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Watch trailer on Steam ↗Tales of Acilain
Raven Knepp · Published by One Spark Entertaiment
14 achievements
Last updated 28 Sept 2026
Explore the ruins of Acilain in this dark top-down action RPG. After losing your arm to the Dark Man, harness spectral energy to manifest a phantom limb. Defeat powerful generals, absorb their spirit essence, and solve intricate Zelda-style puzzles to break a 100-year-old blood curse.
£9.09
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG · 2026 · More £5 - £15 games
About this game
Tales of Acilain
One kingdom. A century-old curse. A missing arm turned into a spectral weapon.
For a hundred years, the Dark Man has emerged from the abyss to claim a soul. This year, the Pit chose you. But you didn't die in the fall. Saved by a mysterious spirit, you must now navigate the ruins of a fallen empire, hunt down the four corrupted Generals, and break the cycle of blood once and for all.
KEY FEATURES
Wield the Phantom Limb: Your missing arm is now your greatest weapon. Use spectral energy to grapple across chasms, manipulate massive environmental puzzles, and tear through the darkness with telekinetic strength.
Absorb the Essences of Generals: Defeat the four Great Generals of the Old Kingdom to steal their unique spirit powers. Each victory evolves your abilities, unlocking access to new, atmospheric worlds—from the stormy outskirts to the treacherous Ice Castle.
Visceral Tactical Combat: Master a high-stakes, methodical combat system. Chain together devastating 3-hit melee combos, unleash magical abilities on the fly, and use your phantom blade to exploit enemy weaknesses.
Drop-In Local Co-Op: Don’t face the abyss alone. Press START on a second controller at any time to summon a Spirit Clone. Experience the entire journey with a friend in seamless local co-op.
A Dark, Branching World: Solve Zelda-style puzzles and explore linear paths with hidden secrets. Rescue captive spirits to uncover the truth behind King Etso’s final, desperate curse.
CONTROLS (Full Controller Support)
B: Dodge Roll
X: Spectral Blade (3-Hit Combo) / Interact

Y: Quick Power Select
A: Cast Magic / Menu Select
LT: Combat Strafe (Lock-on)
START: Pause / Summon Co-Op Partner
Why Wishlist?
Tales of Acilain is a passion project built on retro RPG DNA. By wishlisting, you help a solo developer beat the Steam algorithm and ensure you get notified the moment we launch on JULY 18th
System Requirements
Will my PC run this? →Minimum
- OS: windows 10
- Processor: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (3.40 GHz)
- Memory: 4 MB RAM
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
small update
Just a quick update. Fixed a small graphical bug due to depth sorting when shooting down. everything should be perfect now.Read full article on Community Announcements (Raven Knepp)AnnouncementsOfficial
Full release available now!!
The game is now available for purchase. Come experience the adventure now 20 percent off for the first 2 weeks. I,m excited to finally get this out hope you guys enjoy it as much as i did creating it. if you find any bugs let me know on the community page. share videos or screen shot if possible. That way i can get right onto fixing it.Read full article on Community Announcements (Raven Knepp)Patch NotesOfficial
Tales of Acilain: The Road to Launch & Steam Next Fest!
Hey everyone!With Steam Next Fest officially here, I have some incredibly exciting updates to share as we head into the final stretch before launch.🎨 New Official Capsule Art I decided to fork out some money to hire a professional artist to completely overhaul the Steam capsule art, and it turned out absolutely amazing! You can see the new look right now on our store page—it finally gives the game the visual identity it deserves just in time for the festival.⚔️ Polished, Tested, and Ready Behind the scenes, I’ve personally playtested Tales of Acilain from start to finish about 6 or 7 times now. I’m thrilled to report that the game is in fantastic shape! There are no major glitches, and every single piece of extra content and feature I wanted to pack into the final game has been successfully implemented.That said, game development is full of surprises. If you dive into the demo and manage to find a weird bug or edge case I somehow missed, please let me know over on the Community Hub! Your feedback is invaluable.🎬 Updated Trailer Dropping Tonight! I am just about finished putting the final touches on a brand-new updated trailer, which will be uploading tonight. It features fresh, up-to-date gameplay footage and a brand-new remix of the main theme that I think you're going to love.Everything is coming together perfectly, and I can't wait to hear what you think of the demo during Next Fest. Thank you all so much for the support!— The DeveloperRead full article on Community Announcements (Raven Knepp)Patch NotesOfficial
UPDATE LOG: gearing up for release
new steam capsule art in the works from omo on fiver.boss 4 had some major tweaks now he actually feels like a boss rather then an annoying mouse.final boss had some more tweaks as well as some new music that i think fits the game betteri redrew the icon for the game by hand so no more ai art once omo is done with his partworking on an updated trailer using a remix of the title theme and new footage from my latest playthrough just waiting for the new capsule art to be finished so i have and end screen.added 3 new achievements 2 for speed runners and 1 challenge for those who like it a little roughif you get stuck along the way i did a complete playthrough on my second youtube channel one spark universe i have the episodes scheduled for every Tuesday and Thursday leading up to release. if your not sure what kind of game this is you can do a deep dive there.hope you guys are as excited to play the full game as i am to release see you on July 18th!!Read full article on Community Announcements (Raven Knepp)Patch NotesOfficial
Streamlining the Opening & Adding "Attract Mode"!
As I gear up for Steam Next Fest, I’ve been taking a close look at the overall pacing and user experience of the game. My goal is to get you into the action as smoothly and quickly as possible.With that in mind, I've made a major change to the opening flow:⚡ Streamlined Game FlowI have removed the lore dump from the very start of the game. Forcing players to sit through a story wall right when booting up the game for the first time killed the momentum. Now, when you press start, you go straight into the action—no interruptions, better pacing, and instant gameplay.🤫 New "Attract Mode" Secret ScreenFor the lore hounds who want to know the backstory of the world, don't worry—the intro sequence hasn't been thrown away! I have repurposed it into an arcade-style "Attract Mode." If you leave the Title Screen idle for a short period without touching any controls, the screen will smoothly fade out and trigger the cinematic history of the world. The second you tap any button on your controller or keyboard, it will instantly fade back to the main menu.This gives the game the best of both worlds: a clean, fast-loading title screen for quick access, and a hidden reward for players who want to sit back and absorb the atmosphere.Thanks for the continued support, and get ready to dive into the demo soon!— The DeveloperRead full article on Community Announcements (Raven Knepp)






