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Watch trailer on Steam ↗Astral Industrial Complex
Con7rad7 · Published by Con7rad7
Last updated 5 Sept 2026
A space automation game with rogue lite elements. Take the role of a rogue defense drone building up a mining and defense industry in the far reaches of space.
About this game
Astral Industrial Complex is an automation game with factory building and rogue lite elements. Take the role of a rogue defense drone building up a mining and defense industry in the far reaches of space. Construct complex industries with dynamic recipes and changing building blueprints. Defend against waves of rival drones attempting to take over the sector. Play through multiple sectors, clearing each one via exterminating the enemy presence or via completing all repair tasks for your core.
The depths of space contain many dangers. Explore and exterminate enemy bases before they destroy you. Alternatively, complete all the repair tasks given by your core in order to complete a sector. Astral Industrial Complex is a Rogue Lite Automation game, meaning the paths to victory and the shape your factory will take changes each time.
Automation Meets Roguelite
Experience deep automation systems, with roguelite elements to keep the game constantly fresh. Solve unique logistical problems in each game, and use a variety of dynamic recipes to solve your factory's bottlenecks.
Tower Defense And Combat
The enemy is without end. Upgrade yourself with over 60+ different weapons or upgrades to become an unstoppable force. Alternatively, link up defenses using logistics networks to enable them to defend against waves of enemies.
Each Factory is Unique
Dynamic elements force each factory to adapt to unique problems. Different resources spawn, forcing different building chains to be used. Upgrades will power up either the player or different buildings with unique bonuses. Blueprints unlock new buildings for you to construct, and Specializations allow unlocking an entire chain of blueprints and upgrades all at once.
Endless Expansion
Astral Industrial Complex delivers a unique challenge with every run. Carry forward upgrades and resources from your previous runs to propel forward new factories across the stars. Each sector delivers a unique set of challenges and logistical problems. Are you up to creating a thriving industry across the stars?
System Requirements
Will my PC run this? →Minimum
- OS: 10
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Demo Update 0.9.2 - Gas and Pipes
Hey all,The demo has just been updated again with the following:New Content12 new buildings have been added to the demo.Pipes have been added. These attach to any building they are connected to, and automatically move liquids or gases throughout all pipes connected. Pipes bends, vats and junctions have also been added. 30 new upgrades have been added.Several weapons have been reworked to make combat feel better.Several weapons now have an upgrade chain of weapons. For instance, the missile launcher can now be upgraded to launch a stream of fast missiles, a volley of multiple missiles at once, or one giant slow moving bunker buster missile. Each weapon in the game has a few upgrades each.Salt has been added to the pool of spawn-able resources. Recipes have been given to several buildings to utilize it. It can be used to create sodium, or chlorine based acids, creating a whole new chain to create batteries and other high tier itemsMore Rogue liteThe game has been rebalanced a bit to change runs even more. Less buildings are given to the player at start, and instead the player starts with 3 free blueprint unlocks. The pool of free blueprints includes all blueprints previously given to the player, as well as several new unique buildings. In the full release, each biome will have a few unique buildings that they add to this pool.Specialization ReworksSeveral specializations have had unique mechanics introduced to make gameplay with each one more uniqueMany of Voltaic's buildings now scale in power based on the total amount of power stored in Capacitors. Build a giant capacitor system to empower your arc turrets to shoot further, faster and to arc between more enemies.Graphene buildings now use a 'Pressure' mechanic. Most of their buildings are themed around pressing materials, and now this is represented with a pressure gauge. Pipe any gas into the building to increase the pressure, making the crafting speed of the building increase. The exact numbers and ratios I am sti...Read full article on Community Announcements (Con7rad7)AnnouncementsOfficial
Demo Version 0.9.1
Hey all,The demo has just been updated with some new content, QOL changes and of course bug fixes.New Content6 new buildings have been added to the demo. Several buildings now have the ability to craft upgrades for the player ship. These upgrades are individual much weaker than ones gained through the upgrade menu, but with proper industrial sized scaling, will outclass them with quantity.10 new upgrades have been added.Nickel has been added to the pool of spawnable resources. Recipes have been given to several buildings to utilize itQOLThe glossary has been updated to show "Produced by" for items crafted by buildings.Turrets and Power producing buildings now can have items added to them directly from the core.Crafting buildings now have a '1/2' button, to give a middle ground between 1 and 'all'Several ability upgrades have been given more clear visual indicatorsEasy difficulty is now easier. Hard is now harder.Bug FixesFixed issues with the upgrade selectFixed some issues where unlocked blueprints wouldn't load correctlyFixed several audio issuesFixed several UI spacing issuesFixed some enemy pathing issuesAnd many more minor thingsThanks so much for playing, and please let me know if you have any bugs, suggestions or feedback.-Con7rad7Read full article on Community Announcements (Con7rad7)






