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Watch trailer on Steam ↗Ninja Noboken Episode 2
Gabriel Lopez · Published by Gabriel Lopez
Last updated 28 Sept 2026
A brutal 2.5D ninja action game built by a solo developer. Fast combat, precision platforming, and intense boss fights inspired by classic hardcore ninja games.
Action, Adventure, Indie · 2026 · More free games
About this game
Ninja Noboken Episode 2 is a fast, demanding 2.5D ninja action game — designed, directed and developed by one person.
It begins in the city. It does not end there.
Dash, slash, climb and react. Survival depends on precision — every mistake matters.
Fight like a ninja. Get rewarded like one.
Chain your strikes. Launch enemies into the air and keep them there, juggling them apart before they ever touch the ground. Dash through danger and come out swinging.
Every combo runs on stamina. Run dry and you keep fighting — the game never takes the sword out of your hands — but the chain breaks, and a broken chain does a fraction of the damage.
Seven ninja arts
Shuriken — the throw you'll never stop using
Great Shuriken — heavy, and it comes back
Triple Shuriken — three blades fanned upward at once, straight ahead and angled high
Rising Flame — a pillar of fire straight up through whatever is above you
Whirlwind — spinning blades that orbit you mid-air while you turn
Ice Tornado — a freezing vortex that tears through a crowd
Fireballs — three orbiting flames. For five seconds nothing can touch you, and anything you touch dies in one hit.
Every art costs mana. Choosing when to spend it is half the fight.
Shadows fight beside you
Summon your Shadows — copies of yourself that mirror every strike you throw. Keep them alive and a single combo can deal nearly triple damage.
Expertise: the game pays you for skill
Eight levels of Expertise. You climb them by fighting well, not by grinding.
Each level raises your mana, your stamina, your damage and your critical chance — which means longer chains, more arts, harder hits, and the room to fight the way you actually want to.
Drop to Expertise 1 and your abilities remain intact. You still fight. You still throw. You just hit softer and your combos break sooner.
The game doesn't take your abilities away when you fail — it rewards you when you master them.
Play like a ninja and you become one.
A journey across seven worlds
From the streets where it starts, up a killing mountain, through a sealed gate, down into an underground maze, and into the volcanic fortress at the end of everything.
Seven chapters. Seven distinct environments. A focused action experience with no filler, no padding, and no wasted screens.
And the deeper you go, the less the ground stays put. Later worlds rearrange themselves between runs — carefully designed pieces, shuffled into different layouts. The route you memorized won't always be the route you get.
Seven bosses
Every boss is built as its own puzzle — its own tells, its own timing, its own way of punishing you for guessing.
Learn the pattern. Adapt. Strike. Or die and try again.
And the last one waiting at the end of the road is not going down the way the others did.
The Bonus Stage
Between chapters, the game stops being a platformer for a moment.
A pure arcade minigame — a direct nod to the Shinobi bonus rounds — that you'll play six times across the run. What you earn is permanent:
- Increased stamina
- Higher attack damage
- Higher critical damage
- Reduced mana cost
- Extra lives
Clear it clean and Kenjiro carries that power for the rest of the game. Fumble it and you go into the next chapter exactly as weak as you left the last one.
A story told between the fights
Fully scripted cinematics carry the journey from the first ambush to the last gate — allies, betrayals, and a thing at the bottom of the world that should not be awake.
Fully voiced and subtitled in English and Spanish.
One developer. One vision. One complete ninja action experience.
Ninja Noboken Episode 2 pushes the first episode further in every direction — faster combat, tighter controls, harder encounters and more ways to master the game.
It's built for players who grew up on Ninja Gaiden II on the NES and the Shinobi arcade cabinets, and who have been waiting for something that hits that hard again.
Precise. Demanding. No filler.
17 achievements. Seven chapters. One ninja.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad core
- Memory: 8 GB RAM
- Graphics: GTX 1650
- DirectX: Version 11
- Storage: 20 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad core or above
- Memory: 16 GB RAM
- Graphics: RTX 3060
- DirectX: Version 11
- Storage: 20 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Ninja Noboken Episode 2 Demo Now Available – Alpha Test
Ninja Noboken Demo (Alpha Test) is now available!This demo represents an early alpha/beta version of the game. We're releasing it to gather feedback and improve the final experience.Content in this demo:Early combat systemFirst level sliceInitial enemy encountersPrototype difficulty balancingController supportEarly UI and visual feedbackThis is still in development, so you may encounter:BugsDifficulty spikesPlaceholder visualsPerformance issuesUnpolished animationsWe are especially looking for feedback on:Combat feelControls responsivenessDifficulty balanceLevel flowEnemy behaviorBugs and softlocksPerformanceYour feedback will directly help shape Ninja Noboken. Thank you for playing and being part of the development.Read full article on Community Announcements (Yuplis)






