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Five Elements Illusion Realm: Forsaken Wasteland

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Five Elements Illusion Realm: Forsaken Wasteland screenshot 1
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Five Elements Illusion Realm: Forsaken Wasteland

Aoyi Game · Published by Aoyi Game

7 user reviews — 86% positive (7 reviews) · 30 achievements

Last updated 28 Sept 2026

Eastern fantasy × Roguelike deck-builder Master the Five Elements. Die, learn, grow. Every character, a new playstyle. Every run, a new story. The Wasteland awaits.

Early AccessDJCTQ l

£7.45

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £7.45 · Highest: £7.4529 Sept 2026

Indie, Strategy, Early Access · 2026 · More £5 - £15 games

About this game

Do you have the courage to venture into the Wasteland and uncover the truth of this world?

This is an Eastern fantasy realm where the Five Elements are law, and cultivation is the act of understanding reality itself — yet that very "law" is being quietly drained by those who wield it.

This world has no single name. The mortals of Central State call it "the Human Realm." Cultivators call it "the Five Elements Continent." Those from the Celestial Domain refer to it in ancient texts as "the Lower Realm." In the Wasteland, no one has given it a name — for most life there has long since ceased to need one.

All things are composed of the Five Elements: Metal, Wood, Water, Fire, Earth.

They are not mere elements — they are rules. They flow into one another, restrain and sustain each other, forming a self-sustaining cycle known as the Five Elements Source Qi. This system can heal itself — but healing takes time. It takes space. And above all, it must be allowed to rest.

Deep deck-building Roguelike with Five Elements strategy at its core

Master the cycle of creation and destruction.

Metal, Wood, Water, Fire, Earth — plus Neutral.

  • Generate an element → restore your Qi

  • Exploit a weakness → deal 150% damage

  • Get countered → deal only 75% damage

The Five Elements system is the core strategic layer — every deck build must account for the "element chain."

Enemy moves are readable. Combat is a complete loop of pattern recognition → decision → feedback.

You will encounter all kinds of wonders in this world.

The Wasteland holds monsters from diverse environments, along with events each with their own character. You will meet all manner of people — some are half-immortals, some are wandering warriors, some are gamblers — and some things that defy description...

Current content (constantly expanding):

  • Characters: A-Liang, Wu Xin (multi-form and summon characters in development)

  • Enemies: 80+

  • Events: 60+

  • Relics: 100+

  • Elixirs: 50+

  • ...and growing

More content is coming during Early Access.

The world is always changing — and it changes in more ways than one. More content, including characters, cards, events, enemies, and more, will be continuously added and balanced throughout Early Access. Join this journey now, and become part of the world's next evolution.

We believe that a game exists for its players. We want nothing more than to build a great game together with you. That's why your creativity and feedback matter so much to us — we want to experience this world together, and make it better, together.

Thank you to every player who gives us the chance to grow.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core 2 Duo / AMD Athlon 64 X2
  • Memory: 4 GB RAM
  • Graphics: DirectX 12 or Vulkan compatible, 1 GB VRAM
  • Storage: 3 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5 / AMD Ryzen 5
  • Memory: 8 GB RAM
  • Graphics: DirectX 12 or Vulkan compatible, 2 GB VRAM
  • Storage: 5 GB available space

Supported Languages

Simplified Chinese, English, Japanese, Traditional Chinese, Korean

Latest news

  • AnnouncementsOfficial

    v0.39 Changelog_Formation Breaker Mode is now live for testing!

    Formation Breaking Mode is now live for testing! Bugs may occur — you can press F5 to submit feedback. Thank you for your patience and understanding, fellow players! New FeaturesAdded the brand-new "Formation Breaking Mode": featuring starting decks for various Sects, Secret Realm trials, and tiered Ante challenges.Added the "Spiritual Vein Cultivation" meta-progression system: earn Cultivation Points through trials and runs to upgrade Spiritual Vein talents, unlock Sects, and gain exclusive bonuses.Added the "Endless Mode" challenge: continue testing your builds against increasingly formidable Ante targets and Boss trials after completing a run.Added difficulty progression and Sect unlock mechanisms for Formation Breaking Mode.Added exclusive Vouchers, Formation Planet Scrolls, Tarot Scrolls, Spectral Seals, and Booster Packs to Formation Breaking Mode.Added card Seal visual presentation, clearly displaying attached seals and status enhancements directly on cards.Added ambient dynamic visual effects for Formation Breaking Mode: flowing Spirit Mist and drifting Celestial Gold atmosphere shaders, 2.5D idle swaying for Relics and the Talisman Pouch, and glowing breath effects on the left Formation Dashboard.Added exclusive sound effects and dynamic UI animations for Formation Breaking trials.Adjustments & OptimizationsComprehensively overhauled card animation presentation: redesigned staggered physical trajectory curves for drawing cards and natural gathering animations in the play area, making card play much smoother.Upgraded Relic and Talisman Pouch interactions: added Five Elements colored glowing rings and slot drop bounce feedback for Relics, as well as rising burning animations, projectile trails, and target impact waves for casting Talismans.Reworked and adjusted several Relic effects (including Plain Mind Talisman, Five Elements Inclusive, Scroll to Gold, Scroll Burst, Locking Needle, etc.) to seamlessly synergize with Five Elements formation mechanics.Rebalan...
    Read full article on Community Announcements (奥义 D 宇航)
  • Patch NotesOfficial

    v0.38 Changelog

    AdjustmentsAdjusted item rarity text from "Rare" to "Legendary".Updated card rarity icons.Changed card frame styles.Updated energy icons on character cards.Increased default base Qi for all characters from 3 to 4.Bug FixesFixed an issue where playing Metal Attack cards that grant "Static" (such as Gale Blade) would immediately consume 1 stack of the newly gained Static upon resolution.
    Read full article on Community Announcements (奥义 D 宇航)
  • Patch NotesOfficial

    v0.37 Changelog——Workshop Mod Support Added!

