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Vanguard Tides

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Vanguard Tides screenshot 1
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Vanguard Tides

Conjure Studios LLC · Published by Conjure Studios LLC

Last updated 28 Sept 2026

Fight in massive-scale battles where armies paint the battlefield in their color. Captured territory affects both your health and your abilities. Level up your vanguard and your army, defend your castles, and survive the shifting tides of battle to claim ultimate victory!

Free to PlayComing SoonDJCTQ 101 DLC available ↗Full Controller Support

Free

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Action, Indie, RPG · 2026 · More free games

About this game

Vanguard Tides is an action roguelite featuring massive-scale battles where armies paint territory in their color.

TIDES OF ENEMIES... AND ALLIES

  • Fight against AND alongside waves of thousand-strong armies in real-time

  • Defend your castles and push back your foes for as long as you can

  • Survive long enough and the map expands for a final battle, where the last one standing wins 

THE TIDE OF BATTLE TURNS... AND BATTLE LINES SHIFT

  • Living battlefields: enemies and allies paint the battlefield as they advance

  • The risks: enemy territory saps your health, while friendly territory replenishes it

  • The rewards: your abilities gain unique perks depending on the territory, such as healing allies or tormenting foes

BECOME THE VANGUARD

  • Collect coins to level up your character mid-battle

  • Build your arsenal: choose between weapons that slow enemy cavalry, armor your infantry, and strengthen nearby allies

  • Experiment with deadly new builds and synergies in each run

BECOME THE TIDE

  • Collect provisions to bolster your entire army's strength as the conflict unfolds

  • Upgrade your army: deploy waves of cavalry, spawn lethal barricades, and fortify your castles 

  • Try new defensive and offensive strategies as you start over with each battle

SPECIAL THANKS!

Additional Music

16-Bit Fantasy & Adventure Music Pack by Marllon Silva (xDeviruchi)

Conflict by YouFulca (Wingless Seraph)

The Legendary Path by YouFulca (Wingless Seraph)

Additional Sounds

Pixel Combat by Helton Yan

Additional Art

MiniFolks HUMANS by LYASeeK

Gizmo Pixel Art - Items by lhthhh

Durkan's 100 Item Pack by Furkan Duran

Pixel Art VFX - Warrior by Frostwindz

1050 RPG Effects by BDragon1727

Archer Towers Pixel Art for TD by CRAFTPIX

HEROES 99 by AU_pixel

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 64 bit
  • Memory: 1 GB RAM
  • Storage: 100 MB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Czech, Korean, Polish, Portuguese - Brazil, Russian

Latest news

  • Patch NotesOfficial

    Vanguard Tides Demo Patch Notes for 6/17/2026

    Hello!Thank you again to everyone who has played the demo so far! I really appreciate all the feedback and bug reports. I just pushed another update, see the details below!Patch Notes for Build #23794793Added a new unit type called "Archer". It is both an enemy and a possible player unit upgrade!Added Reinforcements as a new army upgrade. It will spawn waves of footsoldiers.Fixed an issue with how the window was being centered on load and on change of resolution.Previously the window could be positioned out of view when there were multiple monitors.Fixed an issue with ALT + ENTER shortcut not toggling fullscreen.Fixed an issue with controller navigation not working for the confirmation popup in menus.Improved movement of castles' ballista bolts. They now move in an arc.Tweaked castle upgrades.Training Academy (now renamed to Barracks) now increases footsoldier spawn rate in increments of 15 percent.Improved Ballistae now increases ballistae fire rate in increments of 15 percentThank you again!
    Read full article on Community Announcements (ConjureStudios)
  • Patch NotesOfficial

    Vanguard Tides Demo Patch Notes for 6/14/2026

    Hello!Thank you so much to everyone who has played the demo so far! I just pushed a small patch to address some of the feedback given so far. All the feedback has been truly valuable.Patch Notes for Build #23735070Implemented setting for right stick / mouse aiming. This can be found under a new menu page called "Control Settings".Added a new unit type called "Heavy Knight". It is both an enemy and a possible player unit upgrade.Reduced healing amount from friendly territory. Previously it seemed too strong.Increased size of supply box indicator arrow and now it is kept closer to the center of the screen.Slightly increased speed for foot-soldiers.Buffed Hunter's Bow with increased fire rate and pierce count.Buffed Duplicating Forge Hammer with wider spread.Thank you!
    Read full article on Community Announcements (ConjureStudios)

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