Skip to content
Geeky Alien
Pale Tide

Screenshots

Pale Tide screenshot 1
Reveal Trailer trailerWatch trailer on Steam ↗

Pale Tide

Aberratic · Published by Aberratic

Content notice: This game is set in a post-apocalyptic world overrun by zombies. Players will encounter frequent combat situations involving weapons and enemy creatures, which may include depictions of violence. However, the game features a stylized, polygonal art style and does not aim for hyper-realistic visuals or graphic gore.

Last updated 28 Sept 2026

A top-down zombie extraction survival game where you and your dog scavenge resources from deadly infected zones. Rescue survivors, and return to a hidden bunker to upgrade your gear, grow your crew, and prepare your escape before the largest horde ever witnessed floods the region, the Pale Tide.

Free to PlayComing SoonDJCTQ 10

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure · More free games

About this game

After a mysterious outbreak turns most of the population into feral undead, surviving one zombie is manageable. Surviving the horde is another story.

Guided by a faint radio signal, you and your loyal dog discover a hidden bunker led by Marcus, one of the last survivors still trying to keep a small community alive. It is not much, but it is shelter. And in a world where every noise can attract death, shelter is everything.

Supplies are running low. Food, ammo, medicine, materials, none of it will last forever. To survive, you will need to leave the safety of the bunker, venture into infected zones, scavenge whatever you can carry, and make it back alive.

Every expedition is a risk. Everything you bring home could keep someone alive one more day.

Everything starts, and can end, outside.

Explore dangerous zones filled with abandoned supplies, hidden secrets, rare equipment, and deadly threats. Search buildings, recover weapons, gather materials, and decide how far you are willing to push before the situation turns against you.

Going deeper means better rewards, but also greater danger. Sometimes, the smartest choice is to extract early with what you have. Other times, greed, panic, or one bad decision can cost you everything.

Turn a fragile shelter into a place worth surviving for.

Expand and upgrade your underground shelter, improve its facilities, and manage the resources your community depends on. Rescue survivors and bring them back safely to unlock new missions, specialized equipment, and valuable support for future expeditions.

But every survivor is another mouth to feed. Every upgrade costs precious materials. Every decision has consequences.

Survival often means fighting smarter, not harder. But not everytime.

The infected do not stop. They do not get tired. And when the horde finds you, every second counts!

Face intense extraction runs where planning, movement, and firepower decide whether you make it home or become another body in the streets. Use a wide variety of weapons, tools, and equipment to survive against overwhelming odds.

Upgrade your gear, adapt your playstyle, and prepare for increasingly dangerous zones where new threats force you to rethink your strategy.

Survival is about knowing when to run… Do you head out with your best weapon and hope the reward is worth it? Do you save ammo for emergencies? Do you rescue a survivor even if it means staying outside longer? Do you return early with enough supplies to last another day, or push deeper for the one resource your bunker desperately needs?

The survivors need hope. Go out. Bring back what you can. Make it home alive!

Key Features:

  • Explore and scavenge infected zones for supplies, weapons, materials, and rare equipment.

  • Upgrade your loadout to explore deeper and more dangerous areas.

  • Customize your dog and character for survival.. And style!

  • Build and upgrade your bunker to support a growing group of survivors.

  • Manage scarce resources where every item brought back can make a difference.

  • Rescue stranded survivors and unlock unique missions and specialized gear.

  • Fight or flee from hordes during tense extraction-focused expeditions.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-6600, 3.3 GHz or AMD Ryzen 5 1500X, 3.5 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: /
  • VR Support: /
  • Additional Notes: Minimum System Requirements might change in the future

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bit
  • Processor: Intel Core i5-11600K, 3.9 GHz or AMD Ryzen 5 5600X, 3.7 GHz
  • Memory: 12 GB RAM
  • Graphics: Nvidia RTX 2080 8GB or AMD Radeon 6800
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: /
  • VR Support: /
  • Additional Notes: Recommended System Requirements might change in the future

Supported Languages

English*, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Portuguese - Brazil
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Devlog #4: The Infected of Pale Tide: Every Threat Changes the Fight

