
Screenshots

Watch trailer on Steam ↗Veldeth
Veltech Studio · Published by Veltech Studio · Official site ↗
Mostly Negative — 29% positive (17 reviews)
Last updated 28 Sept 2026
A dark fantasy MMO built from scratch by a solo developer. Explore an open world, fight deadly creatures, train 20 skills, conquer dungeons, and forge your path. Free to play. Early alpha.
Action, Adventure, Indie, RPG, Free To Play, Massively Multiplayer, Early Access · 2026 · More free games
About this game
Veldeth is a dark fantasy MMO built from the ground up by a solo developer. Explore a handcrafted open world filled with danger, mystery, and adventure.
Fight your way through hostile creatures — from rats and spiders to massive tree gods lurking in ambush. Master melee and ranged combat, level up 20 unique skills, and gear up with tiered armor and weapons.
Key Features:
Open world exploration with multiple zones and fast travel via wayshrines
Real-time melee and ranged combat with bow, arrows, and skill-based progression
RuneScape-inspired skill system with 20 trainable skills
Creature variety — bears, slimes, spiders, and massive boss encounters
Town life with merchants, bankers, and NPC citizens
Dungeon crawling in dark crypts
Mount system — ride horses, wolves, and more
Free to play with ongoing development
Early Alpha — Veldeth is actively in development. Expect bugs, frequent updates, and a growing world.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i5 or equivalent
- Memory: 8000 MB RAM
- Graphics: OpenGL 4.6 compatible GPU with 2GB VRAM
- Network: Broadband Internet connection
- Storage: 15000 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch 7
This update brings some pretty big changes to Veldeths environments and is just the start of how the environment will be upgraded as more patches goes out. There is a wide variety of new plants and vegetation in veldeth and the camera distance for them has been doubled. Mining and Woodcutting have been added to veldeth and out now and pickaxes and axes are for sale in the crafting store. Next patch will be more focused on combat and player movement.Read full article on Community Announcements (veldethstudio)Patch NotesOfficial
Patch 6
This update brings a major refresh to Veldeth’s NPC population, dungeon encounters, and world traversal. • Added swimming • Worked on shop interactions and inventory interactions • Added a new cloud system • Added post-processing effects • Rebuilt NPC placements across the Mainworld, Dungeon, and Tutorial Zone • Added Minotaur, Minotaur Brute, Skeleton Warrior, and Skeleton Mage enemies • Added new dungeon encounters and improved enemy distribution • Updated NPC stats, abilities, combat ranges, movement, factions, and scaling • Added loot tables for the new enemies and Goblin Boss • Improved NPC movement on dungeon stairs • Fixed health bars for larger enemies • Home Teleport now returns dungeon players to the Dungeon entrance • Fixed mounted players arriving at incorrect portal destinations and worked on mounts in generalRead full article on Community Announcements (veldethstudio)Patch NotesOfficial
Patch 5
Quests now give xp and gold rewards Added click to move players can now use arrow keys to move the camera You can now use the shops and the bank with right click for context menus Added proper death animations for: Goblin, Hobgoblin, Chubby Goblin, Range Goblin, Treeboss, Treegod, Bear, Ogre, Spider, Rat, Man, Cow, Sheep, Chicken, Slime NPC render and click distance extended Other players can now see your arrows when you fire a bow Fixed death state clearing — combat, casting, and dodge states now properly reset on death Sped up magic attack animation Combat animation speed scaling toned down so attacks don't play absurdly fast at higher levels Fixed magic combat animation loop where casting would jitter between running and casting when targeting a moving NPC Coin and item drops now land at correct terrain heightRead full article on Community Announcements (veldethstudio)Patch NotesOfficial
Patch 4
Teleport loading and game loading has been worked on for smoother transitions. Players now have camera control and zoom with mouse while mounted. NPCs have been worked on making sure they play the correct animations. Chicken and sheep have been added to the town There are more road systems in the mainzone. The mini map now shows the full game map. Ui has been worked on to be more readable.Read full article on Community Announcements (veldethstudio)Patch NotesOfficial
Patch 3 — July 24
Worked on the UI and added the option for 3 different window sizes to play in — Default, Fullscreen, and Minimal. This was the most progressive option for now and is available in the settings panel. Also added mouse sensitivity and zoom controls to settings. NPC animations have been worked on for rats, goblins, skeletons, and rat boss. Hostile NPCs now aggro players on sight. NPC hover tooltip now shows name, type, and level. Death and wayshrine discovery notifications now show in the chatbox. Fixed loot dropping at wrong positions. Coming Soon Improved map and minimap Bank management overhaul (deposit/withdraw individual items) Cook-all option for batch cooking Guild board quests Crafting bench interactions More combat NPCs, loot, and magic staffs Player-to-player interaction Combat improvements and new skill moves Mount camera controls Account switching without restartingRead full article on Community Announcements (veldethstudio)






