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Watch trailer on Steam ↗Destroy The Moon
Lexilian Jack of all Trades · Published by Lexilian Jack of all Trades
Last updated 28 Sept 2026
A cosmic survivors-like where every upgrade brings you closer to becoming a living superweapon. Burn through alien hordes, rupture pocket dimensions, escape black holes, and survive the cosmic war for the Moon.
Action, Adventure, Indie, RPG, Casual · 2027 · More free games
About this game
Become a living superweapon in a cosmic survivors-like. Tear through alien swarms, survive pocket dimensions, escape black holes, and stop the swarm from devouring the Moon. Demo includes 2 'Space Events' : Meteors and Shrines, 6 base weapons, one Alien faction.
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Explore an infinite universe, upgrade your weapons and evolve into Legendary and Supreme variants with more than 10 evolutions. Survive the Alien Hordes, escape the hunt from the Alien Spaceships and the frightful Space Worm, a monstrosity of the deep space that hungers for anything in its path, aliens included.
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Main Campaign
Alien factions
Character customization
More than 32 weapons & evolutions (Base & Legendary & Supreme)
Space Events (pocket dimensions, black holes, mysteries of the universe, ships rescue)
Space Worm Race Mode & MORE!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: 2x AAA Battery
- Memory: 4 GB RAM
- Graphics: DX11, DX12
- Storage: 2 GB available space
- Sound Card: Space Noise Cancellation
Recommended
- OS: Windows 10 (64-bit)
- Processor: 4x AAA Battery
- Memory: 8 GB RAM
- Graphics: DX11, DX12
- Storage: 2 GB available space
- Sound Card: Space Noise Cancellation
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Destroy The Moon — Demo Update Patch Notes 1.4.6
TALENT SYSTEMAdded 4 permanent Talent Trees: Defense, Assault, Utility, and Mastery.Added permanently purchasable Skill Points using Lunar Shards, with increasing costs as more points are purchased.Added a global Talent Rewind system for reallocating purchased Skill Points.Added tree progression limits, prerequisites, branching paths, and permanent bonuses across survivability, combat, utility, and weapon specialization.Added Mastery bonuses that increase the likelihood of favored weapon cards appearing.Added Bad Luck Protection for Mastery, gradually increasing the likelihood of favored weapon cards after eligible offers where they fail to appear.Added Talent Tree tooltips, progression visuals, completion effects, and new SFX.SHIP INFORMATIONAdded new Ship Information Panels when viewing ships in the Shop.DIALOGUE AND AUDIOImproved dialogue audio mixing by lowering background music, ambience, and non-critical SFX while characters are speaking.Improved the opening dialogue sequence so Yunna's arrival line is given priority before other gameplay dialogue begins.Alien Ships will now always deliver one random faction dialogue line during their first meaningful encounter of a run.Improved Alien Ship dialogue triggering and reliability across spawn, encounter, and contextual dialogue events.Fixed an Alien dialogue issue that could occasionally generate an error and cause a brief performance hitch.Fixed Shrine and Anomaly looping SFX continuing to play while the ESC menu was open.BALANCE AND GAMEPLAYBullets no longer penetrate through Meteors.Reduced Inferno Bullets damage by approximately 20%.Reduced the Darkness Shrine Pickup Range reward from +50% to +35%.Increased the time between Shrine spawns by 45 seconds.Increased Anomaly Pickup Distance.Observer and Colossus units can no longer be affected by Alien Ship Frenzy Bombs when their Frenzy setting is disabled.FIXES AND IMPROVEMENTSFixed Emergency Shield occasionally failing to activate.Fixed a Chaos Shrine issue where ...Read full article on Community Announcements (lexoftrades)Patch NotesOfficial
Destroy The Moon — Demo Update Patch Notes 1.4.5
