
Screenshots

Watch trailer on Steam ↗Gate: Beyond
Guild's Gate Studio · Published by Guild's Gate Studio · Official site ↗
Last updated 28 Sept 2026
Classic Action RPG with open world exploration. Level up attributes and upgrade your spells, hunt rare items, discover powerful gear, use skills from any class, wield any weapon, and create your own build. Face challenging bosses, complete engaging quests, and rise through the Adventurers’ Guild.
About this game
Our game is a PC game with mouse movement. Inspired by classic Action RPGs, but also reinvents many core rules. Items don't require a level to use. Attributes have the same familiar point distribution but behave in new and different ways. Skill trees are not separated by class, but by masters, allowing you to discover more skill trees. There is no main quest, only big and small quests. Grind creatures for their rare drops and rise through the ranks of the Adventurers' Guild.
The game is still in development. Below is a list of features currently available in the game.
FEATURES
Multi-Class: Combine and unlock Skills from 5 different skill trees provided by Class master. Base classes include Hunter, Sword Mage, Academy Path, Monk, Knight.
Quests with Choice and Consequence - You will face tough decisions that leave significant impacts upon the world. Like unlocking merchants, skill trees, maps. Currently 6 quests are available.
Attributes - Attributes represent your potential and not your power. Level, Skills and items make you stronger.
Item & Skills Synergy - Skills require signatures to be used. Equip Weapons and Items with multiple signatures like slashing and magic to be able to enchant your weapon with fire. Or simply equip a shield to cast "Shield Up" and gain temporary armor.
Items
miscellaneous: Used for quests, NPC deliveries, trading, and crafting new equipment.
Consumables: Single-use items that grant healing, mana recovery, buffs, and temporary skills.
Equipment Items: Customize your character with up to 11 equippable item slots, including 2 weapon slots for dual wielding, shields, or magical artifacts.
Classic ARPG Combat: Inspired by old-school MMORPGs, explore freely and challenge any enemy, but careless fights may kill you, forcing you to rethink your strategy and return stronger.
Creatures: Monsters use a variety of spells and have different behaviors
Locations: Explore 5 interconnected maps and a city hub within the currently available region.
More content is being made, the list above is the content that already exists.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i3-6100 / AMD FX-8350
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 750 Ti / AMD Radeon R7 370
- DirectX: Version 11
- Storage: 3 GB available space
Recommended
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD RX 580
- DirectX: Version 11
- Storage: 3 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Steam & Skills
Every month, we share an update on the overall progress of the game. Here’s what we’ve been working on this month:Character Visual Update20 New Items + Arrows17 New SkillsInvisibility & Investigate Mechanics Character VisualWe started working on one last visual replacement for the player character. We have the models, but they are not fully linked yet. We also had many complaints about the animations, so we have a professional animator making all the base animations.20 more items + Arrows20 more items were added to the game. Once again, they have placeholder art and don't change the appearance when the player equips them, but with them, we can feel the progression of the stats.We also added arrows to the game. No more archers with magical infinite arrows. It was a hard decision to make, but I decided that having arrows is part of the archer's fantasy and that they are important. The goal is to have cheap basic arrows to reduce the risk of simply running out. The real goal is to give access to special arrows with stats and cool effects. 17 New Skills Right now, the new skills allow for archetypes such as an agile sword fighter, a tank, and a heavy bow archer.We made 6 passive skills and 11 active skills.We validated that the current system we have is robust and versatile enough to create fun and creative skills with all sorts of effects and mechanics. I am certain that the current system could deliver almost any type of skill seen in other games. Even though it is possible to copy what other games have done, I have been working hard to design and plan different skills without copying from other games. However, some skill ideas are simply classics of the genre that are hard to leave out.We will continue creating more skills for the next update. Invisibility & Investigate We also added Invisibility and Active Decoy. Invisibility allows us to become invisible, as the name suggests. With it, a new behavior node called Investigate was created for creatures, making them go...Read full article on Community Announcements (felipe)AnnouncementsOfficial
100 Wishlists Reached!
We just reached 100 wishlists on Steam! I'm really happy to see Gate: Beyond reaching this first milestone. Thank you to everyone who wishlisted the game, shared it, or took the time to check it out. Your support helps us keep moving forward! We're just getting started.Read full article on Community Announcements (felipe)






