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Track Star

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Track Star

Goose Hollow Games · Published by Goose Hollow Games

Positive — 86% positive (43 reviews) · 26 achievements

Last updated 28 Sept 2026

Four years of high school track & field is just the start. Earn a college scholarship, compete at the highest level, and define your legacy. Choose your specialty, build your athlete, and beat your rivals on the way to greatness.

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£7.00

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £7.00 · Highest: £7.003 Oct 2026

Simulation, Casual, Sports · 2026 · More £5 - £15 games

About this game

Build. Train. Compete. Win.

Track Star is a track & field career simulation. Start as a lowly high school freshman, build your athlete week by week, and find out if you've got what it takes to win a national title and earn a college scholarship. From there, you start back at the bottom, building toward senior year and a shot at the collegiate national title.

Every week is a decision

Each week you manage your training load, protect your energy, and decide which meets are worth the risk. Push too hard and you're injured. Play it too safe and your rival pulls ahead. There's no perfect playbook, every week presents a choice.

World events shape your seasons too. A heat wave tanks a week of training. A rival school produces a phenom who's suddenly on your radar. The news cycle doesn't stop for your training schedule.

Build the athlete you want

Choose your specialty and shape your career around it. A Sprints build plays completely differently from Distance or Jumps. Your stats, training focus, and event selection all compound across four seasons. By senior year, you'll know exactly what kind of athlete you built.

Qualify or go home

The championship path is real and it's unforgiving. Make your Class meet. Advance to State. Survive Regionals. Only a few athletes reach Nationals — and only one wins. Fall short and you're running the annual Turkey Trot with everyone else who peaked too early.

The rivalry is personal

Every career has a rival. They show up at your meets, they remember your times, and they're not rooting for you. Whether you chase them down or spend four years in their shadow depends entirely on the athlete you built.

It ends with a decision you didn't expect

College recruitment isn't guaranteed. By senior year, your performance history either opens doors or closes them. Some athletes walk away with scholarship offers. Some walk away with a good story. A few walk away with both.

Features

  • Four-season high school career and four-season college career

  • Weekly training and competition loop with energy management

  • Multiple athlete specializations, each with distinct playstyles

  • Championship qualification ladder: Class → State → Regionals → Nationals in high school; realistic Conference → Regionals → Nationals in college

  • Dynamic rival system that tracks your career arc

  • World events engine that shapes your seasons with real context

  • College recruitment endgame with scholarship outcomes

  • Hard Mode for athletes who think they've seen everything

  • Hall of Fame and career records across playthroughs

  • Animated Race Results

  • Dozens of achievements and milestones

Disclosure

I use Claude Code to assist in game development, but all content, narrative, formulas, etc. are created by me.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3 or equivalent
  • Memory: 4096 MB RAM
  • Graphics: Integrated graphics supported
  • Storage: 200 MB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update: Display and Accessibility

    This update is focused on improving the accessibility of the game, specifically improving its fit on monitors of all sizes and ensuring display scaling and font accessibility work.Track Star was built with laptop players in mind but more than a few players with nice, large monitors have noted the game was not looking its best on those setups. That has been addressed with this update.Key updatesThe game now scales with your display including all text/buttons/panels. Originally I built the game with more of a fixed layout, that has been addressed.Windows display scaling (100% / 125% / 150%) is now supported. Windows' larger-text accessibility setting now works with the gameNew on the DiscordI have been toying with the idea of adding a proper weekly challenge/Steam leaderboard system into the game. For now I'm testing it out the lo-fi way, by building a custom save I'm hosting on my Discord and giving players a week to run through it and post their high score.To check it out, join the Discord and head over to the #challenges channel. https://discord.gg/TfpJZDVZWW
    Read full article on Community Announcements (bigrig387)
  • Patch NotesOfficial

    Update: UI Clarity Tweaks

    This update includes some UI tweaks designed to make game content a little more visible and to give me some surface area to build on for future content additions.Rivalry ChallengesI've been concerned that people who didn't read how to play or aren't on the Discord have missed the boat on challenging rivals, so I've added some helper text.News HighlightsAdding some badging in the sidebar to alert you to updates.Clickable TeammatesIn college mode, top teammates in your team results during dual meets and on your relays are now clickable. Right now it's limited to seeing your skills but I'll build on this moving forward.More to come but wanted to get this out the door.
    Read full article on Community Announcements (bigrig387)
  • Patch NotesOfficial

    Update: Relay Improvements

    Pushing a quick update to improve relays. This was one of my favorite new features in college but it has a few issues and I have rectified most of them with this update.Relay invites are now per-eventPreviously being invited to a relay flagged you as invited to relays in general, which meant the weekly picker could offer you a relay you'd never actually earned. Now each relay event is earned independently. So you can make the 4x1 and not the 4x4, and vice versa.Adding 'flying start' realism to relaysThe original relay system was really basic; take 4 100 or 400 meter times and add them up. In the new system, legs 2 through 4 are now given a small boost to account for the flying start inherent to relays. This is especially fun when you have elite anchors and get to see their closing times.Anchor leg promotionWhen you first join the relay, you join as the starting leg. With this update, you can earn the right to be promoted in your junior/senior season to the anchor spot. It's a big milestone and some added gameplay fun. Now you can rundown the leader in the 4x4 as the anchor on the way to a national title.Relay Split TimesThese were a little illegible, they have been made clearer at the bottom of your relay results.
    Read full article on Community Announcements (bigrig387)
  • Patch NotesOfficial

    Update: Long distance balancing

    Some minor updates:1) Addressed an issue with long distance builds where their 1600/3200 meter times from high school were converting improperly to college. This makes long distance more realistic but significantly harder than it was before.2) Increased coach line content pool for certain meets, I was noticing a lot of repeats in my playtesting/3) Fixed a bug where the internal counter wasn't totaling up the number of rival meetings correctly4) Fixed a bug where school records were ignoring teammate results5) Fixed an issue that was causing a small problem with modded colleges.json files
    Read full article on Community Announcements (bigrig387)
  • Patch NotesOfficial

    Update: College Is Live!

    The college update is here! First off, want to give a big thank you to everyone in the Discord who has been diligently testing this for me. There is still work to do in terms of content I want added but after all the playtesting I feel we have a very viable, balanced game mode that doubles game content.Here's a rundown of everything players can expect!So what is this college update?In the original game, at the end of your senior season of high school you got to choose a scholarship offer and then experienced the rest of your career as an epilogue.Now, that choice is only the beginning. Once you make your college decision, you continue on for four more years of competition.What Changes Entering CollegeOnce you enter college, your stats are reset so you have more room to grow, you have new records to break, and more championships to win. But those aren't the only changes: training is a bit harder, there are new elements including coaches, team scoring, and relays, and the major competitions now have heats.Achievements, milestones, etc. are all new. The goal for college mode is to feel like the game world is opening up a bit more.Season Structure4-year college career, 12 weeks per season. Weekly schedule includes dual meets and invitationals (with varying field strength/tiers).Postseason ladder: Conference Championship → CTFA Regional → CTFA Championship (Note: CTFA = College Track and Field Association. Modding is being added to the game, check the discord out for more on that).Team & Relay MechanicsDuals and select invitationals score as a team — your result plus teammates' results all count.4x100 and 4x400 relays available at select meets, opt-in, with real teammates and real baton exchange risk.Specialization SystemEach build unlocks a specialization path — one of two options tied to the build (e.g., 400m vs. 100m/200m focus for sprinters).Unlocks bonuses in stages as real career milestones are cleared (podium finish, conference title, deep national run, etc.).Late...
    Read full article on Community Announcements (bigrig387)

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