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Watch trailer on Steam ↗Sinner Maker
Pantokrator · Published by Metro Team
Content notice: The game contains themes about death, dark huour and some sexual jokes, but is never explicit neither hyper realistic
Very Positive — 91% positive (617 reviews)
Last updated 28 Sept 2026
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
£8.66
Lowest price we've ever recorded
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Price history
Indie, Simulation, Early Access · 2026 · More £5 - £15 games
About this game
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: Dual-core x86-64 @ 2.0 GHz
- Memory: 4096 MB RAM
- Graphics: 1 GB VRAM
- Storage: 1024 MB available space
- Sound Card: Any DirectX-compatible sound device
- Additional Notes: Requires a 64-bit OS; keyboard + mouse
Recommended
- OS: Windows 10 / 11 (64-bit)
- Processor: Quad-core @ 2.5 GHz
- Memory: 8192 MB RAM
- Graphics: Any dedicated GPU with 2 GB
- Storage: 1024 MB available space
- Sound Card: Any DirectX-compatible sound device
- Additional Notes: Requires a 64-bit OS; keyboard + mouse
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Kings Patch 0.77
Kings is not a content update but more a polishing and refactor update done to make the best enviroment possible for ProverbsFor the Godot nerds like me after I name all the changes there is a table comparing Ruth to Kings so you see how much the project organs have changedFor everyone else who wants to see the actual changes here is everything:---Quality of Life, Balance and Additions:- If you want you can turn off demon jumpscares- Sinner dialogue box upgraded so no dialogue options overlay the main dialogue text- Visible cursor on body parts while you are painting custom parts- Every trace while painting custom parts is visible in real time- Every 3 days an event is guaranteed to happen in "classic difficulty, in Sinner difficulty every 2 days and Penitence daily- All official sinners are guaranteed to come, in the past some never came- Cntrl alt z and cntl shift z serve as step back or step forward in "Sinner Painter"- The color selection in sinner painter hides itself when you paint in the canvas- Shift works correctly in the virtual keyboard- Body menu "go back" button now it's more clear- The south wall of your village will always be transparent, that way it's easier to build and see though- Earth cracks spawn more often- When you assign a sinner to work you can order sinners on who has the most sin required- All sin numbers are displayed black instead of white making them always visible even if hovered- Homeless sinners have their own notification warning- You can delete trees and rocks but they won't give any resources- When you change the curent building you have selected you willl always change to building mode even if you were on Move or Delete mode- Building menu exit clear button- Added Relationship rewards in the wheel of fortune and lesser the penalties- Sinners react with a unique line when you give them the gift they were asking for- The player starts with wheat, that way there's something to cook in the beggining of the game- Sinners with a petiti...Read full article on Community Announcements (hermes125)AnnouncementsOfficial
WORKSHOP & MODS!!!
It's here. I wanted to give players total creative freedom, and HERE IT IS!I have never, ever in my life modded anything on the Steam Workshop, so for that reason, modding Sinner Maker's basic things like custom parts, sinners, or custom items is very easy for anyone to understand!In-game, there is a guide explaining everything, but for those who want to change the game dramatically, there are also tools to do it. But WARNING: Sinner Maker's modding environment is still in its infancy. I need feedback from actual modders on what's missing. If you have any suggestions, message me! You got my Twitter, the Discord...I can't wait to see the community mods uploaded to the Workshop. There is a simple mod made by me, the "Miami Pack," so check it out!And I'd also like to talk about the plans for the future update, "Proverbs." The release date is not confirmed, but this time I want to take as much time as I need to add everything I want with as few bugs as possible. Right now, the Ruth v0.76 update isn't perfect, but it's a massive upgrade compared to past versions. And brooo, it's summer! I got all the time I want to work on my game. This is the plan:Proverbs won't be an ordinary update. Right now your sinners are very fucking stupid. They ask for simple items, they have simple relationships and dialogues... I will end that with Proverbs. What do I need? Time! That's why I wanted to release the Workshop as soon as possible, so the community can keep being creative and adding new stuff to the game. Honestly, creating my own mod was very fun. I'll probably make more, with much more detail.So that's all for now. Lately, I'm the happiest man alive. I have a great community, and I'm making the game I've been dreaming of making ever since I played on my 3DS Tomodachi life and Animal Crossing in 2013 when I was 7. This is just the beginning. See you soon, and God bless your soul!(I'll probably do a little patch in case there are any problems with the Workshop. Shit happens.)Read full article on Community Announcements (hermes125)Patch NotesOfficial
