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RUNNING TRAIN | 走ル列車!

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RUNNING TRAIN | 走ル列車! screenshot 1
RUNNING TRAIN 走ル列車!TEASER TRAILER trailerWatch trailer on Steam ↗

RUNNING TRAIN | 走ル列車!

Novatetsu Games · Published by Novatetsu Games

Overwhelmingly Positive — 98% positive (1,676 reviews)

Last updated 28 Sept 2026

New realistic 3DCG Train Game is here! Step into the crew's cabin and immerse yourself as train operator. Navigate 40km+ across Japanese Rural Railway with breathtakingly detailed scenery through the seaside and heart of countryside.

Early AccessDJCTQ lFull Controller Support

£17.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £17.75 · Highest: £17.752 Oct 2026

Indie, Simulation, Early Access, Casual · 2026 · More £15 - £30 games

About this game

HOP ON OPERATOR'S CABIN!

Start your journey along Coastal Hayamori Railway and Rural Kofuku Railway. both routes have distinct operational pattern and characteristic. Make sure that your passengers get from station to station safely!

EASY TO LEARN / HARD TO MASTER!

Love the challenge? turn on HARD-MODE, or NO-UI, or even NO-SPEEDOMETER mode for extra score!

FREE MODE!

Tired of driving and got punishing too much in scoring mode? Set back and relax, let AI driver drive the train and you can enjoy breathtaking environment along coastal and rural Japanese as both passenger and trainspotter.

GET CREATIVE!

Your vision, your train. Customize your liveries with open textures and bring your designs to life!

ELEVATE YOUR IMMERSION WITH CONTROLLER SUPPORT!

COMPLETE FEATURE LISTS:

  • 4 Train type with different characteristic

  • 2 Fictional Railway operator spanning 40km of meticulously handcrafted fully detailed route

  • Railway Safety system such as Vigilance and Automatic Train Stop implemented

  • Semi-realistic physics, arcade control and train motion

  • Features over 40 diagrams both local and express train spanning early morning, afternoon, and nighttime operation.

  • 2 seasons available: Sakura Spring and Snowy Winter

  • Selectable weather and environment settings

  • Master controller support

  • Auto-drive mode, let you enjoy route scenery as passenger or trainspotter

  • Open livery editor

  • Photo mode

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 11 (64-bit)
  • Processor: Intel Core i7-7700HQ or AMD Ryzen 5 1500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050M (4 GB VRAM)
  • DirectX: Version 12
  • Storage: 4 GB available space
  • Additional Notes: if you have 8GB system, make sure to close all unrelated app before launch to reduce risk of memory issue during loading.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 11 (64-bit)
  • Processor: Intel Core i5-12400F or AMD Ryzen 5 5600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3060 (8 GB VRAM or better)
  • DirectX: Version 12
  • Storage: 4 GB available space

Supported Languages

English, Japanese*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    RUNNING TRAIN | 走ル列車!Major Update Coming This August

    Thank you for your patience! We are planning to release a major update for RUNNING TRAIN this August (date still unknown). Please note that the exact release date may vary or even be pushed back due to many unexpected technical challenges during development.▼Feature List: ➀NPC Passenger System ➁In-Car Announcements & Chimes ➂Station Chimes ➃First-Person Camera (roam freely inside the train cars) ⑤More Optimization and Bugfixes Note: There may be a price increase following this update, so be sure to grab the game now while it's at its current price.
    Read full article on Community Announcements (rz.mainichi)
  • Patch NotesOfficial

    0.9.3b

    -Small fix: Evaluation bar not showing score correctly
    Read full article on Community Announcements (rz.mainichi)
  • Patch NotesOfficial

