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Boid Predator

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Boid Predator screenshot 1
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Boid Predator

QuadNode · Published by QuadNode

8 user reviews — 100% positive (8 reviews) · 100 achievements

Last updated 28 Sept 2026

The BOIDS are a plague. Build your PREDATORS to destroy them. Upgrade your PREDATORS from the spoils.

DJCTQ l

£3.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £3.59 · Highest: £3.5929 Sept 2026

Simulation, Casual · 2026 · More under £5 games

About this game

Hunt the swarm. Upgrade. Prestige. Repeat.

Boid Predator is an idle-incremental game about hunting emergent chaos. Deploy and upgrade a roster of Predators to thin ever-growing swarms of Boids, flocking creatures from the classic "bird-oid" simulation, as they scatter and evade across a field.

Play alternates between two phases. Each 60-second round, your predators hunt, harvesting resources from every kill. Between rounds, enter the shop to upgrade your predators, unlock new boid types, and pour resources into earnings, automation, and deeper systems.

Push through 4 prestige layers for permanent power and new mechanics. Uncover a small story along the way, and work toward the ending. (More on the story over on Royal Road.)

Features:

  • 9 predator types with their individual roles

  • 13 boid types that lead to interesting complexities

  • 4 prestige layers that augment your play

  • Mid-round events and challenge rounds to keep each round fresh

  • A collectable card system and customizable Plumage system to focus on specific traits of a predator and build

  • A story that unfolds across the climb to the ending

    Predators:

    Boids:

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or higher
  • Processor: 1.3 GHz
  • Memory: 4 GB RAM
  • Network: Broadband Internet connection
  • Storage: 300 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • Network: Broadband Internet connection

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Bug Fixes #3 / Balancing

    AutomationAuto-Upgrade now works with auto-start roundsAuto-Upgrade should buy everything* now (except what it specifically says it doesn't buy)Auto-Upgrade now has a targeting system where you can choose which tabs you want to prioritizeAuto-Upgrade has a speed upgrade, which increases speed in the shopThere is now an Auto-EMP upgradeThere is now an Auto-Active Cards upgradeExpeditionsExpeditions now return after a given number of rounds instead of time, and you accumulate 1 round per minute offline, which can be held in a bankRewards of expeditions scale with how many prestiges of each tier you haveEach slot has its own special bonusPoints: chance for Stacking +1% points bonus, up to x1.75Feathers: chance for free plume tier-upBeaks: chance of 3 free card drawsSteel: chance of gun mastery progress for your least-mastered gunBasic predators pay out less feathers on feather expeditionsPredatorsStances are cheaper, and have their own signatureHeavy has Shockwave Bite, each eat sends out a small damaging shockwaveSwift (renamed to Nimble) Nimble has Momentum, each eat grants +8% speed for 3s, stacking to +40%Pack has Pack Tactics, preds within 100px of each other get +25% damage and eat radiusBrute now has better targeting, and now emits a charging shockwave that damages within 90pxSwarm Packs now hunt together betterBlaster has 30% faster reload and 35% faster projectilesZombie has +30% eat radius and +15% speedInterceptor Afterburner now fatigues after 20 kills for 1 secondPredator separation is weaker when chasing a boid, and weaker overallManual controller now gives a +25% speed and +35% eat radius buff to that predGunsGun mastery is now on a sqrt curve, get mastery bonuses fasterYou can now see mastery in the HUD as wellMachine gun targets different boids with each burst nowEMP has its cooldown reduced, stun increased, and can now make antimatter boids vulnerable to gunsBoidsBoid max HP now also multiplies feather/beak/steel drops, instead of just pointsShiny boi...
    Read full article on Community Announcements (Slay369er)
  • Patch NotesOfficial

    Bug Fixes #2

    Fixed Dark Magicks achievement not being awarded (should also award retroactively to anyone who should already have it)Turned beak points bonus from a softcap to a hardcap of 1e5 at 1e30 beaksWeakened points interest softcap a little bitFixed M sygil's bonus from stacking itself continuously through auto-prestigeWhen clicking on a Sygil, it now displays its full effects in the confirmation menuYou can now click after a round to go into the shop Thank you for your posts! There are more fixes in the works. My laptop is in the repair shop so it’ll be a few days.
    Read full article on Community Announcements (Slay369er)
  • Patch NotesOfficial

    Bug Fixes #1

    Fixed font issue (assets weren't bundled properly). Those affected should just be able to update and load in.Interceptors should stutter less and track better. Please continue posting your findings! I'll do my best to keep up with them.
    Read full article on Community Announcements (Slay369er)

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