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Optical Shop Simulator

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Optical Shop Simulator screenshot 1
Optical Shop Simulator - Official Gameplay Teaser trailerWatch trailer on Steam ↗

Optical Shop Simulator

Vitrum Games · Published by Pulsorax · Official site ↗

Mostly Negative — 27% positive (22 reviews)

Last updated 28 Sept 2026

Master the art of opticianry in Optical Shop Simulator! Manage your own clinic, perform precise lens measurements, and help customers find their perfect style. Grow your business, upgrade equipment, and become the industry leader in this realistic management simulation.

Early AccessDJCTQ l

£5.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £5.29 · Highest: £5.2929 Sept 2026

Indie, Simulation, Early Access, Casual · 2026 · More £5 - £15 games

About this game

Wishlist Now & Support Pulsorax!

Join Our Journey!

Optical Shop Simulator is currently under active development by Pulsorax. By adding the game to your Wishlist, you're not just tracking a game; you're supporting an independent vision to create the most realistic opticianry experience ever.

Why Wishlist?

  • Get notified on launch day!

  • See development updates first!

  • Help us reach more players!

    Thank you for your support!


About the Game

Master the Art of Opticianry!

Optical Shop Simulator is the ultimate technical management experience where you step into the shoes of a professional optician. From precise lens measurements to managing a high-end eyewear boutique, every detail of the industry is at your fingertips. This isn't just a business—it's a vision.

Precision and Science

  • Prescription Analysis: Learn to read and interpret complex ophthalmic prescriptions.

  • Technical Equipment: Operate realistic machinery, including focimeters (lensmeters) and precision lens cutters, to ensure every customer gets the perfect fit.

  • Centering & Blocking: Experience the technical challenge of finding the optical center and preparing lenses for the frame.

Build Your Optical Empire

  • Store Customization: Design your showroom to reflect your style. From minimalist boutiques to high-tech clinics, the choice is yours.

  • Inventory Management: Balance your stock with the latest frame trends and essential lens types.

  • Customer Satisfaction: Every customer is unique. Solve their vision problems, handle their complaints, and build a loyal clientele to grow the Pulsorax brand.

Realistic, Engaging, and Professional

Developed with real-world industry insights, Optical Shop Simulator bridges the gap between educational technicality and addictive management gameplay. Whether you are an industry professional or a simulation enthusiast, get ready to see the world through a different lens.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3-6100 / AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X
  • DirectX: Version 11
  • Storage: 5 GB available space

Recommended

Recommended:
  • OS: Windows 10/11 (64-bit)
  • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 (4 GB VRAM)
  • DirectX: Version 11
  • Storage: 5 GB available space

Supported Languages

English, Turkish, German

Latest news

  • Patch NotesOfficial

    Update: Resolution Fixes, Bug Squashing & Balancing

    Hello everyone! Based on your feedback, we've released a new update for Optical Shop Simulator. In this patch, we focused on the in-game economy, UI/resolution issues, and the bug reports you sent us. Here are the details:🖥️ Resolution and UI ImprovementsMore Readable Texts: All texts that were hard to read at lower resolutions (e.g., 1280x800) have been scaled up. The Wiki, Client Status, save warnings, and lens information are now crystal clear.New Resolution System: Fixed the issue where the settings menu appeared empty or showed incorrect values. The system was rewritten from scratch; it now lists actual supported resolutions and saves your selection properly.🎰 Casino and Mini-Games Balancing We noticed that the feeling of losing in the casino was a bit too harsh. Without breaking the game's economy, we made the following changes:New Bet Amounts: To prevent you from wiping your budget in one go, bet options have been updated to 10$/25$/50$.Lucky Wheel Adjustment: The "Lose" slices on the wheel have been halved (from 4 to 2). The overall win rate remains the same, but the bad luck of spinning empty consecutively is reduced!Fixed a text bug on the wheel that showed nonsensical values like "+$-5".🔧 Bug FixesGlasses Shelf Bug: Fixed an issue where glasses placed on the shelf were visible but couldn't be picked back up.Camera and Workshop Bug: The issue where the camera would break or the shop would become unrecognizable after leaving the assembly screen has been completely resolved (We expect this to also fix the "falling through walls" or out-of-bounds issues).🌍 Localization and Quality of Life (QoL)Finished glasses are now named clearly as "Assembled Glasses" instead of using system language strings.Fixed font issues with special characters in the Turkish localization.Fixed the issue where save information texts wouldn't fit in their UI boxes.Thoroughly checked and verified all texts in 3 languages (English, German, Turkish).Have fun gaming! Thank you for your bug...
    Read full article on Community Announcements (Cluzher)
  • Patch NotesOfficial