    0.9.3 Update

    0.9.3 Update Note: Back up your custom textures before updating. QOL & Adjustment: -GEFORCE NOW Opt-in -Added remaining distance bar to the speed limit UI -Adjusted sunset/sunrise times based on the selected season -Adjusted Diagram 711A timetable -Adjusted Diagram 1816A timetable -Adjusted interior emissive lighting -Improved departure signal behaviour. it will no longer automatically activate until the dispatcher sets the route -Adjusted buffer crash damping physics -Adjusted signal positions at some locations -Fukugawa line max speed is now locked at 80km/h for all available trains Train: -Updated engine logic for the DC85 series -Adjusted max speed for all trains -Slightly adjusted brake physics for all trains UGC: -UGC Folder name changes: "KC1000" -> "KR5000" "DC8500" -> "DC85" -Destination indicator curtains are now open for editing Bugfixes: -Fixed some typos and misspelling -Fixed speed limit UI not showing the upcoming speed limit -Fixed Nagara down home signal malfunction that caused Ltd. Express trains to rear-end stopped trains -Fixed 3D marker randomly becoming visible even when toggled off -Fixed DGOC-44U not registering the release state when using the HR1100 series -Fixed issue where some game objects displayed real-life branding -Fixed infinity speed glitch Scoring Bugfix and Adjustment: -Fixed scoring bug where the game registered passing scores for the next stop while still at the previous station -Hopefully fixed the evaluation screen animation randomly getting stuck -Fixed Hardmode HP not registering -Rank system is now determined using the average from all category, instead of score/max score -Adjusted scoring equation -Fixed percentage display errors on the evaluation screen -Adjusted difficulty multipliers: -Wet surfaces: +0.15 -Hidden UI: +0.15 -No Speedometer: +0.45 -Hardmode: +0.65 **0.9.3 アップデート** 注意:アップデートする前に、カスタムテクスチャのバックアップを取ってください。 QOL(快適性の向上)&調整: -GEFORCE NOW への対応 -速度制限UIに残りの距離バーを追加しました -選択した季節に基づいて、日没・日の出の時刻を調整しました -ダイヤ711Aの時刻表を調整...
    Read full article on Community Announcements (rz.mainichi)
  • Patch NotesOfficial

    0.9.2b Hotfix

    0.9.2b Hotfix Added Optional selection for UI stop overlay (OFF, 2D, 2D+3D) Fixed new 3D UI stop overlay now correctly respects "Stop Marker Overlay" in the settings Fixed credit menu crash/stuck with gamepad Fixed main menu readibility issue cause by new 0.9.2 update Fixed jagged Speedometer UI Fixed train refusing to move when applying notch 1-2 in the very first station Fixed abnormal rapid deceleration/lack of acceleration on curves over 100 km/h. Fixed missplaced tile at Iwaminato Fixed missplaced rail and collision issue near Nagara Fixed flipped station signage at Nagara. 「停止位置ガイド表示」オプション選択(OFF、2D、2D+3D)を追加しました。 設定の「停止位置ガイド表示」が、新しい3D UIの停止位置オーバーレイに正しく適用されない問題を修正 クレジットメニューのクラッシュ/ゲームパッド操作時の不具合を修正 0.9.2によって発生していた、メインメニューの視認性の問題を修正 スピードメーターUIのギザギザを修正 最初の駅でノッチ1〜2を入れても列車が動かない問題を修正 100 km/h以上でカーブを走行中に、異常な急減速が発生する問題、および加速しなくなる問題を修正 岩湊駅のタイルの配置ミスを修正 長良駅付近のレールの配置ミスおよびコリジョンの問題を修正 長良駅の駅名標が反転していた問題を修正
    Read full article on Community Announcements (rz.mainichi)
  • Patch NotesOfficial

    0.9.2 Hotfix

    0.9.2 Hotfix Features -Level, Distance Traveled, and Accumulated Points are now displayed on the Main Menu. Note: Because Distance Traveled is a newly added cloud save variable data, stats from previous runs will not carry over. Your stat will begin from zero. Apologize for inconvenience. -In the Evaluation screen, details showing your selected Difficulty Multiplier and the Train Model used during the run has been added. -Visual Improvements: Added a blob shadow effect beneath AI traffic car. -Pressing Shift + Middle Mouse Button will now instantly reset all camera properties back to their default values. -Stop tolerace on free mode increase to ±10m -Add new style of stop marker -Add an option to significantly reduce AI train spawning to improve performance on low-end PCs. Fixes & Adjustments: -Diagram 1677A Fixes: Fixed an issue where players could not proceed past the Kanamori home signal. -Diagram 1677A Fixes: departures from Ise Station are now 70 seconds earlier to balance the timetable. -Updated engine RPM logic DC85 series. When the torque converter is locked, the engine is now mechanically locked to the wheels. -Reduced overall damping and running resistance so trains should now maintain momentum better and lose less speed while coasting. -Resolved an issue where 3rd-party Mascon plugins caused conflicting button registration with Xbox Controllers. Xbox controllers should now function normally. (hopefully this is last time) -Fixed a HUD mashup glitch where the ZUIKI HUD would randomly display while using an Xbox controller. -Fixed a bug where the controller (B) button would fail to register on the session-end notification. -Clamped maximum forward speed to slighty faster for AI traffic to eliminate the "car centipede" reverse bug. -Fixed UI background stretching issues on ultrawide monitors. -Corrected inaccurate entrance/exit speed limits displayed on certain timetables. -Updated the entrance and exit speed limits for Takahashi Station. -Fixed various typos...
    Read full article on Community Announcements (rz.mainichi)

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