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Watch trailer on Steam ↗Super Galaxy Gladiator
Flying Capybara · Published by Flying Capybara
Last updated 28 Sept 2026
Super Galaxy Gladiator is a survivor roguelite focused on buildcrafting and inventory management. Fight waves of enemies, buy and upgrade items mid-run, and arrange your gear to create insane builds and synergies in the galactic arena.
Action, Indie, Casual · More free games
About this game
Survive the Galactic Arena
Super Galaxy Gladiator is a fast-paced survivor roguelite. Face relentless hordes of creatures in a brutal arena built for champions. Level up, choose perks, and craft your build. But mastery of your inventory is what truly sets you apart. How far can you make it?
Deep Item & Inventory System
Collect gold while fighting and buy and upgrade items mid-run. Items position matters - items can boost neighbors or become stronger from them. Discover powerful synergies and combos through smart placement and turn simple items into game-breaking builds.
Build Your Power
Gain levels and choose from a variety of random perks every run. Adapt your strategy on the fly and create unique builds to survive longer and push further.
Create Game-Breaking Synergies
Combine perks and items to unlock devastating effects. Stack bonuses, amplify interactions, and push your build beyond limits.
Roguelite Progression
Unlock new items, perks, maps, challenges and heroes as you play. Each run brings new combinations, new strategies, and new chances to become unstoppable.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: intel Core i5-2500K / AMD Athlon X4 860K
- Memory: 8 GB RAM
- Graphics: GeForce GTX 750 / Radeon R7 260X
- DirectX: Version 11
- Storage: 300 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 x64
- Processor: intel Core i5-8600K / AMD Ryzen 5 2600X
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060 / Radeon RX 5500 XT
- DirectX: Version 11
- Storage: 300 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Demo Update 0.2.0
We’ve just released our biggest demo update yet, and we’re excited for you to jump in!There’s a brand-new map to explore, a full meta progression system, lots of new build options, expanded difficulty settings, ranked leaderboards, major UI improvements, and plenty of fixes and polish. We hope you enjoy it and we’d love to hear what you think!New Map: Scorched LandsAdded Scorched Lands, a completely new playable map with its own environment and enemies.Added a new enemy roster: Raptors, Beetles, Junkers, Robot Guards, Spiders, and the Metal Golem boss.Added new elite, miniboss, swarm, and boss encounters unique to the map.Added new enemy abilities, including poison attacks, persistent danger zones, projectile barrages, and boss jump attacks.Meta ProgressionAdded Credits, a permanent meta currency that carries between runs.Credits can be earned from enemy drops, quest rewards, and completed runs.Difficulty and map challenge selections now show their Credit gain multipliers.Completing quests now makes the associated items, perks, maps, and events available for purchase with Credits.Added a dedicated Upgrades screen with permanent improvements for:Credit drop chance.Dash access.Perk rerolls.Shop rerolls.The number of shop offers that can be held between rerolls.Hero ProgressionAdded persistent meta progression for heroes.Heroes now gain rank progress from completed runs.Added hero-specific starter weapon and starter perk selections.New starter options become available at the required hero rank and can be purchased permanently with Credits.Hero selection now displays rank, progress, available starter equipment, and tooltips.The results screen now shows the hero progress earned during the run.17 New ItemsAiming Module - Adds extra projectiles to non-Area ranged weapons.Metal Detector - Generates a random small item at the end of every day.Rapier - Strikes enemies in a short rectangle and increases the damage of adjacent weapons.Poisoned Machete - Strikes nearby enemies a...Read full article on Community Announcements (sunliil1)Patch NotesOfficial
Demo Update 0.1.4
NewAdded Dash ability.Added control settings: you can now rebind controls for keyboard, mouse and gamepad.Added a mouse-only control mode with an on-screen joystick.ImprovementsImproved item and perk tooltips with icons, colored keywords, and clearer value display.FixesFixed an issue where multicast could reset item cooldowns.Other small bug fixes.Read full article on Community Announcements (sunliil1)Patch NotesOfficial
Demo Update 0.1.3
Bug FixesFixed incorrect item placement when upgrading items in the Extension and Forge windows.Fixed a bug where pets would only follow targets instead of attacking them.Read full article on Community Announcements (sunliil1)Patch NotesOfficial
Demo Update 0.1.2
GeneralFree reward offers (level 10 legendaries) now appear in their own window.Added a new Skip UI Animations option in General settings:Skips level-up perk roulette/reveal animations.Skips day-event slot roulette/reveal animations.Updated the Safe Day Event mini-game UI.Added item/perk tooltips to the results screen.Added item tags to the Unlocks window.Unlock descriptions for items and perks now show values across all rarities when values differ, for example 8/16/24/32/40/48.Bug fixesBalance ChangesFire CloakRemoved direct damage.Space Marine ArmorMax shield bonus changed by rarity: 16/32/24/48/64/80 -> 10/20/30/40/50/60.Gauntlet of OverloadDamage scaling from current shield reduced: 15/30/45/60/75/90% -> 12/24/38/50/62/74%.Fire StaffSplash damage reduced: 10/20/30/40/50/60 -> 8/16/24/32/40/48.Speed WestCooldown increased: 5s -> 6s.Rift CoreCooldown reduced: 4s -> 3.5s.SalamanderCooldown reduced: 3s -> 2.5s.Pet distance from player reduced: 20 -> 15.DinosaurCooldown reduced: 2s -> 1.8s.Pet distance from player reduced: 20 -> 15.CrabCooldown reduced: 3s -> 2.5s.Pet distance from player reduced: 20 -> 15.Pets attack behavior improvements Pets Boost perkFinal damage per active pet item changed from 1/2/3/4/5/6 to 3/6/9/12/15/18.Pack Instinct perkActivation threshold lowered from 4 to 3, so it activates earlier.Shoulder-mounted ManipulatorDamage bonus to the item on the left reduced: 5/10/15/20/25/30 -> 3/6/9/12/15/18.Health ExtensionContribution from source Health reduced: 1.0 -> 0.5.Contribution from source Shield reduced: 1.0 -> 0.5.Shield ExtensionContribution from source Health reduced: 1.0 -> 0.1.Contribution from source Shield reduced: 1.0 -> 0.1.Safe Day EventSectors are bigger and easier to activateGameplay & ControlsHero movement now supports keyboard arrow keys in addition to WASD.Run progress is saved when leaving to the Main Menu or quitting from the pause screen.Quests completion panel now appears above other windows.Read full article on Community Announcements (sunliil1)Patch NotesOfficial
Demo Update 0.1.1
We've just released a new update for the demo!Inventory & Shop ImprovementsBuy items by dragging them directly from the shop into your inventory.Sell items by dragging them back into the shop.Items can now be placed into Upgrade, Forge and Extension slots with a single click.Improved controller navigation and inventory interactions.Perks & ProgressionUpdated some perks descriptions for better clarity.Perks that can no longer be upgraded are now hidden during Perk Upgrade event.Fixed several perk-related issues.Quests & UnlocksAdded quest completion notifications during runs.Newly unlocked items are now marked with NEW until viewed.UI ImprovementsAdded a resolution selection dropdown.Item prices are now highlighted in red when you don't have enough gold.Added a game version display to the main menu.Windows such as Inventory and Shop can now be closed with the Escape key.Challenges UpdatesImproved challenges descriptions.Changed Swarm Challenge daily event. It has new name, description and spawnd mobs has new visuals.Thank you for playing the demo and sharing your feedback! More updates and improvements are coming.Read full article on Community Announcements (sunliil1)






