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Huntsman Against Darkness

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Huntsman Against Darkness screenshot 1
Huntsman Against Darkness short gameplay trailer trailerWatch trailer on Steam ↗

Huntsman Against Darkness

RosDan Media · Published by RosDan Media · Official site ↗

3 user reviews — 67% positive (3 reviews) · 100 achievements

Last updated 28 Sept 2026

A dark roguelite action experience where you fight through endless hordes of corrupted creatures, free your family and rebuild the village. Survive brutal arena battles, unlock powerful upgrades, defeat massive bosses, and rebuild a fallen medieval village one run at a time.

DJCTQ 10Full Controller Support

£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £4.59 · Highest: £4.5913 Oct 2026

Action, Indie, Strategy, Casual · 2026 · More under £5 games

About this game

A Cursed Village. Endless Hordes. One Huntsman.

Fight through endless hordes of corrupted creatures in a dark roguelite action experience.

Survive brutal arena battles, unlock powerful upgrades, defeat massive bosses, and rebuild a fallen medieval village one run at a time.

The Kingdom has Fallen

Darkness consumed the land, the cathedral lies silent, and the village that once stood proud has been reduced to ruins and ash. Twisted creatures roam beyond the walls, hunting everything that still breathes.

Only one survivor remains.

You are the last Huntsman — cursed, armed, and determined to reclaim what was lost.

Enter corrupted battle arenas, face relentless waves of monsters, gather resources, and slowly rebuild the destroyed village that once protected your people.

Every run makes you stronger. Every building restored unlocks new powers.

Every boss defeated pushes the darkness back.

But the corruption is alive. And it is waiting.

Gameplay

Huntsman Against Darkness combines fast-paced roguelite combat, survival arena gameplay, village restoration systems, and progression-focused action in a dark medieval fantasy world.

Fight through increasingly dangerous enemy waves while collecting experience, resources, and upgrades during each run.

Adapt your build, survive escalating chaos, and defeat powerful corrupted bosses before the darkness overwhelms you.

Death is not the end.

Resources collected during battles can be used to rebuild the ruined village, unlocking permanent progression systems, new abilities, strategic upgrades, and additional gameplay options for future runs.

Key FeaturesFast-Paced Roguelite CombatBattle massive hordes of corrupted enemies in intense arena encounters inspired by survival-action gameplay.

  • Auto-aim combat focused on movement and positioning

  • Fast runs with escalating enemy density

  • Multiple enemy archetypes and attack patterns

  • High-pressure boss encounters

  • Permanent progression between runs

  • Risk-versus-reward gameplay systems

Rebuild the Fallen Village

The village is more than a hub — it is your long-term progression system.

Restore destroyed buildings, bring villagers back to life, and unlock powerful new mechanics that permanently expand your combat capabilities.

Reconstruct structures such as:

  • Blacksmith — Unlock weapon upgrades and combat improvements

  • Apothecary — Create potions, poison effects, and survival tools

  • Tavern — Gain powerful pre-run buffs and passive bonuses

  • Additional village structures with unique gameplay functions

As the village recovers, new strategic possibilities emerge for future runs.

Dynamic Progression

Every battle rewards experimentation.

Level up during runs and choose from a variety of upgrades that can drastically change your combat style.

Create builds focused on:

  • Damage output

  • Critical attacks

  • Area destruction

  • Survivability

  • Mobility

  • Crowd control

  • Elemental or corruption-based effects

No two runs feel exactly the same.

Enemies & Bosses

The darkness mutates everything it touches.

Face corrupted creatures ranging from relentless swarm enemies to towering nightmare bosses.

Feral

Fast, aggressive creatures that attack in overwhelming numbers.

Void Stalker

Armored elite enemies powered by unstable void energy.

Wrath Brute

A devastating mini-boss capable of explosive ranged attacks.

Shadow Colossus

A massive living construct formed from concentrated darkness.

Infernal Guardian

A brutal gatekeeper that tests both positioning and survival.

The Corruptor

The source of the corruption itself. A winged nightmare commanding the endless horde.

Dark Medieval Fantasy World

Explore a ruined kingdom consumed by corruption.

