
Screenshots

Watch trailer on Steam ↗Orcthal
RedKar Devs · Published by RedKar Devs · Official site ↗
Last updated 28 Sept 2026
You are the raid. Play as an orc warrior carving through armies in this 3D survivors-like. Auto-cast devastating abilities, level up with powerful perks, loot the fallen, pillage their settlements and come back again, and again, stronger!
Action, Indie, Casual · 2026 · More free games
About this game
RAID. RAZE. RETURN STRONGER.
The humans built walls, raised armies, and made the terrible mistake of keeping all their loot in one place.
Orcthal is a horde-survival action roguelite where you lead an orc into fortified human territory. Cut through growing armies, demolish enemy structures, complete raid objectives, and escape with everything that is not nailed down.
Every raid is a new opportunity to create a ridiculous build. Level up, choose powerful perks, combine abilities, and adapt as the enemy counterattack becomes increasingly dangerous.
Back in town, your victories become permanent progress.
BUILD YOUR ORC
Choose from distinct character classes built around different styles of destruction. Fight up close, strike from range, command summoned forces, or overwhelm the battlefield with savage magic.
Unlock additional classes and permanent class passives as your warband grows.
CREATE DEVASTATING BUILDS
Discover abilities, equipment, and perks that transform how each run plays. Specialize in one skill, combine complementary effects, or embrace strange upgrades that trade one strength for another.
Every fifth level brings the chance for especially powerful upgrades, while rare unlocks can introduce entirely new ways to build your orc.
LOOT, SALVAGE, AND TRANSMUTE
Bring equipment and resources home from successful raids, then refine your collection in town.
Equip persistent weapons, armour, and accessories.
Salvage unwanted equipment into useful resources.
Transmute three matching items into a stronger piece.
Hunt for exceptional stat combinations and rare results.
Prepare different loadouts for each class.
Today’s rubbish might become tomorrow’s favourite axe.
COMPLETE ORC BINGO
Progression has a board.
Your persistent 5×5 Orc Bingo card is filled with challenges covering combat, survival, destruction, abilities, and different playstyles. Complete squares across multiple raids and form rows, columns, or diagonals to claim rewards.
Orc Bingo can permanently unlock:
Character classes
Abilities and perks
Class passives
Warcamp buildings
New progression possibilities
Finish a card, collect its rewards, and start another.
MAKE THE ORC YOURS
Collect cosmetic pieces and customize your character’s arms, body, head, legs, and shoulders. Mix equipment styles and colours, restore each class’s original appearance, or create an orc whose fashion sense is almost as dangerous as their weaponry.
The raid may end in victory or defeat. Either way, there is always another build to try, another Bingo line to complete, and another human stronghold waiting to be flattened.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i3 2.00 GHz or AMD equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce 710M or higher
- Storage: 4 GB available space
- Sound Card: Could probably benefit from one
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i5 3.00GHz or AMD equivalent
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX970
- DirectX: Version 12
- Storage: 4 GB available space
- Sound Card: Have one
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Designing for Players Who Read Every Stat, and Those Who Read None of Them
One of the nicest surprises from recent Orcthal playtests is that two very different kinds of players seem to be enjoying the same progression system. Some players inspect every number, compare scaling sources, plan tag synergies, and immediately start asking whether two separate 20% bonuses multiply. Others see a card that says MORE POTENCY, decide that sounds good, and click it. We knew this would happen, because we have exactly these two kinds of people on our team working on the game. One of us doesn’t like walls of text, the other wants everything explained and detailed.Naturally, sorting this out and finding a balance therefore wasn’t accidental, but the extent to which it worked still surprised us. We think it comes from separating the way our systems are presented from the amount of complexity they are actually capable of supporting.We think the following screenshot has STILL too much text, especially Goblin Dynamo, it's something we aim to work on. However, once you know how it works, you won't need to read it again.Complexity Should Be OptionalA common assumption is that accessibility and mechanical depth sit at opposite ends of a scale. You can make a simple system that everyone understands, or you can make a complicated system that rewards optimization. Trying to do both often produces a wall of percentages, tooltips, damage types, exceptions, and terminology that players must understand before they can make a reasonable choice. We still have those, hidden away somewhere, though there is a but…In Orcthal, the first layer is deliberately broad and readable. The most important ideas are represented by a small collection of prominent keywords:Power makes attacks hit harder.Potency strengthens the distinctive effect of an ability.Size makes the affected area larger.Duration makes an effect last longer.Multicast makes more of something happen.Block Chance makes incoming attacks more likely to be blocked.Critical Chance creates more frequent critical hits.Lif...Read full article on Community Announcements (Komisarek)






