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Under the Elm

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Under the Elm trailerWatch trailer on Steam ↗

Under the Elm

Crooked Stone Studios · Published by Crooked Stone Studios

Last updated 28 Sept 2026

Inherit your grandmother's cabin and the woods she loved. Forage real mushrooms and botanicals, brew the recipes she perfected, fill the field guide she left unfinished, and tend to the villagers she took care of for 40 years. A cozy game about coming home.

Free to PlayComing SoonDJCTQ l

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Adventure, Indie, Simulation, Early Access, Casual · More free games

About this game

Your grandmother left her cabin to you.

She left a basket by the door, a field guide to document what you'd find, and eleven villagers who still expect her tinctures on a regular basis. She left a hearth grown cold, a library behind the wall, and an attic full of thoughts she never got to share. Most importantly, she left you the woods.

Forage the forest she walked.

Seven biomes each with its own season-by-season cast of 53 mushroom and 41 botanical species drawn from real foraging traditions. Spring chanterelles and wild garlic. Summer chicken of the woods and lavender. Autumn porcini and hawthorn. Winter velvet shanks and snowdrops. Even dangerous lookalikes mimicking the safe varieties. Find them all. Identify what you can with the Field Guide and have Fern help you with the ones you can't. Catalog everything in Grandma's Field Guide: the pages that fill in, one species at a time, as you explore the world she left behind.

Brew the recipes she perfected.

108 tinctures built from six preparation techniques: paste, powder, cold infusion, alcohol distillation, fermentation, and hot water decoction. Each method draws out different properties of the same mushroom. Every recipe was hers first, written in margin notes and half-remembered conversations. You'll find them all in time: some by reading, some by listening

to villagers who knew her.

Restore what she loved.

The hearth, the cellar, the library, the attic, the greenhouse: all hers, all closed up the day she stopped being able to manage them alone. Restoring each one opens a piece of who she was. Each brings a new system: storage, illustration, cultivation and less spoilage.

Tend who she took care of.

Eleven villagers, each with their own stories, their own requests, and their own memories of your grandmother. Bram at the inn carries a grief he speaks of sideways. Aldric needs help with his fields. Elara studies the stars and asks for things grandma would have known to bring. Build relationships with each of them one heart at a time. Bring what they need. Listen when they're ready to tell you why.

Hear what she heard.

The Wood Wide Web is real. Seven Mother Trees scattered across the woods remember her, and remember things she never wrote down. Bring them tribute and they'll speak. Bring them enough and they'll grant you a Golden Mushroom: six in all, scattered across the biomes she walked. Find all six and who knows where you'll end up.

What this game is:

A game you can play for an evening or for a season. A cabin you'll come home to. Letters that arrive at the right time. A grandmother who shows up everywhere: in the recipes, the mushrooms, even the way the villagers say your name.

Slow days. Quiet evenings. Nothing chasing you.

---

Under the Elm is a solo project from Crooked Stone Studios made with care, slowness, and a deep love for the woods.

While this game draws on real mycology, and its Field Guide is written to be accurate, it is a game, and not a foraging guide - please don't use it to identify or prepare wild mushrooms!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit, version 1803 or later)
  • Processor: Dual-core 2.0 GHz (Intel Core i3 / AMD equivalent)
  • Memory: 4 GB RAM
  • Graphics: Integrated GPU with WebGL 2.0 support (Intel HD 4000 or newer, ~2012+)
  • Storage: 200 MB available space
  • Sound Card: Any compatible sound device

Recommended

Recommended:
  • OS: Windows 10/11 64-bit
  • Processor: Quad-core 2.5 GHz (Intel Core i5 / AMD Ryzen 3)
  • Memory: 8 GB RAM
  • Graphics: Integrated Intel Iris Xe / AMD Vega 8 / dedicated GPU
  • Storage: 500 MB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    0.4.0 - Identification, rebuilt

    Identification, rebuiltIdentifying used to be one button. You'd bring an unknown mushroom back, press Identify, and the game would tell you what it was. It worked, but it wasn't really foraging - the mushroom in your basket was a lockbox and the button was the key. Worse, the mycologist skill tree ended with a perk that skipped it entirely, so the deeper you went, the less of the game you played.So it's gone, and grandmother's desk has taken its place.Now you lay a specimen out on the desk and look at it properly - the cap, the stem, the base - one at a time. Each part gives you a written observation in her hand. Then you open her field guide and go looking for the page that matches. When you find it, you say so. The book closes only when you're right.Her half of the guide is readable from the very first day. That felt important. A book that hides its contents can't help you identify anything.LookalikesSeven species in the wood have a dangerous double, and six of the seven are indistinguishable from the real thing once they're in your basket. The tell is in the ground - how it's growing, what's underneath it - which means the only way to be sure is to crouch down and look \before\ you pick. If you don't, the desk will tell you honestly that it can't be certain, and Fern is your way out.Practiced EyeThe mycologist capstone has been reworked. It no longer skips identification; it sharpens it. A specimen gives up everything at once, and the guide starts catching what doesn't fit.Also FixedA crash that could happen when your basket filled upEnergy going haywire when harvesting with master toolsSpoil timers missing on stored and unnamed specimensUnknown specimens couldn't be stored in chestsBuying from Petra was blocked even when you had room
    Read full article on Community Announcements (all_shacked_up)
  • AnnouncementsOfficial

    A Discord & a Press Kit!

    Under the Elm now has a Discord and a press kit!The Discord is the studio's home rather than any one game's - small and quiet on purpose. Come tell me what you found in the woods, ask about a mushroom you can't identify, report a bug or just come say hi! https://discord.gg/mcyUrKfNQK The press kit has screenshots, key art, the fact sheet, and blanket permission to record, stream, and monetize any video of the game. Review keys are available on request, whatever the size of your audience. https://under-the-elm-presskit.netlify.app Both are reachable from the pause menu in-game, as of today's build. Under the Elm arrives in Early Access on November 4!
    Read full article on Community Announcements (all_shacked_up)

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