Inspired by gothic fantasy, dark folklore, cursed lands, and apocalyptic medieval themes, Huntsman Against Darkness delivers a world filled with destruction, mystery, and desperate survival.

The visual style combines stylized dark fantasy aesthetics with atmospheric lighting, ruined architecture, and intense combat effects.

Enemies do not bleed — corrupted creatures release bursts of dark energy and light particles when struck, reinforcing the supernatural tone of the world.

Designed for Action & Replayability

Whether you want short high-intensity sessions or long progression-focused gameplay, Huntsman Against Darkness is designed around replayability and build experimentation.

  • Quick sessions with meaningful progression

  • Unlockable upgrades and systems

  • Increasing difficulty scaling

  • Multiple combat strategies

  • Replay-focused roguelite structure

  • Boss-driven progression

  • Expanding village restoration mechanics

The darkness never stops evolving.

Neither can you.

Respecting Your Ownership

  • Buy it once. Play it anytime.

  • Full single-player experience.

  • No mandatory online connection, for statistics and achievements only.

  • Local save files.

  • Offline gameplay supported.

  • Online statistics and leaderboards are optional.

  • If our servers ever disappear, the core game remains fully playable.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 8.1
  • Processor: Intel Core i5 / AMD Ryzen 3
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R7 / NVIDIA GTX 1050
  • DirectX: Version 9.0c
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 11
  • Processor: Intel Core i7 / AMD Ryzen 5
  • Memory: 16 MB RAM
  • Graphics: AMD RX580 / NVIDIA GTX 3060
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Huntsman Against Darkness — v1.4.1: Custom Controls

    Hello Hunters! I hope this update finds you well. This is a small but handy one — you can now view and customize your keyboard and controller controls on desktop (Windows, Linux, and Mac). Head to Settings and you'll find the new Custom Controls button. From there, you can remap keys and buttons to whatever feels best for your playstyle. The controls screen lets you see every action at a glance and change any binding with a single click. Map it out your way and enjoy the hunt! Cheers! — Dan @ Rosdan Media
    Read full article on Community Announcements (rosdan)
  • Patch NotesOfficial

    Huntsman Against Darkness — Mid-Summer Update

    Greetings, Huntsmen! We've been hard at work these past weeks polishing the arena experience, squashing bugs, and adding new content. This update brings 5 new arena upgrades, a material loot system, major boss-fight improvements, and dozens of stability fixes. We're pushing this from the debug branch to the default branch for everyone — read on for the full details. ⚔️ New Arena Upgrades Five new upgrades can now appear in the level-up screen during arena runs: Critical Chance — Each pellet has a chance to deal 2× damage on hit. Stacks up to 5 times (10% per stack). Piercing Shots — Pellets pass through enemies instead of being destroyed on contact. Each stack adds +1 pierce (max 3). Knockback Force — Increases the knockback applied to enemies on hit. Stacks up to 3 times. Thorns Aura — Passively damages nearby enemies every 0.5 seconds. Stacks up to 4 times, increasing DPS. XP Bonus — Increases all XP gained from gems by 15% per stack (max 5). Material Drops from Enemies Enemies now have a 10% chance to drop materials (Coins, Wood, or Stone) when they die. Materials bounce out with a small arc animation and play a landing sound before becoming collectible. Boss enemies are guaranteed to drop 1 of each material type plus a burst of XP gems on death. Collected materials are added as bonus loot to your end-of-run rewards on top of the performance-based calculation. A new HUD section shows your gathered materials during the run. Consumable Chests Reworked Arena chests have been completely rebuilt. Instead of directly healing you, chests now grant consumable items: Healing Chest — Adds a Healing Potion to your inventory. Poison Chest — Adds a Poison Flask to your inventory. Honey Chest — Adds a Honey Salve to your inventory. If your inventory for that consumable is already full, a floating message warns you and tells you which building can increase your capacity. Picking up a chest type for the first time triggers a brief tutorial pop-up explaining how to use it. Boss C...
    Read full article on Community Announcements (rosdan)
  • Patch NotesOfficial

    Update: Market Square Trading, Crash Fixes & Better Loot Visibility!

