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Paw Pew Pew

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Paw Pew Pew

PT Sangnila Interaktif Media dan Teknologi · Published by PT Sangnila Interaktif Media dan Teknologi

Last updated 28 Sept 2026

A fast-paced 3D roguelike shooter set in a world where nature and hostile technology violently collide. Customize your heroes with unique professions, collect devastating weapons, and adapt your build each run to rescue your friends from the Robo-Beast army!

Free to PlayComing SoonDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, RPG · More free games

About this game

Stay tuned, our demo is coming soon on the June edition of Steam Next Fest!

Demo Limitations:

  • Solo Chaos: Play exclusively as Pipi, the chaotic gunner rabbit. (Pito and Toto are saving their energy for the full release!)

  • Pure Action: Drop straight into the battle zones! The Starlit Haven hub area and Weapon Crafting systems are disabled in this build.

  • Masteries Sneak Peek : Try out a limited preview of the Class System's mastery tree.

RESCUE YOUR FRIENDS, WRECK THE ROBO-BEAST

Life in the Starlit Alcove was peaceful, whimsical, and perfectly. But when a relentless Robo-Beast army crashes in and kidnaps the villagers, playtime is officially over.

Take control of Pipi, Pito, and Toto, and blast, zap, and smash your way through ever-changing robotic hordes. Mutate your arsenal and tear through chaotic arenas to bring your friends home in this vibrant 3D roguelike shooter!

MEET THE SQUAD

Play as Pipi the Gunslinger, Pito the Spellbinder, or Toto the Brawler. Each hero brings totally distinct abilities, playstyles, and ways to cause absolute mayhem.

FROM FLUFFY TO FIERCE

Why just upgrade when you can specialize? Dive into the Path of Master System to assign your characters unique professions, unlocking powerful new abilities and completely changing how you dish out your attacks and wreak chaos.

WHIMSICAL ROGUELIKE ADVENTURE

Battle your way through vibrant, stylized environments where nature and hostile technology violently collide. Explore procedurally generated zones filled with shifting layouts, dangerous hazards, and unpredictable enemy encounters. From lush forests to ancient ruins and forgotten temples, every run offers fresh challenges and explosive opportunities for chaos.

DISMANTLE THE ROBO-BEAST

Face off against a relentless, wacky variety of mechanical beasts. From swarming robotic minions to massive, screen-filling bosses, every encounter tests your reflexes and strategy.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Ryzen 3 3200 or Intel Core i3-9100f
  • Memory: 4 GB RAM
  • Graphics: GTX 750 Ti or RX 550
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Additional Notes: Subject to change

Recommended

Recommended:
  • OS: Windows 10/11
  • Processor: Ryzen 5 3600 or Intel Core i5-10400f
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 or RX 570
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Additional Notes: Subject to change

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Demo Version 0.1.219 Release

    Quality of LifeOptimized enemy AIUpdated several enemy stats for balancingMinor updates to the UI elements New FeaturesAdded a new enemy type: SpidersAdded a new objective: PurgeAdded an opening cinematicAdded 5 new relics: Grate White Shark, Marlin Fin Sailcloth, Gummy Worm Hook, Pufferfish Morningstar and The Ninth Life Bug FixesMinor bug fixes related to shaders and enemy behaviorMinor performance improvements
    Read full article on Community Announcements (Eclex)
  • Patch NotesOfficial

    Version 0.1.2 Release

    Quality of LifeAdded an indicator for one time use relicsAdded an indicator if the player has been debuffedOptimized how enemies spawnDashing through hazards now do not apply debuffsAdded a fullscreen toggleUpdated several enemy stats for balancing New FeaturesAdded a tutorial for new playersAdded missions/objectives for each roomAdded a glossary for extra information regarding characters and enemies MiscellaneousAdded a portal gate as the transition door Bug FixesFixed overlapping textures in Ravenrock Ruins
    Read full article on Community Announcements (Eclex)
  • Patch NotesOfficial

    Demo Version 0.1.1 Update

    QoL Improvements:- Updated Pause Menu UI- Updated Shop and Clinic UI- Updated player HUD- Updated Path of Mastery UI- Updated relic descriptions- Added level up VFX & SFX- Added new enemy SFX- Added new Inputs for dashing and NPC Interaction- Added a dialogue prompt to indicate an NPC has important dialogue- Added a legend for inputs in the player HUD (KB&M/Gamepad)- Added further improvements to gamepad support- Players can now skip the demo end trailer by pressing the escape key- Added mapBalancing:- Adjusted difficulty for the final boss- Enemy health now scales with the amount of rooms cleared- Certain relic effects are nerfed- Updated how homing works- Added chest variants (wooden, silver and gold)Bug Fixes:- Fixed issues with players getting stuck on certain areas in the map- Fixed run end statistics not updating properly- Fixed audio sliders in the main menu setting the value to max when the slider is set to 0- Fixed audio issues when there are too many instances of audio playingPerformance:- Minor performance optimizationMiscellaneous:- Added a new NPC to the Alcove- Updated NPC sprites- Minor bug fixes
    Read full article on Community Announcements (AlphaBeans_)

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