
Screenshots

Watch trailer on Steam ↗Red Door or Blue Door?
byt ere · Published by byt ere
Content notice: The game features a human murder and depiction of a dead body.
Mostly Negative — 27% positive (15 reviews) · 15 achievements
Last updated 28 Sept 2026
This is a psychological horror where for 14 days in a row you have to choose either a red door or a blue door. Make even one mistake - you die, and you have to start all over! Welcome to a terrifying puzzle with no room for error. And know this: someone is watching you.
£3.59
Lowest price we've ever recorded
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Price history
Adventure · 2026 · More under £5 games
About this game

Story and goal:
You wake up in a cold cell with no memories. Each in-game day, you face a choice: the red door or the blue door. The right path leads forward, the wrong one - a gruesome death. Your goal is to survive 14 days.
Gameplay and challenge:
Only one choice per day - the consequences are always different. One mistake resets your progress completely - you start from day one with no saves.
Unique feature:
The horror here doesn't come from jump scares - it comes from the fact that any mistake is your last. You start over. The only way to win is to remember which doors have killed you before, and keep trying.
Playtime:
On average, 30 minutes. It depends on your ability to make mistakes and learn.
Welcome to a terrifying puzzle with no right to make a mistake. Every move you make is being recorded. And someone really wants you to fail.
System Requirements
Will my PC run this? →Minimum
- OS: WINDOWS 10
- Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 950 or AMD Radeon R7 370
- DirectX: Version 11
- Storage: 2400 MB available space
Recommended
- OS: WINDOWS 10
- Processor: Intel® Core™ i7-3770 or AMD FX™-9590 or better
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480
- DirectX: Version 11
- Storage: 2400 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
The entire dialogue system of the maniac has been reworked.
The maniac now speaks much less. I have fixed what you strongly disliked — the maniac's lengthy dialogue. A lot of redundant dialogue has been removed, but I have kept the most important parts, as they are necessary for the plot. But now, playing through the game won't be annoying.Achievements have been fixed; they are now all available as you progress through the game.A bug on levels 6 and 14 has been fixed.Read full article on Community Announcements (spiderman)






