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Watch trailer on Steam ↗Last Call
Two Sleepy Cats · Published by Two Sleepy Cats
6 user reviews — 100% positive (6 reviews)
Last updated 28 Sept 2026
Cover one night shift in a building where every floor feels wrong. Search for anomalies, photograph them with your phone, obey increasingly strange instructions, and find a way out before the building sends you back again.
Adventure, Indie, Simulation · More free games
About this game
ONE NIGHT SHIFT. ONE VERY WRONG BUILDING.
You only came here to cover a night shift.
Check each floor. Look for anything that feels out of place. If you find an anomaly, photograph it with your phone before moving on.
But the building has rules.
And the longer you stay, the stranger those rules become.
GAME OVERVIEW

Observe every detail.
Objects may move, disappear, multiply, change shape, or appear where they should not be.
Use your phone camera to document anything unusual.
Miss something, make the wrong call, or break a rule...
And you may find yourself back where you started.

FOLLOW THE INSTRUCTIONS
Messages will arrive throughout your shift.
Some tell you what to look for.
Some tell you what you must do before leaving a floor.
Some are strangely specific.
And not every message may be coming from the person you think it is.
EVERY FLOOR HAS ITS OWN PROBLEM
Each floor brings different anomalies, threats, and rules.
Sometimes something is watching.
Sometimes something is following.
Sometimes the safest thing to do is not the most obvious one.
Pay attention. Take the right photos. And do not assume the building will behave the same way twice.
FIND A WAY OUT
Your job sounds simple:
Observe.
Photograph.
Follow the rules.
Move to the next floor.
But one mistake can send you back into the loop.
How many times can you start over before you realize what is really happening?
CONTENT WARNING
Last Call contains psychological horror, disturbing imagery, visual distortion, flashing effects, paranoia, and sudden jump scares.
Player discretion is advised.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon HD 7850
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 5000 MB available space
- Sound Card: DirectX compatible
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 (64-bit)
- Processor: Intel Core i5-8400 / AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 5000 MB available space
- Sound Card: DirectX compatible
Supported Languages
Latest news
Patch NotesOfficial
Last Call: Development Update & September 2026 Launch
A New Chapter for Last Call: Enhancing the ExperienceHello everyone,Our team at Two Sleepy Cats has been hard at work, and we are incredibly grateful for the support you’ve shown for Last Call. As we move deeper into development, we’ve decided to extend our timeline to September 2026 to ensure the game truly shines in every aspect.New Features & ContentBeyond the technical polish, we are also using this time to integrate exciting new features and expanded content. We want to ensure that the anomaly-capture mechanics and psychological tension are as fresh and engaging as possible for the final release.Visual Excellence & Performance OptimizationSince Last Call, our goal is to deliver a high-quality visual experience. We are currently focusing on:Graphic Enhancements: Pushing the visual fidelity of our early 2000s office environments to be even more immersive and hauntingly realistic.Deep Optimization: We are working extensively on the client-side code to ensure a smooth, lag-free experience across various hardware configurations.Eliminating Stutter: Our priority is to provide seamless performance.Thank you for your patience and for following the development of Last Call. ːsteamhappyːDon't forget to Follow and Wishlist us to stay updated on our progress toward September!Read full article on Community Announcements (twosleepycatsstudio)






