
Screenshots

Watch trailer on Steam ↗Galaxiwilds
Blake Sherwin · Published by Blake Sherwin · Official site ↗
Last updated 28 Sept 2026
Explore a collapsing multiverse, make first contact with 75 alien civilizations, and uncover the truth behind reality’s unraveling—one discovery at a time.
About this game
Galaxiwilds is a narrative-driven space exploration experience focused on discovery, first contact, and uncovering the unknown.
Reality is breaking.
Across multiple universes, rifts tear through space, black holes behave unpredictably, and entire systems collapse without warning. These phenomena are not random—they are connected.
Your mission is not to conquer.
It is to understand.
Travel between universes, chart strange systems, and make contact with 75 unique alien civilizations, each with their own culture, history, technology, and perspective on the unfolding crisis.
Some will share knowledge.
Some will grant you new abilities.
Some will offer allies you can call upon—individuals with their own personalities, insights, and stories to tell.
As your network grows, so does your understanding of what lies beyond the rifts… and what may be causing them.
But this is not a guided journey.
Clues are not handed to you. Coordinates are not saved. Information must be observed, remembered, and recorded.
The truth is out there—but only if you’re paying attention.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Dual-core 2.0 GHz x64
- Memory: 4 GB RAM
- Graphics: DirectX 11 / OpenGL 3.2 capable
- DirectX: Version 11
- Storage: 1.2 GB available space
- Sound Card: DirectSound / CoreAudio compatible
Recommended
- OS: Windows 10/11 64-bit
- Processor: Quad-core 2.5 GHz
- Memory: 8 GB RAM
- Graphics: Dedicated or modern integrated (Intel Iris Xe / AMD Vega+)
- Storage: 2 GB available space
- Sound Card: Stereo output
Supported Languages
Latest news
Patch NotesOfficial
Development Update #2 - Demo Improvements
I listened to the feedback I have received so far and have made some improvement and tweaks to the game. I have also posted an updated demo build so these improvements can be experienced. The changes are as follows: Galactic beautification! Added more variety of colorful nebulaDuring dialogue the E key can now advance text, instead of clicking "Next"Added brief text popup upon hailing the Seraphyte planet about using the E keyAdded another page to Voss' tutorial dialogue to guide the player to follow the purple nebula to the Seraphye system (introduction to hailing)Rewrote the entire Seraphyte hail encounter as it was too briefLog now has a scrollbarAdditionally the log now has a "popout" button to allow for a larger, resizable window for easier reading.Enlarged the dialogue panes during encounters to avoid one line messages and reduce the frequency of clicking next.Read full article on Community Announcements (Rrrrowsdower)Patch NotesOfficial
Development Update #1
A demo was just recently released that includes the entire first universe of the game. I have already received some feedback and am planning improvements along the way. Some of the planned improvements include:Adding a scrollbar to the logPotentially allow an option for the log to be opened as a larger, draggable window.More text per message in dialogue windows to reduce the amount of clicking "next"More useful minimapPlease continue to suggest improvements and I will take note of them.I have built out the 2nd universe map and am currently in the process of building lots more solar systems to populate it. Things are coming along!Read full article on Community Announcements (Rrrrowsdower)