    Out in the world of Pale Tide, spotting an infected is only the beginning of the problem.A lone Walker crossing the street might be easy enough to deal with. Put that same Walker in a narrow doorway, add a Spitter covering the area from a distance, or let a Screamer alert everything nearby, and a simple encounter can change very quickly. That’s the idea behind the infected in Pale Tide. We want each type to bring something different to a fight, whether that means putting pressure on the player, controlling space, attracting more danger, or forcing you to rethink a habit that usually works.The goal is to make encounters about reading the situation and adapting to it, rather than simply asking whether you brought enough ammunition.Every infected has a roleAt the center of the outbreak are Walkers, the most familiar infected you’ll come across.On their own, they’re slow and relatively predictable. Their strength comes from numbers, positioning, and the situation around them. A Walker standing between you and the exit can suddenly matter a lot more than one wandering through an open street.Then there are the Runners. They close distance quickly and give you far less time to react. Their presence makes it much harder to simply back away from a fight and maintain a comfortable gap between you and the infected. They also become especially relevant after dark, when some Walkers can turn into Runners.And then there are Sprinters. These infected move extremely fast, charging toward the player on all fours once they spot you. They’re designed to create an immediate threat, the kind that demands a reaction almost as soon as you realize what’s coming.Together, these basic differences already change how you read a group. A few slow infected in an open area might give you time to think. Add something fast to that same group and suddenly positioning matters a lot more.When standing still becomes a problemSome infected are less about chasing you and more about changing the space aro...
    Read full article on Community Announcements (Grugkus4)
  • AnnouncementsOfficial

    Devlog #3 - Outside the Bunker: Survivors, Infected, and Tough Calls

    In today’s devlog, we head outside the bunker and into the world of Pale Tide.You may leave with a simple goal: gather wood, find food, bring back medicine, or recover equipment. For a while, that plan might hold. Then night falls, a car alarm goes off, an infected notices you, or you spot someone who might still be alive and be worth a detour.Suddenly, it is no longer just a supply run. That is the feeling we are building expeditions around. The longer you stay outside, the more you can bring back, but also the more you have to lose. We do not want constant panic, but the outside world should keep you alert.At some point, every run starts asking the same question: Do you keep pushing, or do you extract while you still can?The outside world does not wait politelySome dangers are obvious. If infected are blocking the street, you know what the problem is. If a building looks dark, quiet, and suspicious, it probably will not stay peaceful for long.At night, visibility drops, and it becomes easier to stumble into infected before you realize they are there. Some infected can also make things spiral quickly. You might handle a few of them, until the wrong one reacts, alerts others, and turns a small mistake into a wave you were not ready for.Some areas may be controlled by hostile survivors who are just as dangerous in their own way. They are not out there to make friends, and if they think you are carrying something useful, or if they decide you look infected enough to justify it, they may try to take what you have.Then there are the dangers left behind by the old world. Some vehicles still have working alarms, and triggering one by accident can quickly turn a quiet route into a very loud problem. Other zones are dangerous just to breathe in. The army tried chemical weapons against the infected. It did not stop the outbreak. It only left behind contaminated areas that are now extremely risky to explore without the right preparation.In our game design approach, we want th...
    Read full article on Community Announcements (Grugkus4)
  • AnnouncementsOfficial

    Devlog #2: The Loot, Inventory and Choices

    Hi everyone,Welcome back to our Pale Tide devlog series.In our first devlog, we talked about leaving the bunker and how every expedition begins with preparation. This time, we want to look at what happens once you start filling your backpack.Before diving into today’s topic, we want to take a moment to say a huge thank you 🙏 to all of you who are following the game and supporting us. Pale Tide has now passed 25,000 wishlists on Steam, and this milestone means a lot to the whole team 🎉Seeing so many players interested in the game, sharing it, and adding it to their lists is incredibly motivating for us. We’re truly grateful for your support, and we’re excited to keep building this world with you!Now, let’s dive into today’s devlog: loot, inventory management and choices! Loot is one of the main reasons you head outside, but in Pale Tide, every item you pick up has weight, purpose, and risk attached to it. Choosing what to carry is part of the tension: do you pack for safety, or make room for what the bunker needs?Loot, supplies, and other bad ideasDuring expeditions, you will be able to find many different types of loot: crafting resources, valuable items, equipment, clothes, weapons, ammunition, and most importantly, food and water.Every item has a purpose. The hard part is deciding which role matters most right now. During expeditions, you will find different types of loot, each with its own purpose. Food and water help you stay fast, efficient, and strong while you are outside. Medical supplies give you a way to recover when things go wrong. Weapons, ammunition, and equipment help you push through infected encounters, defend yourself, or create a path back home. You will also find crafting resources, clothes, and valuable items that may become important once you bring them back to the bunker.Together, these resources give you more room to recover from mistakes, stay outside longer, and handle the unexpected.Other resources matter more once you bring them home. Con...
    Read full article on Community Announcements (Grugkus4)
  • AnnouncementsOfficial