    Workshop Mod Support Added!We’ve now added support for Workshop Mods!You can browse, download, and install Mods created by our community directly through the Workshop, making your game experience more varied and personalized.What’s new in this update:Workshop support for downloading and installing ModsImproved Mod loading and management for a smoother experienceWe recommend restarting the game after enabling/installing Mods for best resultsWorkshop is just getting started—community creativity will keep growing.If you run into any issues, compatibility problems, or bugs, please contact us. We’ll investigate and optimize/improve it as soon as possible.New FeaturesAdded Steam Workshop (Modding) support, alongside an optimized Mod management interface and test mod functionality.Added automatic crash log reporting to help track down and resolve stability issues faster.Adjustments & OptimizationsUpdated and corrected character Daoyi's initial description texts.Refactored core resource loading to resolve circular dependencies and enhance system stability.Bug FixesFixed an issue where clicking a card before Relic "Reverse Ringblade" triggered caused the card to become unreplaceable.Fixed potential game crashes when saving with specific relic combinations.Fixed a crash triggered by saving and exiting while a card attack was still in progress.Fixed an issue where newly summoned enemies displayed the default intent icon.Fixed a rare crash that could occur when saving and quitting the game.
    Read full article on Community Announcements (奥义 D 宇航)
  • Patch NotesOfficial

    v0.36 Changelog

    New ContentAdded a Five Elements tutorial.The seed system has been upgraded to a compact 7-character code without separators (for example, 3A9F8ZK), and now supports global UTC synchronization for Daily Challenge as well as modifier restoration in the Run Report.Added search and locked/unlocked filters to the Card Library.Added filters to the Monster Compendium.Added markers for newly unlocked cards, relics, and elixirs in the unlock system.Events that grant Demonic cards now also display the Demonic card.AdjustmentsAdjusted the values of Mountain Slam, Sword Wind, Intimidation Wave, Burning Body, Frozen Domain, and Grand Convergence.Changed Bog Ghost's Hallucination skill to Backlash.The Continue button will now be hidden when there is no available run to continue.Moved the Wood Spirit Tree elite encounter to Floors 4-7.Bug FixesFixed an issue where Run Reports could not be reproduced accurately from historical records.Fixed an issue where enemy intent icons could occasionally flicker and change at the end of an attack.Fixed an issue where Mountain Colossus displayed the wrong intent icon while in Defense Stance.Fixed incorrect shop text for Flowshadow Pouch.Fixed an issue where Steal a Breath of Spring incorrectly granted Qi every turn.Fixed an issue where Mountain Ape's passive could disappear after saving, quitting, and re-entering the game.Fixed an issue where the Main Menu button marker appeared in the save scene.Fixed an issue where Realm-Rending Calamity was so large that its intent was difficult to read.Fixed missing healing values in history records.Fixed the damage target of Demonic Breath.Fixed an issue where Returnsource Weave Ring and Liexing Ke failed to detect card consume signals.Fixed an issue where the Card Compendium could occasionally throw an error.Fixed an issue where Stepwise Fortune Boots and Leyline Scepter could grant gold multiple times.Fixed an issue where the game could occasionally freeze during loading.
    Read full article on Community Announcements (奥义 D 宇航)
  • Patch NotesOfficial

    v0.35 Update — New Character: 【Dao Yi】 is Here!

    New ContentAdded character unlock notifications.Added automatic save data recording for whether the current run is in Custom Mode or Daily Challenge, the selected seed, and the list of active modifier IDs.Added Dao Yi's starting event text, starting deck, status icons, card icons, animated character select background, and manual test checklist.Added animations for Dao Yi's 3 forms.Completed Dao Yi's card development, and added two cast states for Binghan and Yangzhi Jia.Added new relics: Stepwise Fortune Boots, Five-Inch No-Retreat Ruler, Tianji Pavilion Zero-Cost Prototype I, Lingyuan Sheng, Chulin Bottle, Lingyuan Min, Liuyinglong, Slowpoke Turtle Shell Talisman, Linglai Bell, Tireless Bronze Rooster, Lazy Dragon's Old Scale, and Xuanmu Dome.AdjustmentsUsed relics are now displayed in gray.Optimized the text presentation for Dao Yi's 3 forms.Optimized an issue where, under Pure Yin, playing a card that should directly switch to Pure Yang would first switch to Wuji form.Bug FixesFixed save-related errors.Fixed an issue where the Startle Grass and Alert Snake status could sometimes prevent the player from drawing cards.Fixed an issue where cards could fail to render properly in the card scene.Fixed the missing entry point for selecting Dao Yi.
    Read full article on Community Announcements (奥义 D 宇航)

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