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Omnidice

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Omnidice screenshot 1
Omnidice-Trailer trailerWatch trailer on Steam ↗

Omnidice

Neon Deluxe · Published by Neon Deluxe

Last updated 28 Sept 2026

An online 1-4 player co-op island game about collecting, rolling, and merging dice. Explore the island, trigger chain merges, and unlock new tools and mini-games to keep the collection growing.

Free to PlayComing SoonDJCTQ 141 DLC available ↗Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, Strategy, Casual · More free games

About this game

Omnidice is a 1-4 player online co-op game about collecting, rolling, and merging dice into increasingly powerful forms. Explore a living island and unlock everything it has to offer, one merge at a time.

Merge Your Way to the Top

Identical dice merge into the next tier. Two D4s become a D6, two D6s become a D8, and so on up the chain. Plan your drops together and set off satisfying chain reactions.

Roll, Unlock, Spend

Dice can be used to unlock new regions and tools like the fishing rod or pickaxe. At some point you can roll dice to earn currency and trade for even more tools to collect more dice.

Gather Resources Together

The island is full of ways to find new dice: fish, mine, farm, or comb the shoreline for what the tide brought in. Each mini-game has its own rhythm, so there's always something for everyone to do.

Shop & Upgrade

Spend your hard-earned money at the island shop to unlock new dice types, tools, and upgrades.

Features

  • Online co-op for 1–4 players

  • Fishing, mining, farming, and other collection mini-games

  • Character customization

  • Voice chat

  • Peer-to-peer hosting

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3-6100 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 750 Ti / AMD R7 360
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Quick Patch v0.1.73

    v0.1.73- Added Steam achievements and page in the collection book- Rebalanced crop die reward weights and randomized the rotation of grown crops- Removed page numbers from the collection book- Fixed a crash when a held die merged with a resting die of the same type
    Read full article on Community Announcements (NeonChicken)
  • Patch NotesOfficial

    Quick Patch v0.1.71

    v0.1.71- Added farm tools to the shop- Added extra farm land- Added new dance emote- Fixed dropped tools in the well were not retrievable (thanks for the bug report!)- Fixed tools and dice that fell through the terrain spawning above last location- Fixed tool rigidbody physics- Fixed notification panel width- Excluded some models from occlusion culling because of bad simplified meshes
    Read full article on Community Announcements (NeonChicken)
  • Patch NotesOfficial

    Demo Patch Notes v0.1.70

    Added farming! Place dirtmounds, plant dice, water them, harvest better diceAdded new collection book entriesAdded host moderation where you can kick and ban players from your lobbyAdded radio with music, particles and animationAdded mic activity icon UI on player mic inputAdded join, leave, kick, and ban notificationsAdded new ambience sounds in certain areasUpdated dice merge soundsFixed barrier break VFX particles now matching the forcefield color, with additional SFX on first shatterFixed crabpot exclamation mark being visible through wallsFixed fishing rod clipping through the player's head during the point emoteFixed dialogue bug when facing away from the merchantFixed galactic die draw order and physicsFixed D500 hitbox lagging behind For the next update I'll work on:- Hoes and watercans in the shop- Metal detector- Steam achievements- Save file
    Read full article on Community Announcements (NeonChicken)
  • Patch NotesOfficial

    Demo Patch Notes v0.1.65

    Most of my time was spent optimizing, tweaking and bugfixing. But there's new content as well:Removed a gamebreaking bug where the demo launched into the Omnidice AppID instead of the Demo's AppID, which disabled networking :( Thank you, whoever reported this!Added a shop to buy toolsAdded merchant NPC animations and soundAdded dialogue systemAdded collectable coolers that spawn diceAdded mouth animation that responds to mic inputAdded emote system (Currently bound to 'R')Fixed crabpots flying into the air when held and another crabpot was picked upFixed player softlock in shop areaFixed right-click spawning dice at world centerFixed tip jar tooltip UI appearing when no souls have been collected yetFixed book grab spawn timing and new animationThis week I want to add new ways to collect dice like farming and metaldetecting! Though, probably most of my time will be spent fixing bugs. That being said, if you encounter any bugs or have any other good ideas please send in a report via the Feedback button in the game. Thanks a lot!
    Read full article on Community Announcements (NeonChicken)

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