Miami Patch
I quit my job as a lifeguard in Orlando to keep working on the game. NOW is the time to keep working on Sinner Maker. I won't stop updating the game until it's complete.I'm in Miami with my family, but soon I'll go back to my country and dedicate all my time to working on this project that I love. Thank you all for your support. I read every single bug report, and I hope everything goes smoothly from now on.The next update, "Proverbs," will focus on expanding Sinner interactions, adding more dialogue and objectives, as I think the game's customization already has plenty of options.Have fun, and God bless your soul!- baby calculator fixed- murder scene not applying face features fixed- church not being able to be moved fixed- demon king encounters don't make you unable to talk to sinners any more- updated official sinners are be now visible for everyone even if you had the game before the Ruth update- music while you make a custom flag doesn't overlap- if a sinner gives birth you can assign a doctor to help- tombs are able to be interacted again- ear rings, tiles, floor interiors floor walls are visible in "Your Custom Parts" menuAlso some light additions:- You can now make custom Masks- log walls in your colony don't get in the way if you want to click something behind them- added credits to the gameRead full article on Community Announcements (hermes125)AnnouncementsOfficial
Sinner Maker: Ruth
Ruth v0.73.5"But Ruth replied, “Don’t urge me to leave you or to turn back from you. Where you go I will go, and where you stay I will stay. Your people will be my people and your God my God."Ruth 1:16Traveling to Orlando for an exchange work and travel program of my university won't stop me from keep working on sinner maker, like Ruth stayed loyal to Naomi, I will always satay loyal to Sinner Maker, here are some fixes and additions!:- Change the color of ANY furniture- New ear rings, supports custom parts- Change sinners height and weight- New layer only for neck wear, crucifix, ties, scarfs... and supports custom parts- You can edit already existing official parts and clothes- Added unshaded hair option, similar to Tomodachi Collection- Change interior's floors and walls- Make custom floor tiles- Added a menu with all the avaiable buildings and furniture, much more organized- You can move and pin any context menu, good for better organization- Place some furnitures like lamps on top of tables- All buildings cost resources to be placed- You can call a sinner to join you- The 18 sinner limit is dissabled until I add the church reforms lololol**Fixes:**- The bug that didn't allowed you to skip time at night time is fixed- Angela, Diane, Mario, Matilde, and Soren can knock yur door again- The color picker is no longer visible behind the part you are drawing- When you go back to the previous layer while doing a 2 layer part like eyes layer 2 doesn't get deleted- Line referencing sexual assault in the editor description was removed- "Other sex" sinners are called "they"- Fixed some dumb typos- 7 sin values are maximun 99 and minimun -99- The cells next to the house walls are again able to be placed buildings on- When you load a game all the trade posts are no longer "vegatables"- You can eneter a multiple floor home even if there are sinners having fun in other floorRead full article on Community Announcements (hermes125)Patch NotesOfficial
Judges 0.71.1
After a long period, here is another update that has balanced the game and fixed many issues reported by you guys. Remember that I read every single review and every bug report. Every suggestion is heard by me, Pantokrator, so tell me! Tell me absolutely everything, because thanks to this I know what the community wants. I'm adding more things soon. It's been some chaotic days, but I'm back, and I can't hold back my desire to add more stuff, here are the new fixes and additions: * PAUSE MENU with key assignment, window, and volume settings * Fixed trade posts * Restaurants now work * Sinners now follow the correct work schedule * Dead sinners now spawn dead * Players now start with 200 candles on Classic mode * Hunger is affected by Gluttony at 1/3 of its previous rate, meaning sinners will starve less often * Phone contacts reworked. You can no longer add sinners via the phone. In the future, you'll be able to call them * "Only Custom Sinners" and "Only Official Sinners" modes now work correctly * No more soft-locking when interacting with a sinner * Fixed various other miscellaneous issues, including player noclipping That's it, now you play the game. GOD BLESS YOURead full article on Community Announcements (hermes125)






