
Screenshots

Watch trailer on Steam ↗Curse of the Nether Regions
Team Melon Collie · Published by Team Melon Collie
Content notice: Curse of the Nether Regions Demo contains 2D pixel art fantasy representations of the following: - Cartoon violence - Erotic poses, explicit language, torn clothing, sexual comments and adult situations - Implied alcohol consumption - Full nudity - Sex scenes (consensual & non-consensual) & BDSM - Sexual assault - Sex scenes with non-humanoid fantasy creatures (including creatures resembling animals and monsters) - All characters in Curse of the Nether Regions are 18+ and over
Last updated 28 Sept 2026
Culiebra, goddess of corruption and ruler of the Nether Regions, has broken free from her isolated domain and seeks revenge by plunging the mortal realms into darkness. Play as Minerva, a demi-goddess with dreams of heroism, as she tries to find her place and defeat the forces of darkness.
Action, Adventure, Indie, RPG, Free To Play · More free games
About this game
Curse of the Nether Regions is an adults-only 2D side-scrolling Metroidvania. Explore a beautifully handcrafted world with many pathways to unlock. Battle mighty foes. Mix and match skills and equipment to customize your combat style.
Backstory
The universe is divided into 3 isolated domains, the upper realm Ea, the many mortal realms, and the Nether Regions down below. Interaction with the mortal realm for the deities above and below is only possible through the use of "Anchors", a deity's chosen representative in the mortal realm. For years the deities have fought over influence in the mortal realm through these Anchors, but things have changed. Over the centuries, mortal corruption has grown, allowing Culiebra, goddess of corruption, to achieve new heights. With her newfound power she attempts to disturb the natural order and tear down the barriers between worlds. She won't stop until all is under her control.
Game Features
Fully animated sex scenes for every enemy
High quality "bad end" CG scenes when enemies fully corrupt Minerva
Unlockable gallery entries to replay scenes later
Professional original voicework for the player and enemies
Remappable controls
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10/11
- Processor: Dual-core 2.0 GHz or higher
- Memory: 2 GB RAM
- Graphics: Open GL compliant video card
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- OS: Windows 10/11
- Processor: Dual-core 2.0 GHz or higher
- Memory: 4 GB RAM
- Graphics: Open GL compliant video card
- DirectX: Version 11
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Changelog v0.1.2
SummaryThe demo has been out for two weeks now and the overall feedback has been fantastic! Thank you all so much for your support thus far, it means the world to us! This patch is mainly targeted at fixing bugs discovered after the initial launch as well as smoothing out the player experience here and there. This will provide a solid foundation as we build Chapter 2! Below you can find the complete list of changes from v0.1.0.Content UpdatesUpgraded engine runtime to 2026LTS (Hopefully this will fix the input lag issue present on certain AMD graphics cards)Made the Bernard sticker easier to get and added the option to retry his event (talk to him and Fia in the Tavern)Extended the button remap/rebind feature to include all game inputs (movement keys and menu keys) on both keyboard and controllerIncreased the speed of the aerial attack for heavy weapons to make it easier to use close to the groundTemporary bridge art in the caves replaced with final artworkAdded a Vsync option to the main menu settings (may also help those experiencing the input lag bug with AMD cards)Added a new slide tutorial in the forest to improve player onboardingCorruption reduction removed from the Casual difficultyUpdated many pieces of dialog and added new expressions for Bernard during dialogAdded an NPC directing players up the stairs to the church to make it more obvious that they are traversable Added the ability to skip dialog outside of cutscenes (mapped to Y on controller and X on keyboard by default)Updated the art for the levers in the platforming puzzle in the Shine of the MatriarchAdded button prompts to the sell window Item descriptions updated to more accurately describe their effectsAdded a tutorial bulletin board to the gallery that describes how to unlock scenesScenes now unlock for free in the gallery when you "bad end" naturallyNew achievements added to the Steam build of the gameVines added to the caves to block off the hive nest until players are more well equipped to h...Read full article on Community Announcements (Team Melon Collie)






