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Keeb Quest: Typing Battles

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Keeb Quest: Typing Battles screenshot 1
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Keeb Quest: Typing Battles

J.Man Games · Published by J.Man Games

Positive — 100% positive (13 reviews) · 44 achievements

Last updated 28 Sept 2026

Keeb Quest turns typing practice into an adventure. No currency to grind, no rotations to memorize, and no stats to manage except the ones that matter: speed and accuracy. Battle enemies and bosses, explore branching stories, and watch yourself get faster and more accurate with every run.

DJCTQ 10

£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £4.59 · Highest: £4.5913 Oct 2026

Indie, Casual · 2026 · More under £5 games

About this game

Keeb Quest is a typing game that turns practice into an adventure. Every key press matters, whether you're battling bosses, exploring branching stories, or drilling words you struggle to type. Build speed, accuracy, and confidence, then watch yourself improve over time.

Designed Around Typing, Nothing Else

No currency to grind, no ability rotations to memorize, and no stats to manage except the ones that matter: speed and accuracy. Every word on screen is a real word, so what you practice here transfers directly to typing anywhere else. And you're never typing blind: the upcoming word is always visible, training the same look-ahead rhythm that separates fast typists from slow ones. Every design decision serves one goal: helping you become a better typist.

Features and Game Modes

Campaign Mode

Progress through a map of battles toward the final boss. Your HP carries across each run, making every fight count. Unlock harder tiers and push your typing skills further.

Endless Mode

Fight through escalating waves of enemies. Every five rounds, battle a boss. Runs last around 8-12 minutes.

Boss Survival

Endless challenges across five boss types: Paragraph, Falling Words, Word Grid, Dialogue, and Line Rush.

Adventure Mode

A relaxed, no-pressure mode where you type through branching stories. Choose your path and discover multiple endings at your own pace.

Academy

A complete 140-lesson curriculum that teaches you touch typing from beginning to end. Take on challenge lessons and chapter bosses to put your skills to the test.

Track Your Progress

Per-key heatmaps, WPM curves, accuracy grades, high scores, and achievements. Review session history to spot trends, identify weak keys, and watch your speed climb over time. Compete on leaderboards against friends and the global player base.

Why I Made This Game

I've always had a love for keyboards and typing. As a kid, I first learned to type through playing MUDs and chatting away on IRC. It's always been a passion of mine, to the point that I choose my vacation destinations based on the available mechanical keyboard shops in the area. A nice Sunday morning to me is cleaning and rotating out my keycaps to avoid them getting any sheen. My keyboard of choice is a low-profile tenkeyless with tactile switches. This game is a passion project resulting from my love of the hobby, and I hope you enjoy it!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Any dual-core (2 GHz+)
  • Memory: 4 GB RAM
  • Graphics: Any GPU with WebGL support
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Any dual-core (2 GHz+)
  • Memory: 4 GB RAM
  • Graphics: Any GPU with WebGL support
  • Storage: 200 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Minor Update: Academy Improvements

    Academy Changes - Several Academy challenges now have a Pace Caret option, which will show a ghost cursor showing your previous personal best to race against. - Changed Academy survival boss sprite to Training Dummy. - Chapter 4 shift key learning drills now show the characters in a horizontal orientation so that lowercase and uppercase versions of letters are easier to identify - General visual polishing. - Lessons now have a retry option in the pause menu. Dialogue Boss - Added two new dialogue boss themed text: Shopkeeper and Duel. General Bug fixes - Training mode will no longer generate practice words with the same word twice in a row, unless there is no other option.
    Read full article on Community Announcements (J.Man)
  • Patch NotesOfficial

    Minor Update: General Bugfixes and Improvements

    Bug Fixes - Fixed Adaptive difficulty in Endless causing Training mode to consider invalid drill words, which would produce invalid n-grams. Improvements - Corrected grammar in several story and paragraph boss passages.
    Read full article on Community Announcements (J.Man)
  • Patch NotesOfficial

    Game Update: Quality of Life

    Guide (Color) Keyboard ModeAdded "Guide (Color)" as a new on-screen keyboard option, alongside None/React/Next/Guide, selectable independently for Academy and Adventure in Options and the Pause menu. Guide (Color) shows a color-coded hand-position guide and tints every key on the on-screen keyboard by which finger types it, making proper touch-typing form easier to follow at a glance. Campaign Training - On-Screen Keyboard SettingNew toggle in Training Dummy's pause settings that swaps the hero/battle HUD for the same on-screen keyboard guide used in Story/Academy modes (with react/guide/guide-color options), so you can practice with visual key highlighting during training too.Adventure Mode UpdatesStory Map is now available from the pause menu or the main story menu for any in-progress story, giving you a high-level view of the story and how far along your route you've progressed. Selecting a visited node shows an excerpt of its passage text.Fixes & PolishFixed the caps lock warning never appearing during the tutorial. Fixed a crash that could occur in battle tutorials with no applicable steps. General adventure story text improvements - fixing dialogue, repetitive proseFixed "Train Again" during timed training not restarting battle music
    Read full article on Community Announcements (J.Man)
  • Patch NotesOfficial

    Game Update: Improved Tutorial and New Typo Mode

    Improved TutorialNew players now get a guided walkthrough of their first battle, then get their typing speed evaluated and placed on a skill level meter so they know what game modes they should start with. Replay it anytime via How To Play on the main menu.Require Backspace typo mode, now on every battlePreviously an Adventure-only typo mode - now works in Classic, Boss Survival, and Campaign battles too. A missed key gets marked red instead of halting you outright; backspace and fix it before you can move on. Toggle between "Stop on Typo" and "Require Backspace" under Settings → Gameplay → Battle.
    Read full article on Community Announcements (J.Man)
  • Patch NotesOfficial

    Game Update: Training Mode

    Training Mode is now availableStarting this update, the game tracks which letter pairs (bigrams) you type slowly or get wrong, across Campaign, Endless, and Boss Survival. Training is the new mode that uses that data. When you get stuck on a tier or just want some practice, open Training from the Campaign map and it builds a practice session out of your actual weak letter combos, then moves on once you've improved on them.FeaturesTraining tracks the two-letter combos (bigrams) you actually struggle with and builds a practice drill that emphasizes them, automatically moving on once you've genuinely improved.End-of-session summary shows a table of every bigram you drilled, cleared vs. still in progress, along with an XP reward and WPM graph.New settings let you pick what you're practicing. Focus can be set to Weak Bigrams (the personalized default), All Words (no bigram targeting), or any specific word style from the enemy attribute list (Lefty, Righty, Doubled, Shifted, Coder, Social, Punctuated, and more).Display can be switched between single words or full passages.Set a time limit if you prefer a quick session.Other ChangesCampaign now has its own leaderboard tab, ranking by tier reached, then progress within that tier, then score as a tiebreak.Balance adjustment to slightly increase difficulty of bosses in higher tiers of Campaign.Slightly decreased word counts across Campaign tier battles.Added a new achievement: First Steps - clear your first Campaign tierAdded a gameplay setting to hide the top progress bar during battles.
    Read full article on Community Announcements (J.Man)

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