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'In You We Trust, Not Algorithms' ~Newbie Matsumoto's Manual Elevator Operation with Sticky Notes~

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'In You We Trust, Not Algorithms' ~Newbie Matsumoto's Manual Elevator Operation with Sticky Notes~ screenshot 1
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'In You We Trust, Not Algorithms' ~Newbie Matsumoto's Manual Elevator Operation with Sticky Notes~

Kariya_Zucchini · Published by Kariya_Zucchini

Positive — 100% positive (13 reviews) · 4 achievements

Last updated 28 Sept 2026

A hyper-stressful, strictly manual elevator simulation! You're the corporation's new "control system" (a human). Drag and drop sticky notes to transport employees. Amidst massive clock-out rushes and blaring complaints, can you survive this extreme one-man shift?!

DJCTQ l

£1.79

Lowest price we've ever recorded

View on Steam

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Price history

5 Sept 2026Lowest: £1.79 · Highest: £1.7913 Oct 2026

Action, Simulation · 2026 · More under £5 games

About this game

[Notice of Assignment] Effective today, you are ordered to report to the Elevator Control Room.

This is an elevator control simulation game that goes against the wave of AI automation, forcing you to manage everything manually.

Your job is simple: safely deliver the waiting employees on each floor to their designated destinations. However, in this company, the excuse "we're over capacity" will strictly not be tolerated.

Frantic Solo Operation Action

The controls are simple. Just grab the "Sticky Notes" indicating the employees' destinations with your mouse, and drag and drop them onto the elevator's control board.

But there's one major problem. This elevator has a highly unreasonable design flaw: "buttons pressed by employees inside the car take absolute priority." No matter how perfectly you plan out efficient routes with your sticky notes, your schedule will be effortlessly derailed by the staff's whimsical button-mashing.

What starts as a peaceful routine quickly descends into chaos as the number of employees multiplies. Battle the sheer frustration of an elevator that refuses to go exactly where you want, and sustain the logistics of this corporation with nothing but your rapid mouse movements.

The Joy of Fever Time & The Despair of the Clock-Out Rush

■ Fever Time
Grab an item and your elevator enters super-speed mode! Experience the ultimate thrill of clearing out a massive backlog of employees all at once and racking up bonus pay.

■ Clock-Out Rush (Panic Mode)
As closing time approaches, the screen turns red, and a swarm of employees rushes toward the 1st floor (exit)! If you don't survive this hellish rush before the complaint count exceeds its limit, you will be immediately "Fired" (Game Over).

Pay for Company Upgrades with Your Meager Salary

Survive a day (stage), and you will be paid a salary based on your performance.

Use that hard-earned money to upgrade the elevator's "Movement Speed", "Capacity", and "Door Speed".

Why do you have to pay for the company's equipment investments out of your own pocket? ...Because that's just the kind of company this is.

Now, let's begin another never-ending shift.

◆ About Streaming & Content Creation
Streaming, Let's Plays, and video content creation are 100% allowed and highly encouraged! No prior permission or strict guidelines are required. Feel free to stream, record, and monetize your gameplay.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11 (64-bit)
  • Processor: Dual Core 2.0 GHz or higher
  • Memory: 4 MB RAM
  • Graphics: Intel HD Graphics 4000 or better
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Additional Notes: For a more comfortable gaming experience, we recommend using a mouse.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Japanese

Latest news

  • Patch NotesOfficial

    v1.2.2 Update: Minor Fixes

    Players were able to pause with ESC to check passenger status during gameplay. To prevent this, we've made the pause screen completely black!
    Read full article on Community Announcements (zucchinigamedevelop)
  • Patch NotesOfficial

    V1.2.1 Video Tutorial Added!

    Hello players! An update for "In You We Trust, Not Algorithms" has been released.Here are the main update details:■ Video Tutorial Added We have completely revamped the slideshow-style rule explanation on the title screen into a "video format" featuring actual gameplay footage! Rules regarding dragging and dropping sticky notes, elevator movements, and passengers boarding/disembarking are now much more intuitive and easier to understand. (*The video will automatically switch between the English and Japanese versions based on the language selected in the options menu.)■ Other Adjustments & ImprovementsAdjusted the mouse wheel scroll sensitivity in some UI menus for a smoother and more comfortable scrolling experience.It is now easier than ever to start your duties as a new employee, so please be sure to check out the newly updated tutorial.We will continue to support your comfortable elevator control duties. Thank you for your continued support of the game!
    Read full article on Community Announcements (zucchinigamedevelop)
  • Patch NotesOfficial

    v1.1.3 Update: Fixed Timeline UI Misalignment

    Timeline UI Bug Fix Fixed a visual bug where the elevator icon, which indicates your progress on the result screen, would shift slightly off-center from the daily schedule nodes when playing consecutive days. The timeline should now look much cleaner and more accurate!
    Read full article on Community Announcements (zucchinigamedevelop)
  • Patch NotesOfficial

    v1.1.2 Update: Flashing Effects Adjusted (Easier on the Eyes)

    \Adjusted Flashing Effects We have reduced the brightness and intensity of the flashing/strobe effects in the game. The visual experience is now milder and more eye-friendly, helping to reduce eye strain during continuous, long play sessions.
    Read full article on Community Announcements (zucchinigamedevelop)
  • Patch NotesOfficial

    v1.1.1: Easy Mode Adjusted & Difficulty Info Added

    The difficulty of Easy Mode has been lowered. Additionally, descriptions have been added to the difficulty selection screen to clarify less intuitive parts of the game.
    Read full article on Community Announcements (zucchinigamedevelop)

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