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Downer Management

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Downer Management screenshot 1
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Downer Management

adarkfable · Published by adarkfable · Official site ↗

46 achievements

Last updated 28 Sept 2026

The CEO is giving his empire to the most ruthless boss in the building. Build yours. Lead a department of doomed employees through 3v3 auto-battles, claw up a corporate succession contest floor by floor — then take your boss vigilante on the weekend. Permadeath. Zero microtransactions.

DJCTQ l

£13.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £13.75 · Highest: £13.7512 Oct 2026

Indie · 2026 · More £5 - £15 games

About this game

Somewhere above you, Gideon Dunne-Wright is retiring. He isn't naming a successor. He's making them fight for it.

Downer Management is a bureaucratic auto-battler about clawing up a corporate succession contest one hostile building at a time — as a boss you build, at the head of a department that keeps dying. You got the last legitimate slot in the running. Your rival didn't get one, snuck in anyway, and management admired the initiative. Now it's a climb, and the elevator only goes up.

YOU ARE THE BOSS

Design your director from the ground up — department, discipline, crest, signature style. Your boss isn't a menu screen; they're a unit. Grow their stats, teach them moves, and call them onto the floor mid-fight to rip a losing turn back. Everything you do goes on their record.

3v3 AUTO-BATTLES, MANUALLY MEDDLED

Three employees to a line — Top hits, Bottom heals, Middle holds. The fights resolve themselves; winning them doesn't. Promote and demote to swap the rows mid-battle, spend Authority on directives, and micromanage your boss into the brawl. Benched staff project passives onto the active line.
Permadeath is real. A casualty is gone — the graveyard keeps the name, and the survivors remember.

THE SUCCESSION CONTEST

Every building is a subsidiary. Every floor is a filter. Every department head is a contender for the same chair you want. Beat them, take their territory, and climb toward Gideon and his final test. A recurring rival — the one who snuck in — climbs right alongside you, and remembers every time you cross paths.

NEW: WEEKEND VIGILANTE

Monday to Friday you run a department. What your boss does on the weekend is between them and the city. Clear a building, bank a weekend: spend Saturday prepping — train, gear up, work your informants — then watch Sunday play out as a broadcast, your boss against whatever the week sent. Win, and it all carries back to the office Monday morning. Free update, included.

RUN THE WHOLE OFFICE

Hire from a shifting applicant pool where every candidate has stats, a role, traits, procedural portrait art, and a small exhausted history. Train them, author your department's identity — crest, theme, motto — hold a Fireside Chat, decorate the desk, and clock into the Break Room between climbs.

YOUR CHAT RUNS HR

Streaming? Twitch Mode wires your audience straight into the department — chat hires, votes on directives, cheers, and call-ins. Day one, no add-ons.

THE FINE PRINT

No microtransactions. No live service. A complete singleplayer game in a single filing. File it once. File it right.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Dual-core 2.0 GHz (Intel Core i3 or equivalent)
  • Memory: 2 GB RAM
  • Graphics: Integrated GPU with OpenGL 3.0 support (Intel HD Graphics 4000 or better)
  • Storage: 50 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    downer management balance hotfix 1.5.x

    Vengeful employees (ones you fired) were receiving bugged out stats, resulting in absurd difficulty spikes. behavior has been corrected.
    Read full article on Community Announcements (adarkfable)
  • AnnouncementsOfficial

    Downer Management 1.5.1

    Weekend nights finally hit like they should. Open, control, and finish are real phases, and every move does something specific. Sucker Punch opens hard, Rattle shreds their guard for the whole fight, Liquidate executes anything under 40 percent. The catalog doubled to 12 moves so your loadout is a real build. The basement got a glow up too. A live case board with your actual rivals pinned up, a real stairwell out to the street, brass placards, a steel armory locker, a heavy bag. Two balance fixes. The weekend death spiral is dead. You could feed one side too long and never win again, that is fixed. And the base game endgame no longer turns into a cakewalk if you built a monster squad. The difficulty scales up to meet you now, capped and reformulated. Plus a base game screen cleanup. Battle spoils sit on a real counter instead of floating in space, the hiring card stopped overlapping its own text, the watercooler opens mid conversation instead of a blank page, and the city map got decluttered.
    Read full article on Community Announcements (adarkfable)
  • Patch NotesOfficial

    weekend vigilante fixes

    after latest Twitch playthrough, found some new Weekend Vigilante bugs fixed progression issues, difficulty balance added new moves, restored some back-end connections that regressed
    Read full article on Community Announcements (adarkfable)
  • Patch NotesOfficial

    update 1.5.0

    fixed various bugs across portrait mode, including older style pixel parts sneaking in the generator started streamlining Weekend Vigilante mode various changes to mechanics, wrapping in a larger update in a day or two
    Read full article on Community Announcements (adarkfable)
  • Patch NotesOfficial

    Downer Management v1.4.3

    quick fix pass. bunch of stuff that was quietly broken, now it isn't. - rare locked achievements actually fire now. "promote an employee" (and the demote one) were checking a counter nothing ever wrote to, so they never popped no matter how many people you promoted or dumped. found that one myself, by not having it. fixed. - New Game+ loops through the finale like it's supposed to instead of stalling out at the top. - IT and Marketing department bonuses were aimed at stats that got cut a while back, so they did literally nothing. they do something again. - Weekend Vigilante was handing you your weekend payout twice. it's once now. my bad. - your rivals are actual people now. everyone you fight on the way up is one of the other nine who got a golden ticket to Gideon's little succession contest, and they finally talk like it. their file tells you what they're really after (the chair), and they'll happily remind you that you both got the same letter. still here, still shipping.
    Read full article on Community Announcements (adarkfable)

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