    Optical Shop Simulator - First Major Update is Live! 🛠️

    Hey everyone!​We’ve analyzed all your feedback since launch and finally released our first major hotfix. We’ve resolved critical game-breaking bugs and made the gameplay much smoother.​Here is what has been done in this patch:​🛠️ CRITICAL BUGS​Glass & Frame Assembly: Compatible parts now display and can be selected properly on the assembly table.​Lost Parts: Purchased glass/frames no longer randomly disappear during assembly.​Assembly Crash: Fixed the game-freezing issue during the final assembly step; added a control save system.​Day 1 Bug: The assembly table now works properly, meaning you can successfully complete the first day and unlock the day cycle.​🎥 CAMERA & MOVEMENT​Out of Bounds Teleport: Fixed pixelation and teleporting out of bounds caused by camera angles.​(Under Investigation) Wall clipping/passing through walls is still being researched. If you notice anything specific that triggers this (e.g., does it happen when sitting on the sofa at home?), please let us know!​👥 CUSTOMERS​Customer Flow: Balanced the initial overcrowding. Flow is optimized to keep around 2-3 customers at a time.​Stuck Customers: Added an auto-recovery system for customers walking into walls (they will now automatically recalculate their path).​⚙️ SETTINGS & AUDIO​Save Issue: Fixed volume, brightness, and mouse sensitivity settings resetting between scenes (Steam Cloud compatible).​Pause Menu: Added a comprehensive settings panel to the pause menu (FPS, v-sync, brightness, resolution, etc.).​Audio Controls: Added an independent music volume slider. Ambient sounds are now routed to the SFX channel.​🌍 ECONOMY & LOCALIZATION​Starting Budget: Raised the starting budget from 2500 to 4005 to give you some breathing room.​Localization Tweaks: Cleaned up over 70 incorrect/machine translations in German and Turkish. Product names in prescriptions are no longer left in English.​📖 TUTORIAL & UX​New Cards: Added "How to Use" guide cards that trigger on first-time use of the Lensmeter, Lens Cut...
    Read full article on Community Announcements (Cluzher)
  • AnnouncementsOfficial

    Huge Clean-up Ahead: Updates Arriving July 15 & July 22!

    Hello Team! 🕶️We can't thank you enough for the immense support, bug reports, and amazing feedback you've shared during the Early Access of Optical Shop Simulator. We are stepping up our game to make the experience smooth, stable, and much more enjoyable.We have great news: We are completely wiping out all bugs with a two-stage massive update plan!Here is the upcoming roadmap waiting for you:🛠️ Wave 1 Bug Clean-up (July 15)In this first update, we are targeting high-priority community feedback and the most critical bugs that disrupt gameplay. Our goal is to make the core mechanics way more stable.🔥 Wave 2 & Final Polish (July 22)Right after the first patch, we will sweep away all remaining issues and minor hitches with the July 22 update. Once this second wave lands, there won’t be any annoying bugs or optimization issues left!What we are focusing on in both updates:Complete Bug Eradication: All known bugs reported by our players or caught by us will be completely removed across these two stages.Performance & Optimization: We are optimizing the code architecture from top to bottom to boost shop performance and prevent FPS drops.Thank you all so much for your patience, understanding, and community support throughout this journey. Thanks to you, the game evolves into something better every single day.See you on July 15 for the first patch notes! Keep sharing your feedback in the Steam Discussions section.Have fun playing! 🎮
    Read full article on Community Announcements (Cluzher)
  • AnnouncementsOfficial

    A Note on the Early Access Process and Upcoming Updates

    Hello Opticians and Dear Players,Thank you so much for the interest and feedback you've shown since we launched Optical Shop Simulator in Early Access on June 15th! We are fully aware that during these first days, you've encountered some annoying bugs and optimization issues while running your shop.Currently, we are organizing your bug reports and making the necessary technical preparations behind the scenes. However, we want to be completely transparent with you: Due to a mandatory and temporary team restructuring/personnel change in our development team, the release of our first hotfixes is taking a bit longer than we initially anticipated.This absolutely does not mean the game is abandoned! We are carefully listing every single piece of feedback and planning our update pipeline so we can start hunting down these bugs one by one as soon as this temporary transition period is over.Our Request to You:Please continue to share any bugs, crashes, or suggestions with us via Steam Discussions or our Discord server. We are at the very beginning of this Early Access journey, and with your support, we will bring this game to its best and most stable version.Thank you endlessly for your patience, understanding, and for keeping your shops open!– The Development Team
    Read full article on Community Announcements (Cluzher)

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