
Screenshots

Watch trailer on Steam ↗Syntherion
Tozi Cabin Games · Published by Tozi Cabin Games · Official site ↗
Last updated 28 Sept 2026
Syntherion is a top-down space shooter in which each level is built around a single song. The weapons, enemies, environment, and objectives are all derived from that licensed track. The library spans 20+ artists that have signed on, and is still growing.
Action, Indie, Casual · 2027 · More free games
About this game
SYNTHERION (in early development) is a top-down space shooter where weapons, enemies, and environments are tailor-fit to a growing library of music.
Become a part of development by joining the discord!
EVERY SONG IS DIFFERENT
Each levels theme, weapons, enemies, and environment are hand-crafted to fit a specific song.
A GROWING COLLECTION OF MUSIC
Even in pre-alpha, we've signed +20 artists. Support the work of musicians by wishlisting the game!
THE DEVELOPMENT ROADMAP IS YOURS
Your feedback can help guide development. How would you like gameplay to feel? What features should we focus on? Request things like:
More ships
More powerups
More music
Mod support
We're just getting started. Wishlist to follow along, and please join the discord if you're interested in playtesting and steering the development process.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
- Memory: 4 GB RAM
- Graphics: GTX 1050 / Radeon RX 560 / Intel Iris Xe (Vulkan support required)
- Storage: 2 GB available space
Recommended
- OS: Windows 11 64-bit
- Processor: Intel Core i5-9400 / AMD Ryzen 5 3600
- Memory: 8 GB RAM
- Graphics: GTX 1660 / Radeon RX 5600 XT or better
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Welcome to Synth Space
Ya made it! (To Syntherion’s Steam community hub). The dev “team” - I’m CarlPace, the lead developer on Syntherion. Also the only developer for now. I’m writer/ghostwriter/engineer with unhealthy obsessive tendencies. Hence: game. I hope Syntherion becomes as fun to play as it has been to work on.The game in a nutshell: beautiful weapons synced to awesome music in an expanding cosmos that includes a host of enemies, visual styles, friendly NPCs, and a meta-progression so you always come home from a run with something to show for it. I’ll let the store page do the rest of the talking on that. Game Status – Welp, it’s playable, and that’s really something. As of this post, it’s about two weeks away from being something I would put in front of strangers. Ship maneuvering and musical weapons systems are working, three unique themed worlds/enemies designed. If you liked a game called Crimsonland, then you could honestly consider the game complete as-is. But I’ve got so much more that I want to do. (See “what’s coming”) Input Plz – I’d love for development to be community driven. There are features that I’m eager to implement and play myself, but making gamers happy is a wonderful feeling. Here's a quick one for the comments: music, ships, or world. Which would you pick to expand if you had to choose one? What’s Coming – There’s a million things I haven’t done…More friendly havens offering unique upgradesUnique devices: Auto-firing items with cooldowns. Summons, buffs, etc.Meta progression: Unlock ships, level them upFeatured musical artists (They submit stems, I build them into official in-game weapon sets credited to them.)Mod supportMore themed worlds, enemies, and game modes.Unique upgrades (not just % buffs) So, uh…No one likes goodbyes. Please swing by the discord and say hi instead:https://discord.gg/PQgRSJ2PzM -CarlPaceRead full article on Community Announcements (CarlPace)






