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Dicebinder

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Dicebinder

PaperMoon · Published by PaperMoon

Last updated 28 Sept 2026

A dark fantasy roguelite card battler where every roll becomes mana. Spend dice to cast creature skills, shield, save for combos, or bind defeated enemies into your party.

Free

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Indie, RPG, Strategy · More free games

About this game

Dicebinder is a dark fantasy roguelite card battler where every roll becomes mana. Build a party of bound creatures, master elemental dice, and climb five cursed towers where each turn asks you to choose between survival, damage, and future power.

🎲 TACTICAL DICE COMBAT

In Dicebinder, every roll becomes mana. Spend dice values to awaken creature skills, raise shields, bind weakened enemies, or save power for a future turn. Every choice weighs survival now against a stronger combo later.

⛓️ BIND YOUR ENEMIES

Every enemy is a potential ally. Weaken them, bind them, and add them to your party during the run. Each captured creature can reshape your strategy immediately or be unlocked as a future starter for new attempts.

⚡ ROGUELITE PROGRESSION & AUGMENTS

Climb five elemental towers, defeat rule-bending bosses, and choose powerful Augments that reshape the rest of your run. Each draft offers one of three effects, letting you sharpen your party, create dangerous synergies, or recover from a fragile build.

Even failed runs move you forward. Complete background missions as you play to unlock permanent upgrades, new starters, and stronger options for future attempts. 

🧬BUILD YOUR BOUND PARTY

Bound creatures grow stronger the more you use them, gaining levels, attack power, and new ways to fit your strategy. As you conquer towers, you unlock a wider pool of skills, then equip each creature with up to two abilities to shape its role in your party.

Turn captured enemies into shield engines, elemental attackers, combo pieces, or survival tools. Each run gives you new reasons to rebuild your party around the creatures you choose to bind.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 (64-bit)
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics (Intel HD 4000)
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any

Recommended

Recommended:
  • OS: Windows 10/11 (64-bit)
  • Processor: 2.5 GHz Quad Core
  • Memory: 4 GB RAM
  • Graphics: Dedicated Graphics (NVIDIA GTX 660)
  • DirectX: Version 11
  • Storage: 1 GB available space

Supported Languages

English*, French, German, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, Turkish*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Expanding the Codex & Community Shoutouts!

    Fixes & Loadout ChangesSkill Info: You can finally hover over skills in the loadout screen to see their details. I know this was highly requested, so it's in!Dice Spawning: Fixed the bug where spawned dice were annoying dropping behind player units.Locked Skills: Fixed a glitch in the loadout screen where you were able to drag around skills that were still locked.Codex Expansion (Full Game Sneak Peek) I’ve updated the codex to include slots for monsters 16 through 44. Just a heads up: These new monsters are not in the demo! You can't fight them yet. I just added their silhouettes to the codex so you can get a glimpse of how big the roster will be in the full game.Thanks again for all the support and keep the feedback coming in the discussions. I read all of it.Cheers!
    Read full article on Community Announcements (sldaiki34)
  • Patch NotesOfficial

    Bug Fixes

    Fixed:Fixed an issue where the Abyss Rhythm boon could cause boon selection to freeze.Updated the Mistveil Catch cost from 0 to 5.Added a temporary 1920x1080 windowed resolution toggle for larger screens.Fixed the Catch Tutorial so the enemy can no longer be defeated in one hit.Thanks for all the support and feedback on Dicebinder so far. It’s been great seeing people play the demo and share their thoughts — it really helps me improve the game.
    Read full article on Community Announcements (sldaiki34)
  • Patch NotesOfficial

    Demo Hotfix - Bug Fixes

    A small hotfix has been released for the Dicebinder demo.Fixed:Fixed an issue where dice could get stuck under cards and become impossible to interact with.Added a new behavior where unused dice fly back to their landing position.Fixed an issue where boons could appear locked at the start of a run.Thank you for downloading Dicebinder and sharing your feedback. It really helps me improve the demo!
    Read full article on Community Announcements (sldaiki34)

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