    Update: Market Square Trading, Crash Fixes & Better Loot Visibility! Hello everyone! First off, a huge thank you to everyone who has been playing and leaving feedback. Your reports have been incredibly helpful in tracking down some of the more elusive bugs. Over the last few days, we've focused heavily on improving stability and adding several highly requested quality-of-life features. New Feature: The Market Square Have too much Wood but need Coins? We've got you covered! Once you free the Traveling Merchant, you can now interact with the Market Square in your village. Instantly trade your excess resources for the ones you need (Wood ↔ Stone ↔ Coins). There are no limits to how many trades you can make, as long as you have the required resources! Improvements: Loot Drops Loot Clarity: Enemies now drop distinct, easily identifiable icons for Wood, Stone, and Gold Coins instead of generic drops, so you'll always know exactly what you're picking up! Improvements: Potions & Consumables Consumable Chests: You'll now occasionally find special consumable chests in the arena containing Poison Bottles, Honey Salves, and Healing Potions, allowing you to experience these mechanics even before fully upgrading your village. Gameplay & Visual Improvements Re-scaled loot and chest icons to fit naturally within the arena without obstructing gameplay. Village Settings: Added a new option in the Settings menu to hide the explanatory text shown throughout the village, giving veteran players a cleaner interface. Bug Fixes & Stability Fixed a major physics-related crash that could occur during intense enemy waves while spawning gameplay elements. Fixed a freeze/crash related to Level-Up AoE bursts that could occasionally occur if the player died at a very specific moment. Fixed a persistent background crash that could occur more than 20 times during longer runs due to chest respawn timers continuing after a run had ended. Long survival runs should now be significantly more stable. Than...
    Read full article on Community Announcements (rosdan)
  • Patch NotesOfficial

    Update: HUD Tweaks, & Major Crash Fixes

    Hello Hunters! We've just pushed a new update to the live build based heavily on your feedback over the last few days. The focus of this patch was expanding your strategic choices when leveling up, cleaning up the UI, and squashing a nasty freezing bug. Bug Fixes Fixed "Mid-Map" & "Level Up" Freezes: Fixed a major engine-level physics bug that caused the game to silently freeze or crash when collecting perks, or when enemies dropped XP gems at specific angles. You should now be able to complete full runs without interruption! Thank you as always for providing your logs and feedback — it helps us track these things down so much faster. Good luck on your next run! Cheers, Dan.
    Read full article on Community Announcements (rosdan)
  • Patch NotesOfficial

    Patch Notes: HUD Overhaul, 5 New Upgrades & Crash Fixes

    Hello Hunters! Thank you to everyone for playing and leaving your feedback! We’ve been listening closely to your reports and reviews, and today we’re rolling out an update that significantly improves the in-game UI, adds much-needed variety to your level-up choices, and squashes some nasty crashes. UI / Quality of Life: HUD Resized: We heard your feedback that the top UI was way too big and blocked a large portion of the screen. We have completely overhauled and shrunk the top HUD (Health Bar, XP Bar, Timer, and Badge slots) to free up roughly 15% more screen space! You'll have much better visibility during fights now. New Content (Upgrades): We’ve injected some serious variety into the Level Up pool so every run feels more unique. 5 brand-new upgrades have been added to the game: Heavy Lightshot: Increases the knockback force of your shots, giving you more breathing room. Critical Hit: Grants a chance for your attacks to deal double damage. Piercing Light: Your shots can now pierce through multiple enemies. Experienced Hunter: Increases the amount of XP you gain from every gem collected. Thorn Aura: Surrounds you with a protective, damaging aura that continuously hurts nearby enemies. *(Note: Your active upgrades are still capped at 7 slots, so choose your build wisely!)* Bug & Crash Fixes: Fatal Physics Crash: Fixed an extremely frustrating issue where the game would suddenly freeze and crash to desktop during intense combat. This was caused by an engine bug triggering when enemies or projectiles were destroyed at the exact millisecond of a complex collision. Level Up Crash: Fixed an issue that could cause the game to crash immediately after selecting a perk. Thank you so much to the players who shared their crash logs—they were vital to getting these hotfixes out. As always, let us know what you think of the new upgrades, and happy hunting!
    Read full article on Community Announcements (rosdan)

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