a fiscal decision. The HOME dashboard leads with the numbers that matter. Also in this one: a SOFT POWER screen (what builds it, and the doors it opens) · industrial competitiveness is now earned, not bought — it converges to what your technology, workforce, infrastructure and supply chains can support, and stolen tech fades unless you invest behind it · wars, sanctions and debt no longer feed inflation forever — economies cool once the world calms · IPOs keep the Markets page stable and the exchange consolidates through real mergers · your PC income now shows what you'll actually receive near the cap · the whole thing runs about 25% faster in the late game.Read full article on Community Announcements (djames35)Patch NotesOfficial
Update 3.2.1 - The Brink
Wars between great powers are now rare and momentous. No conflict can ignite without three announced months at the brink — a window the world (and you) can use to act — and nuclear powers genuinely deter each other: most great-power standoffs freeze into armed confrontation rather than erupting. Thanks yu_adw. Also: hover the Debt/GDP movement row to see exactly what moved your debt last month (small economies, this one's for you, Nitram68) · the second "Production" tab is now INDUSTRY · the companies list shows each stock's price beside its move.Read full article on Community Announcements (djames35)Patch NotesOfficial
Update 3.2.0 - The Four-Sector Economy
THE FOUR-SECTOR ECONOMY Every nation now has a visible economic composition — Primary, Secondary, Tertiary and Technology, always summing to 100%. See yours on the Economy overview with employment, wages and top industries per sector; compare any two nations on the world map; watch it transform over decades. Service economies now run real service exports (tourism, finance, digital, transport), and sanctions bite what a nation actually is — financial sanctions hurt financial centres, embargoes hurt goods economies. Plus everything since 3.1.1, built from your reports — thank you yu_adw, Nitram68 and astravay: ECONOMY & TRADE — world-market imports now cover commodity shortfalls (blockades still starve you) · production grows with demand, with per-commodity trend indicators and trade totals · every inflation driver names what reverses it, with a BREAKING THE SPIRAL advisory at crisis levels · a momentum-aware central bank whose inflation target genuinely binds · reserves explained driver-by-driver · precision +/− and type-a-number controls on tax and budget sliders · Economic Bloc changes now confirm and phase in gradually · large figures in trillions. WAR — WAR HISTORY archive with the full cumulative bill · war-to-date loss columns · honest treaty wording ("Ceded X%", never false annexation) · small land deals always visibly move the map · six-month cooldown after a signed peace · occupation windows queue across multi-front wars, with the real annexation percentage shown before you commit. GOVERNMENT & MORE — ministers acknowledge your successes, plus REPLACE ALL · transport capacity scales with administration and economy · compact Organizations screen · full localization across 13 languages.Read full article on Community Announcements (djames35)Patch NotesOfficial
Hotfix to 3.12
WAR (continued) • Multi-front wars no longer lose occupation windows: every victory queues its decision, nothing is ever overwritten. The ANNEX option shows the real percentage you'll take before you commit, and unaffordable decisions explain the cost and wait for you. ECONOMY (continued) • Economic Bloc buttons now confirm before committing (they were joining/leaving on every click), and integration phases in and out gradually — no more instant market-access jumps. • The autonomous central bank reacts to inflation momentum and holds rates until inflation is genuinely near its target. Large figures display in trillions.Read full article on Community Announcements (djames35)Patch NotesOfficial
Update 3.1.2 — The Living Economy
ECONOMY & TRADE • World-market imports now cover your commodity shortfalls — up to 60% of any unmet demand, when partners will trade with you. Blockades, wars and sanctions still starve you, exactly as they should. • Production grows with demand: private industry expands into profitable gaps alongside your ramps, with a yearly change indicator per commodity and trade totals at the top of the Resources screen. • Every inflation driver now tells you what reverses it — and above 12%, a BREAKING THE SPIRAL advisory names your two biggest drivers with their counters, including a warning when your real interest rate is still negative. • Foreign reserves explain their monthly movement, driver by driver. • Tax and policy sliders gained +/− fine-step buttons and type-a-number fields. WAR • WAR HISTORY: every ended war is archived with its full cumulative bill — casualties, prisoners, every category of equipment lost, and the total cost. The in-war loss table now shows war-to-date totals beside the weekly numbers. • Negotiated land deals read honestly: "Ceded X%" — never falsely as a full annexation. Small deals always visibly move the map, or say plainly when a transfer is economic-only. • A signed peace enforces a six-month cooldown before war can be re-declared on the same nation, unless they're actively working against you. GOVERNMENT & MORE • Ministers acknowledge success and offer support in hard times — plus a REPLACE ALL cabinet option. • Transport project capacity scales with your administration and economy. • A more compact Organizations screen, fixed index-chart labels, and localization polish across all 13 languages.Read full article on Community Announcements (djames35)






