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Watch trailer on Steam ↗Alice's Gaze
Starmoon Cat · Published by Starmoon Cat
Very Positive — 92% positive (874 reviews) · 60 achievements
Last updated 28 Sept 2026
"Alice's Gaze" is a dark fairy-tale clicker and idle game. Accompany Alice as she awakens in a strange mansion, gaze upon the cat god's altar, delve into the abyss of terror, revive the slumbering rooms one by one, and search for a way to escape.
£3.23
£3.59Lowest price we've ever recorded
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Price history
Indie, RPG, Simulation, Strategy, Casual · 2026 · More under £5 games
About this game
This is an eerie clicker idle game with light puzzles and idle combat. Alice wakes in darkness, trapped in a strange mansion, seeking escape. The Cat God's altar drops gold, Rabbitfolk gather carrots, and dungeon monsters block the way... Can you accompany Alice to the final truth?
Game Story
You open your eyes in the darkness. Your mind is a blur—even your name has been erased. By the faint glow of the fireplace, you vaguely make out a girl in the mirror with golden hair and a blue dress:
“Alice.”
The name is reclaimed.
The stale air mingles with the dust of bygone days. The shadows around you are bottomless, and the writhing unknown in the darkness seems capable of devouring even a sliver of light.
The dead silence is broken by the intrusion of a cat. It lounges lazily on the altar, purring in expectation of your touch. With the crisp clink of a falling gold coin, a sealed will begins to stir...
Your keen eyes discover a hidden door. From the staircase leading into the depths, a faint shriek echoes from afar—is it the wind? Or something else? You know there is no escape. The closer you get to danger, the closer you come to the truth!
You brush the dust off the tea table, revealing several crystal balls. Each represents an independent world, holding both fortune and challenge…
Solve the puzzles within the mansion, battle the enemies in the dungeon, hoard resources, and amass wealth. In the end, will you escape this nightmarish realm—or become a part of it?
Game Features
Idle gameplay + Horror atmosphere — Experience the deepest chills in the laziest way.
Retro pixel art + Dark fairy tale — A uniquely styled perspective.
Collect diverse materials, achieve automation, and watch your wealth grow as you sit back.
Unique idle mechanic — Industries only operate when you activate the "Gaze" upon them.
Repair various furniture to unlock new rooms and industries.
Descend hundreds of dungeon floors and defeat terrifying monsters.
Upgrade equipment to enhance combat prowess.
Explore rooms, obtain items, solve puzzles, and uncover the secrets hidden deep within the mansion.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: 2 Ghz
- Graphics: 128MB, OpenGL 3+
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 2
Increased Alice's movement speed in the Abyss. Not thoroughly tested, but it may help improve things. Specifically, movement speed on floors 1–50 is now 3x the original, and even faster on floors 51–1000. Note that this is a movement speed increase, not combat speed, so I can't be entirely sure it fully resolves the problem. Further optimization will take some time. I've been pulling all-nighters leading up to release, and I'm pretty exhausted lately.Read full article on Community Announcements (StarMoon Cat星月猫)Patch NotesOfficial
Patch 1
Attempted to fix a bug where frames could not be clicked under special circumstances.Read full article on Community Announcements (StarMoon Cat星月猫)Patch NotesOfficial
Demo update-6.8
1. Added the \ feature: Use magic to boost production in a designated area. 2. Added the \ feature: Earn points based on Abyss progress, which can be used to increase the output of a specific resource. 3. Balanced the early difficulty of the Abyss. 4. Added 3 save slots. 5. In the Carrot Farm area, added Great Rabbit and the Golden Strike skill. 6. In the Carrot Farm area, rabbits can now harvest designated types of carrots. 7. Added 4 new monsters. 8. Added several upgrades to make the early game easier. Theoretically compatible with old saves. If any issues arise, please let me know.Read full article on Community Announcements (StarMoon Cat星月猫)Patch NotesOfficial
Demo Update Log
Patch 1: Removed the gaze mechanic – you can now claim all rewards directly. Many of you pointed out that the gaze mechanic was too tedious, and I appreciate your feedback! My plan is to rework it for the official version so that Alice can actively gaze at a specific area to grant it additional bonuses.Patch 2: Added background audio mute functionality.Patch 3: Some players reported that carrots weren't growing at 80.6B. I think I've fixed this bug, but I'm not entirely sure if it's resolved.Patch 4: Many of you said that manually tapping swords and potion bottles in the dungeon was too tedious – I completely agree. I've added two auto-charge skills for swords and potions in Alice's skill area. However, players may need to clear Dungeon Floor 3 to unlock them. I realize this pacing might not be ideal, and I'll continue gathering testing feedback!I'm still slowly working on other optimizations. Thank you all for your support! Some players also reported that long idle sessions cause lag – I need to investigate further, as the issue might differ between web and desktop versions.Read full article on Community Announcements (StarMoon Cat星月猫)