ALIEN SHIP AI AND COMBATImproved several parts of the Alien Ship's combat behavior and ability handling.Improved Flamethrower attacks so Alien Ships commit to firing for a short period instead of constantly cancelling or changing direction.Added a new Frenzy Bomb ability for Alien Ships during later stages of a run.Frenzy Bombs can enrage nearby enemies for 8–12 seconds, temporarily turning large groups into a dangerous frenzy.Added dedicated travel and impact SFX for Frenzy Bombs.Added dedicated explosion SFX and VFX when Alien Ships are destroyed.Improved interactions between Alien abilities, including Flamethrowers, teleportation, stuns, sleeping/dormancy states, and Frenzy Bomb attacks.NEW CHARACTERS AND DIALOGUEAdded full communication systems for Yunna and Alien Ships.Alien Ships now use hostile portraits, subtitles, recorded voice lines, and contextual threats during combat, pursuit, deaths, group encounters, and later stages of a run.Added psychological and special Alien Ship dialogue for double-spawn encounters, groups of 3+ Alien Ships, and player death.Improved Alien dialogue timing so lines are tied more closely to actual encounters, including Shrine-spawned Aliens and immediate death reactions.Added Yunna's full communication system with portraits, subtitles, recorded voice lines, and contextual dialogue for weapons, damage, Shrines, Anomalies, Checkpoints, Alien Ships, the Space Worm, and other major events.Improved Yunna's environmental observations so dialogue only triggers when relevant events are close enough and visible to the player.COMMUNICATION SETTINGSAdded an Enable Friendly Communications setting underneath Dialogue Frequency.Added an Enable Hostile Communications setting underneath Dialogue Frequency.Friendly Communications controls Yunna and future friendly characters.Hostile Communications controls Alien Ships and future hostile characters.Both options are enabled by default and saved between sessions.Disabling a communication type clears...Read full article on Community Announcements (lexoftrades)Patch NotesOfficial
Destroy The Moon — Demo Update Patch Notes 1.4.3
SHIP UPDATESAdded Unique Traits to playable ships.Artemis: +5% Max HealthOrion: +10% Max ShieldViper: +15% Move SpeedWishletter: +10% XP GainAlienbane: Chance to trigger 2x Lightning StrikesImproved Ship Shop hover behavior so highlighted cards correctly keep their interactive button visible after purchasing or equipping.Added a new Ship Equip SFX when switching to another owned ship.Added a new Supreme Inferno Bullets effect.SHRINE UPDATESIncreased Fire Shrine flame damage from 2–14 to 4–16 damage per second.Increased Lightning Shrine damage from 250 to 325 damage per bolt.Lightning Shrines now still count toward Shrines Collected even when no eligible Power-Ups remain.Chaos Shrines will no longer offer Supreme Inferno Bullets if Supreme Lightning Bullets are already owned, or vice versa.Improved late-run Shrine reward handling when no eligible rewards remain.SHIELD AND DAMAGE PROTECTIONEmergency Shield cooldown now immediately resets to READY whenever another Emergency Shield card is selected.Added an additional Emergency Shield safeguard against rare lethal hits during extremely rapid or high incoming damage.Improved Shield VFX cleanup when the player is instantly killed.LEVEL UP AND MOVEMENT UPDATESAdded a Survival Card Catch-Up system to reduce extreme bad-luck runs while preserving normal Level Up RNG.Level Ups no longer prematurely interrupt a charged Teleport or Super Sprint.Teleport and Super Sprint charge is now frozen and preserved while the Level Up panel is active.Continuing to hold the required input after a Level Up resumes charging from the stored amount.Releasing the input after a Level Up now correctly uses the preserved charge instead of prematurely cancelling it.Level Up smoke now disappears immediately with the panel instead of lingering over gameplay.UI AND CONTROLSAdded keyboard navigation to the Game Over screen.W or Up Arrow highlights and navigates toward Play Again.S or Down Arrow highlights and navigates toward Main Menu.Enter activates t...Read full article on Community Announcements (lexoftrades)Patch NotesOfficial
Destroy The Moon — Demo Update Patch Notes 1.4.1
