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Signalfall

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Signalfall

Fallen Relay · Published by Fallen Relay

Mixed — 60% positive (20 reviews)

Last updated 28 Sept 2026

Crash-land on a hostile planet and build automated extraction outposts to survive. Defend your operations, manage power networks, and send resources to orbit to unlock new technologies.

Early AccessDJCTQ l
-50%

£5.37

£10.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£5.37£10.75

Price history

5 Sept 2026Lowest: £5.37 · Highest: £5.378 Oct 2026

Action, Adventure, Early Access · 2026 · More £5 - £15 games

About this game

After a catastrophic crash, you find yourself stranded on a remote and hostile planet.

Alone, with limited resources, your mission is clear:
establish operations, extract valuable materials, and prove the planet is worth colonizing.

But you are not alone.

BUILD. AUTOMATE. SURVIVE.

Construct modular habitats and deploy automated machinery to harvest the planet’s resources.

Design and expand your own extraction networks:

Drill → Process → Store → Uplink

Everything you build depends on power. Manage your energy grid carefully by connecting machines through a flexible cable system.

SEND RESOURCES TO ORBIT

Convert raw materials into valuable assets and transmit them to orbit using your Storage Uplink.

Each successful transfer earns you credits, allowing you to unlock new technologies and expand your operations.

But every transmission comes at a cost.

DEFEND YOUR OPERATIONS

Resource transfers attract hostile entities.

Defend your outposts using automated turrets and direct combat while your systems complete the uplink process.

The more you send, the greater the threat.

EXPLORE AND EXPAND

Discover new resource deposits across the planet, each with unique risks and rewards.

Establish forward outposts, optimize your production lines, and push deeper into dangerous territory.

REBUILD THE SIGNAL

Re-establish communication with orbit and transform from a stranded survivor into a planetary operator.

Expand, automate, defend — and take control of the planet.

KEY FEATURES

• Modular base building with free placement inside habitats
• Automated resource extraction and processing systems
• Dynamic defense events triggered by orbital transfers
• Power network management using cables and energy sources
• Exploration-driven progression across multiple resource zones
• Tech tree progression unlocked through orbital deliveries

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 or higher (64-bit)
  • Processor: 2.4 Ghz Dual Core CPU
  • Graphics: 2 GB Dedicated Memory
  • Storage: 10 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update

    Fixed an issue where belt connections between the Auto Forge and Storage were not preserved after loading a saved game.Auto Forges now correctly save their stored ores, ingots, and selected recipe.Storage Uplinks now correctly save all stored ores and ingots.Automation machines can now only have a single input and a single output connection.Added the Resource Conduit, allowing multiple Forges to connect to the same Storage Uplink.Added the ability to toggle First-Person Mode by pressing 'M'
    Read full article on Community Announcements (FallenRelayGames)
  • Patch NotesOfficial

    Bug Fix Update

    Fixed a bug that prevented interaction with buildable objects placed inside Habitats.Habitats can no longer be moved or dismantled while they contain buildable objects. All buildables inside must be removed first.
    Read full article on Community Announcements (FallenRelayGames)
  • Patch NotesOfficial

    Bug Fix Update

    Dismantling structures now automatically returns all connected electrical cables and Power Cell.When buildable structures are destroyed by enemies, connected electrical cables will drop to the floor.If a destroyed Beacon contains a Power Cell, the Power Cell will now be dropped to the floor
    Read full article on Community Announcements (FallenRelayGames)
  • Patch NotesOfficial

    Bug Fix Update

    Reduced monster wave count during Uplink transfers.Fixed Communication Core POI not activating during its quest.Fixed cable placement issues near Ferrite Deposits.Fixed Contract generation after loading a save.Changing Forge recipes now refunds all inserted ores.Prevented item removal from the Uplink while a transfer is active.
    Read full article on Community Announcements (FallenRelayGames)
  • Patch NotesOfficial

    Bug Fix Update

    Now it is possible to move/dismantle habitat modulesFixed Drill not being able to be attached to mining spotsFixed Storage Chest recipeFixed collision with mineral deposits to avoid player getting stuck
    Read full article on Community Announcements (FallenRelayGames)

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