
Screenshots

Watch trailer on Steam ↗Heroes, Warlords and Ruin
Autware · Published by Autware
Last updated 28 Sept 2026
Create your hero, manage resources, raise armies and build an empire. This fantasy turn-based 4x strategy game features empire management, large-scale tactical battles, and RPG mechanics.
Indie, RPG, Strategy · More free games
About this game
Heroes, Warlords and Ruin is a 4x fantasy turn-based strategy game where you create and customize your hero to lead your faction to glory. The world is torn by endless war. Fight evil, form alliances, and establish a new realm in the ruins or take advantage of the chaos to maraud across the world. The fate of the world is in your hands.
Empire management
Manage the growth of your bustling settlements and supply lines to maximize your economy. Recruit great armies to capture and raid enemy settlements. Level up your champions and equip them with rare items.
Tactical battles
Command armies of up to hundreds of soldiers in this deep battle system. Use the unique spells and abilities of your heroes and units to lay waste to your enemy. Mix various unit types to maximize your army's effectiveness.
Four Playable Cultures
Play as one of four cultures in their never ending war over this continent. Medlend, the kingdom of knights and princes fighting to maintain their crumbling realm. Boraeloth, the tribes of half giant raiders of the cold north. Kursians, a race of highly numerous rodentkin whose lone desire is endless expansion. Third Imperium, grand industrialized and highly authoritarian empire that seeks to unite all mankind.
In-Engine Map Editor
The in-engine map editor allows you to create custom campaigns and scenarios using the same tools used by the developer. Design the terrain, create custom quests, customize map specific factions and heroes, and share your creation with others.
Mod support
Create and Import custom models, textures, units and even cultures without need to write a line of code.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or later
- Processor: Dual-core 2.8 GHz or better
- Memory: 2 GB RAM
- DirectX: Version 10
- Storage: 500 MB available space
Recommended
- Memory: 4 GB RAM
Supported Languages
Latest news
Patch NotesOfficial
Demo - Patch August 31
patch for demo build release: Updated the unit reset function to more accurately reset its position to its one at the start of the turn.Boats no longer crashes the game when moving to the edge of the map.Fix path finding on units to prevent a squad not moving with the rest of the group when attacking Made line of sight function better in hilly maps.Resizing resolution during battles no longer erases the textures on the grid floor.Added graphics option for removing shadows and clouds.Read full article on Community Announcements (∫ u v' dx = u v - ∫ u' v dx)Patch NotesOfficial
Demo - Patch August 22
Update for demo build release: Added Transport Ships, units that can travel on sea to transport your units and resources if needed.Harbors now function and are used for building and upgrading ships. Updated the northern portion of the map and unlocked it for exploration.Reduces experience requirement for leveling and rebalanced some of the level tables.Fix income tool tip for armaments not appearing on the correct resource.Fix bug where armies don't save if its first unit slot is empty.Fix bug where battle screen turns black when alt tabbing when the fight is loading.Patch crash when attempting to upgrade when resources not available.Patch crashes when trying to interact with map objects that disappearing. Patch crash that occurs when a unit dies during its counterattack phrase.Read full article on Community Announcements (∫ u v' dx = u v - ∫ u' v dx)Patch NotesOfficial
Demo - Patch August 17
Update for demo build release: 7 new map objectsTreasure chest - Gives item a item when interacted with.Bandit Hideout - Battle site that grants random resources when the battle is won.Stone Alter - Gives experience when interacted with.Loot Piles - Give resource.Abandoned Cart - Gives random resources.Cozy Tavern - Boost army movement for a turn when interacted with.Cage Prisoners - Gives free units when interacted with.Filled out most of the empty space in map with more trees, mountains and encounters.Added "Brigands" rebel armies sprinkled around the map that guard riches and don't move.Ruins now act as battle sites most of the time.Being near routed units in battles no longer hinders a units movement. Experience required for leveling up has been loweredFix crash when moving to the edges of the map.Read full article on Community Announcements (∫ u v' dx = u v - ∫ u' v dx)Patch NotesOfficial
Demo - Patch August 5
Update for demo build release: End turn button in campaign and battles gives warnings before you can end the turn along with making the skip unit button functional. Made path finding function better when interacting with map objects.You could no longer sack empty build slots.Fix unit icons getting assigned the wrong faction colors during battles.Read full article on Community Announcements (∫ u v' dx = u v - ∫ u' v dx)Patch NotesOfficial
Demo - Patch August 1
Update for demo build release: Added quests system along with some quest to help guide playersUpdated the AI recruitment behavior so they recruit more elite unitsPut more safe guards to ensure start menu won't crash Other minor changesRead full article on Community Announcements (∫ u v' dx = u v - ∫ u' v dx)