ANOMALY CORE UPDATESExpanded the Anomaly Core reward pool with several new possible rewards.Added Health and Shield restoration as an Anomaly reward.Added Temporary Weapon Evolution rewards.Added a permanent 5% All Stats reward.Added a one-use Nuke Charge, allowing one Nuke use before permanently unlocking the ability.Added a one-use Immunity reward that automatically activates at critical health and is followed by an Emergency Shield.Added new HUD indicators and gameplay notices for Anomaly rewards.Improved the Global XP Vacuum so it only becomes available when enough XP is nearby. METEOR UPDATESReduced the Medium Meteor chance to drop a Temporary Weapon Evolution by 35%.Reduced the Large Meteor chance to drop a 5% All Stats bonus by 35%.Decreased Medium and Large Meteor Health by approximately 25%.Changed the Meteor Fragments icon. PLAYER HEALTH UPDATESIncreased player Health based on difficulty.Easy: 2800 to 3150, an increase of 350 HealthMedium: 2400 to 2800, an increase of 400 HealthHard: 1800 to 2050, an increase of 250 Health DIFFICULTY UPDATESDecreased Alien swarm rates based on difficulty.Easy: approximately 14% decreaseMedium: approximately 10% decreaseHard: approximately 8% decrease MUSIC AND SFXAdded a new music track titled One Last Chase. SHIP AND MOVEMENT UPDATESAdded Reverse movement using S or Down Arrow by default.Reverse movement is now integrated with the control system and supports custom keybindings.Improved reverse thruster effects across unlockable ships and ship skins. SPACE EVENT IMPROVEMENTSImproved spawning rules for Anomaly Cores, Meteors, Shrines, and other objectives.Space Events now maintain safer distances from one another.Fixed cases where Meteors or Shrines could spawn directly on top of an existing Anomaly Core. UI AND FEEDBACKAdded clearer reward notifications for Anomaly Core effects.Added a dedicated one-use Nuke indicator to the Nuke HUD slot.Added a one-use Immunity indicator to the player status bars. ACCESSIBILITY AND CONTR...Read full article on Community Announcements (lexoftrades)Patch NotesOfficial
Destroy The Moon — Demo Update Patch Notes 1.4.0
Major UpdatesAdded Teleportation, a Legendary ability that replaces Super Sprint after being purchased from the new Skills Shop with Lunar Shards.Teleportation can be used while stationary and moves the ship forward based on its facing direction.Added dedicated Teleportation visuals, audio, HUD replacement, and persistent skill purchasing.Increased Toxic Trail base damage by up to approximately 50%.Added Lightning, Fire, Darkness, and Chaos Shrine encounters.Added Space Anomalies, Meteor Fragments, Tiny Meteors, expanded scoring, and more detailed run statistics.Shrine SystemLightning Shrines create warned lightning strikes and reward weapon unlocks or upgrades.Fire Shrines continuously damage the player and reward Attack Damage, Attack Speed, or Maximum Health bonuses.Darkness Shrines pull the player toward their center, restrict Super Sprint and Teleportation distance, and reward XP-related bonuses.Chaos Shrines appear after completing the Lightning, Fire, and Darkness Shrines.Chaos Shrines combine lightning, fire, gravitational pull, distortion, and restricted movement into one encounter.Completing a Chaos Shrine rewards an advanced weapon evolution.Shrine cycles can repeat while valid Chaos rewards remain, with greater Alien Ship pressure during later encounters.Space Anomalies and Meteor FragmentsDestroyed Meteors now provide Meteor Fragments, with larger Meteors awarding greater amounts.Meteor Fragments can be spent at Space Anomalies to activate an XP Vacuum that pulls scattered experience toward the player.Each Anomaly activation costs more than the previous one, with prices progressing through values such as 50, 150, and 300 Meteor Fragments.Space Anomalies are tracked through the radar and on-screen objective indicators.Improved XP Vacuum travel and collection burst timing.Meteor UpdatesAdded Tiny Meteors alongside Medium and Large Meteors.Rebalanced Meteor health, spawning distribution, XP rewards, and resource drops by size.Large Meteors can drop a Meteo...Read full article on Community Announcements (lexoftrades)






