
Screenshots

Watch trailer on Steam ↗The Blood Mage 2 by Daniel da Silva
Daniel da Silva · Published by SmokeSomeFrogs · Official site ↗
2 achievements
Last updated 28 Sept 2026
Use your own blood as mana to master the dungeon. The Blood Mage 2 is a turn-based Puzzle/Dungeon Crawler RPG hybrid. Fight against different creatures and explore the environments to reach your goal!
£3.59
£3.99Lowest price we've ever recorded
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Price history
Adventure, Indie, RPG · 2026 · More under £5 games
About this game
The Blood Mage 2 is a first-person magic-tower-like. It's a turn-based Puzzle game disguised as a Dungeon Crawler RPG with heavy focus on managing the resources you have. Prepare for a rare puzzle experience!
You play as the titular blood mage. Every spell you cast is draining your life essence; your health doubles as your mana pool.
The path you take and the order in which you encounter the fights is the puzzle you need to solve. You can use everything strategically, items and enemies alike. Prepare to restart more than once. Next time you will get further!
Key Features 🩸
Deterministic turn-based combat
Explore multiple possible paths
Try out unorthodox solutions
Fast-paced movement and fights
The Blood Mage 2 comes with new graphics, new environments, new spells! You don't need to play the first entry to enjoy this game.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: i3-4100 / AMD 1200
- Memory: 4 GB RAM
- Graphics: Intel HD 530 / Vega 3 / GT 1030
- Storage: 200 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: i5-6500 / AMD 3200G
- Memory: 8 GB RAM
- Graphics: Intel HD 630 / Vega 8 / RX 550 / GTX 1050
- Storage: 200 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
New Achievement, Bugs fixed!
Hey,thanks to the creator of Towers of Scale, I investigated a bug regarding the loading times!I also added another achievement because Alu made the suggestion to add a challenge run. If you now kill all enemies (which is optional), you will be granted this achievement.Fixed also a bug regarding the ice enemies which would copy each others values.Cheers,DanielFull Changelog- Fixed a bug which would teleport the character into the demo when you loaded at the stone face or when you were dead- New lines for the controller button map- Fixed the ice enemy taking fighting values from the other ice enemy- Added a new achievement for killing all enemies in one runRead full article on Community Announcements (Daniel da Silva)AnnouncementsOfficial
The Blood Mage 2 is out now!
Hey!The Blood Mage 2 is out! Much better graphics, new spells, and more.If you never played a magic tower like, try the demo! Have fun!CheersDanielRead full article on Community Announcements (Daniel da Silva)Patch NotesOfficial
Demo Update! Two days until The Blood Mage 2 releases!
Hey!I worked a bunch on The Blood Mage 2, and I decided on a whim to release a new demo version today.Since I made numerous changes to the game itself which I didn't document, the changelog is missing parts.Important: If you are unsure and want to experience how the game is, play the demo. It's a mini The Blood Mage 2 with an end you can achieve. The levels were created for the demo specifically.It will show you pretty quickly if you like this type of game, a magic tower like.Some of the changes:Updated Engine from Godot 4.6.3 to Godot 4.7.2My wife suggested to lower the water and lava a bit to improve the visualsYou can't dash through spikes anymore, I removed it because the rules weren't consistentHopefully fixed accidentally getting out of the playable areaRead full article on Community Announcements (Daniel da Silva)AnnouncementsOfficial
The Blood Mage 2 gets delayed to August 27th
Hey,sorry guys, The Blood Mage 2 will be delayed to August 27th.In the last couple of weeks, I handled the demo release of The Blood Mage 2, a major update for Flufftopia: Fluffmazing Edition, and I am releasing another game called Skulls Skulls Skulls soon.I could have pushed through and released it anyways but it's just taking a bit of a toll on me.If you haven't already, try the demo - it's like a mini version of what the game will be.That's all!DanielRead full article on Community Announcements (Daniel da Silva)AnnouncementsOfficial
You shall not fall (through the floor)
Hey,thanks to bug reports of bionicman and Panda-K, I saw that the falling through the floor bug did happen more often than I thought. I fixed this, eliminated all the falling code and replaced it with something that is more reliable.Sorry, it's fixed now!Full Changelog- The player can't fall through the floor anymore- You can now press space when you finish the game to get back to the menu, not only ESC- Minor performance improvements related to the changes to fallingRead full article on Community Announcements (Daniel da Silva)