    Pale Tide Devlog #1: Leaving the Bunker

    Hi everyone,We’re starting a series of devlogs to take a closer look at Pale Tide’s core gameplay loop and the systems behind it.For this first article, we wanted to focus on a simple but important moment: leaving the bunker.In Pale Tide, every expedition begins with preparation. Before stepping outside, you decide what to bring, what to leave behind, and how much you are willing to risk for the people waiting in the bunker. What you bring outside may keep you alive. What you bring back may keep everyone alive.Preparing your backpackBefore heading outside, you prepare your inventory. Food, water, medkits, ammunition. The more you take with you, the longer you may be able to survive outside. But every item also has weight, and every item you bring is something you could lose if the run goes wrong.An empty backpack gives you more room to bring resources back to the bunker, but it also makes the expedition more dangerous. A full backpack gives you more comfort and more options, but it raises the stakes if you die, make too much noise, or get caught in a bad situation.That is one of the first decisions we want players to think about before every run: Are you preparing to survive, or are you making space for what the bunker needs?The last radio frequencyYour bunker storage will not always have everything you need. Before leaving, you may also be able to use the radio to trade for missing supplies. The radio relays warnings and trading messages from other survivors still using the national frequency.It is a practical tool, but also part of the atmosphere we want for Pale Tide. The world outside is broken, but not completely silent. Somewhere out there, other people are still trying to survive too.Choosing where to goAt the beginning of the game, you will only have access to the first zone.As you progress through the questline, new areas will unlock through skills, technologies, and progression. But reaching a new zone does not mean you should rush into it right away.In Pa...
    Read full article on Community Announcements (Grugkus4)
  • AnnouncementsOfficial

    Pale Tide: Complete FAQ

    Welcome to this Pale Tide FAQ!Here, we answer the most common questions about the game and what to expect as development continues.Pale Tide is still in development, so some details may change over time. If they do, we’ll update this article to keep the information clear and accurate.If your question is not covered below, feel free to ask it in the comments or Steam discussions. We’ll do our best to answer when we can.🧟 What is Pale Tide?Pale Tide is a top-down zombie extraction survival game where you and your dog venture into deadly infected zones, scavenge what you can, rescue survivors, and make it back to a hidden bunker before the horde overwhelms you.Every run is a risk. Every resource matters. And sometimes, knowing when to leave is what keeps everyone alive. 🐕 Can the dog die?Nope! The dog cannot die. Your dog is part of the journey, by your side as you explore infected zones, return to the bunker, and prepare for what is coming.You will also be able to customize your dog and your character for survival, and style.🏠 What do you do in the bunker?The bunker is your shelter, your base, and the reason every expedition matters.After each run, you return with resources that can help you upgrade your gear, improve the bunker, support your crew, and prepare for the next expedition.But supplies are limited. Every upgrade costs materials. Every survivor you bring back adds value, but also pressure. The bunker only survives if you make it back with what it needs.🧭 What happens during expeditions?You leave the bunker and explore infected zones filled with abandoned supplies, rare equipment, weapons, materials, secrets, and deadly threats.The deeper you go, the better the rewards can be. But danger increases too.You will need to decide when to keep pushing, when to rescue survivors, and when to extract before greed, panic, or one bad decision costs you everything.👥 Can you rescue survivors?Yes! During your expeditions, you can find stranded survivors and bring them back...
    Read full article on Community Announcements (Grugkus4)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.