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Lameguards

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Lameguards screenshot 1

Lameguards

Avodhel · Published by Avodhel

Last updated 28 Sept 2026

A creature collector roguelite where you capture the cave's weakest critters, shape their genetics, manipulate their emotions, and turn them into your guards. Survival means anything goes.

Free to PlayComing SoonDJCTQ 101 DLC available ↗Full Controller Support

Free

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Action, Indie, Strategy · More free games

About this game

THE CAVE HAS OTHER PLANS

A researcher enters a cave for a quick research trip and finds herself in the middle of an unexpected chain of events. Trapped in a cave full of powerful, aggressive critters but with survival on the line, there's a plan.

1. CAPTURE

The most pathetic critters in the cave are your only shot. They may be dull looking but hard to capture.

2. USE THE BACKPACK

Shape your critters' genetics with the Merge, Train, and Mutate features on your backpack.

3. MANIPULATE THEIR EMOTIONS

These critters have emotions, and they're wide open to manipulation. Getting captured can upset them but the right actions can make them happy and boost their performance, or you can anger them and turn that against your enemies.

4. BUILD A SQUAD

Build your own unique squad and discover the ideal combinations for fight.

Features

  • Turn-based type combat: Last one standing wins, type advantages decide who comes out on top

  • 5 unique types: Master the advantages between Rock, Paper, Scissors, Electric, and Toxic

  • 25+ enemies: Face critters with their own type-specific behaviors and challenges

  • 21 distinct moods: Manage your critters' emotional states and turn them to your advantage

  • 9 backpack modules: Upgrade your backpack and unlock new lab features

  • 3 chapters: Each chapter expands the world with new types, critters, and enemies

  • Permadeath roguelite: Every run is permanent die, and you start over

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Dual Core 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 5000 / DirectX 11 compatible card
  • DirectX: Version 11
  • Storage: 500 MB available space

Recommended

Recommended:
  • OS: Windows 10/11 (64-bit)
  • Processor: Quad Core 3.0 GHz ve üzeri
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon R9 280
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Playtest 2 ended and Big updates for UI

    Thank you for joining the second playtest, according to feedbacks, I started to working on huge improvements, especially for UI.Also I'm working on fight system the make it more chaotic, Fights will be 4v4 for example instead 1v1. My plan is to make fights shorter but more fun this way. Stay tuned!
    Read full article on Community Announcements (avodhel)
  • AnnouncementsOfficial

    UPDATES AND PLAYTEST 2 STARTED

    PLAYTEST 2 STARTED, please join!After first playtest I got very helpful feedbacks that I started another one, of course I made some updates according to feedbacks first.Capture mechanic is so hard:I played my own game so much that, I didn't realize I made this mini-game so hard. It was quite shocking for me to watch people struggle that much. It was more like "catch me if you can" style mini-game instead "red light, green light" so I made some arrangements. Fight is boringIn previous version, after fight starts you just sit back and watch the balls hitting each other and accept your fate. To solve this, I include the player to fight with a little paddle. You can control this paddle with your mouse or gamepad and heal your critters(green paddle) or give extra damage to enemy critters (red paddle), It's like "pong" game. Where did you find this backpack... from trash!To add some personality to backpack I added some accessories to backpack, like some patches and key chains. I am planning to open some of them with achievements, just a concept right now.
    Read full article on Community Announcements (avodhel)
  • AnnouncementsOfficial

    Playtest 1 Completed and Updates Coming!

    Thank you everyone for joining the Lameguards first playtest! Based on your feedbacks, I'm making improvements especially to the capture mechanic, fight system and difficulty balance. Also making some changes for bacpack, so it doesn't look like it was found in the trash can five minutes ago :)I'll be back soon with a better experience. Stay tuned!
    Read full article on Community Announcements (avodhel)

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