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Tear Them All

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Tear Them All screenshot 1
Tear Them All Demo Trailer trailerWatch trailer on Steam ↗

Tear Them All

ArDev · Published by ArDev

3 user reviews — 100% positive (3 reviews)

Last updated 28 Sept 2026

Tear through waves of doodle enemies with your pencil. Sharpen your weapon, balance melee and ranged combat, and survive the chaos in this fast-paced arena shooter.

Free to PlayComing SoonDJCTQ 10

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Free To Play · More free games

About this game

Tear Them All is a stylized arena shooter game set in a chaotic notebook realm. You're trapped in this realm and the only thing you can do is to survive through endless waves of doodle enemies with your pencil weapon.

Tear, Rip and Split

To survive you need to tear, rip and split those doodle enemies. Use your pencil to shred through the chaos before they erase you from existence.

Keep It Sharp

Your pencil gets duller and weaker the more you use it. To stay alive, you have to balance between shooting from long range and meleeing at close range. Enemies are stunned when their health is low, but you need to be quick to finish them with your "tear" finisher, or you'll lose that bonus score.

Break Your Highscore

Every doodle you destroy adds to your score. Chain your kills, keep the momentum alive and shred through entire waves to push your score higher.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3 / AMD Ryzen 3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 460
  • Storage: 250 MB available space
  • Additional Notes: Requires a graphics card with Vulkan 1.1 support.

Supported Languages

English, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish

Latest news

  • Patch NotesOfficial

    Demo Hotfix 0.0.5a: Bug Fixes & Improvements

    ImprovementsStunned enemies no longer collide with other enemies, preventing them from blocking the path for those behind them.Bug FixesFixed a bug where ranged enemies would get stuck on stairs.Fixed a bug where the Exploding Eraser sometimes wouldn't damage enemies.Have fun playing without these frustrating issues!
    Read full article on Community Announcements (Arda)
  • Patch NotesOfficial

    Demo Patch Notes 0.0.5: Leaderboards & Movement Tweaks

    Hi everyone! Thank you for all the feedback and for playing the Tear Them All demo! Here is what's new in this update: NEW FEATURE: LEADERBOARDSThe Notebook Leaderboard: Added a fully functional Leaderboard system! You can check the mini notebook on the main menu to see players close to your score, or open the big notebook for the global top rankings.IMPROVEMENTSMovement & Game Feel: Added variable jump height and a faster fall speed. Moving around the arena is now much snappier and gives you way more air control.Eraser Physics: Improved the throwable eraser's collision detection.New Tracks: Completely changed and updated both the Main Menu music and the Arena music.Enemy Pathing: Tweaked the navmesh to improve enemy movement around the map (still a work in progress due to the arena structure, but it's getting there!).BUG FIXESGuardian Bridge: Fixed a bug where enemies were magically not taking any damage while standing on the bridge.Empty Hands Glitch: Fixed an issue where the game wouldn't equip a pencil from your inventory right after you threw an eraser.If you're having fun with the demo, leaving a wishlist helps me out a lot! Feel free to join our Discord to share your high scores or drop some feedback.
    Read full article on Community Announcements (Arda)
  • Patch NotesOfficial

    Demo Hotfix 0.0.4a: Anti-Camping & Bug Fixes

    ImprovementsImproved the "Don't Show Again" checkbox on the Cheatsheet screen. The unchecked state is now properly displayed as an empty circle rather than a red X to prevent confusion.You can no longer stand on top of enemies' heads to avoid getting hit. If you try to jump on an enemy, you will now slide right off them.Bug FixesFixed an issue where the Running Enemies (Scrimblys) wouldn't deal damage to the player while the player is standing on the railings of the bridge.Fixed a bug where enemies would sometimes noclip through the environment while vaulting over obstacles.
    Read full article on Community Announcements (Arda)
  • Patch NotesOfficial

    Demo Patch Notes 0.0.4: UI Revamp & Visual Tweaks

    Hi everyone!Thanks for playing the demo and wishlisting the game during Steam Next Fest! Here is what's changed:UI RevampChanged the Combo UI to a cooler one. Changed the overall UI layout.IMPROVEMENTSWave System Overhaul: Waves are now driven by a strict timer rather than just kill counts. If you don't clear the arena fast enough, the next wave will spawn and overwhelm you.Impact Frame: Added impact frame to the exploding eraser's explosion.Crybooms: Added a wick visual to Crybooms' head. You will now see them catch fire before they blow up, making them easier to read and dodge.Arena Tweaks: Changed parts of the arena layout and added some invisible collisions to fix some safe spots where players could camp.Printer Sound: Added a new printer sound effect that plays right before a new wave spawns.Slow Time Tutorial: Added a one-time tutorial section when you first break your pencil to reload and stun the enemy to tear.Auto-Resolution: The game now automatically sets itself to your monitor's native resolution when you launch it.BUG FIXESVaulting Glitch: Fixed a bug where enemies would continue their vaulting movement even while the game was paused.Infinity Tearing: Fixed a bug where you could infinitely tear enemies by spamming right-click right before their tear animation started.If you're having fun with the demo, leaving a wishlist helps me out a lot! Feel free to join our Discord to share your high scores or drop some feedback.
    Read full article on Community Announcements (Arda)
  • Community & EventsOfficial

    Steam Next Fest is LIVE! New Combo System & 4 New Languages!

    Hi everyone!Steam Next Fest is officially live, and Tear Them All is part of it! I’ve been working hard since the last update, adding major features that will completely change the flow and feel of the game. LOCALIZATION (4 NEW LANGUAGES)The game is now fully playable in 4 new languages:Turkish 🇹🇷Brazilian Portuguese 🇧🇷Russian 🇷🇺Spanish 🇪🇸 NEW COMBO SYSTEM Stunning or killing enemies now builds your Combo Meter, grading you from D, C, B, A, to S.Score Multiplier: As your combo grade increases, so does your score multiplier.Longer Hitstops: The higher your combo grade, the heavier the "hitstop" effect becomes. At Rank S, your kills and finisher moves will freeze time slightly longer, making the combat feel incredibly satisfying and impactful.The combo bar depletes over time. If it runs out, your multiplier resets back to D. However, the combo timer pauses while you are sharpening your pencil (reloading), so you don't have to worry about losing your streak while reloading! END-OF-RUN GRADE SYSTEM Your performance is now being judged! When you die, the game will evaluate your total score and award you a Final Grade ranging from A+, A, A-, B, C, D, E, to F. IMPROVEMENTSAdded continuous fire! You can now just hold down the left mouse button to keep shooting.Melee attack range now dynamically decreases as your pencil gets shorter.Added a circular cooldown UI bar to the Stapler Jump Pads.Nerfed ranged enemies: Added a slight bullet spread to their attacks, making them fairer to dodge.Added Wishlist and Bug Report links to the Game Over screen.BUG FIXESFixed an issue where the player could get stuck inside other enemies during a Finisher attack.Fixed a bug where enemy corpses would float in the air if they died while vaulting near a stunned ally.Fixed a bug where exploding enemies' ink particle effects spawned at the world origin (0,0) when detonating.Fixed a visual glitch related to FOV tween transitions. Please don't forget to wishlist the game and share your feedback in ...
    Read full article on Community Announcements (Arda)

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