
Screenshots

Watch trailer on Steam ↗Idle DeepMiner
Pantomime Studio · Published by Pantomime Studio · Official site ↗
Positive — 87% positive (38 reviews) · 12 achievements
Last updated 28 Sept 2026
You control a living pickaxe capable of tearing through the world on its way to the core. Launch it downward, upgrade and modify it, and watch as a simple descent turns into a chaotic spectacle of explosions, lightning, and combos.
£4.29
Lowest price we've ever recorded
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Price history
Indie, Casual · 2026 · More under £5 games
About this game
Break blocks and grow stronger in this idle game. Play actively or let it run on autopilot — whatever suits you.
Level up and power up your pickaxe
Earn resources, upgrade stats and unlock new abilities. Make your pickaxe faster, stronger and more efficient.
Events
After unlocking talents or obtaining certain artefacts, events may randomly trigger during the game. Each of them temporarily changes the rules, offering unique bonuses, challenges and rewards.
Unlock talents
Choose unique talents that change your playstyle. Boost damage, speed up throw cooldowns or unlock new mechanics.
Mine valuable resources
Break blocks and collect rare materials. Upgrade your gear.
Always runs in the background
The game takes up minimal space and stays out of your way — it keeps progressing while you work, study or relax.
Customise to your liking
Change the size, position and layout.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10+
- Processor: potato
- Memory: 2 GB RAM
- Graphics: no
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: Any
- Additional Notes: will run on a toaster (if you ask it nicely)
Recommended
- OS: Windows 10+
- Processor: potato 2
- Memory: 2 GB RAM
- Graphics: yes
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: Any
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Small Update & Bug fixes - v1.0.3
Gameplay & Content Added a new comic scene after evolution. Added sound effects and audio cues for comic scenes. Fully upgraded artifacts now display a golden frame. Quality of Life & UI Reworked the window dragging system in windowed mode for smoother interaction. Settings can no longer be opened until the window-dragging tutorial is completedRead full article on Community Announcements (Pantomime Studio)Patch NotesOfficial
Bug Fixes - v1.0.2
Fixed an issue where holding the right mouse button in fullscreen mode caused the screen drag UI to appear.Read full article on Community Announcements (Pantomime Studio)Patch NotesOfficial
Bug Fix - v1.0.1
Fixed an issue where achievements completed offline or not properly synced for other reasons were not unlocked on Steam and could no longer be earned. They will now unlock automatically after restarting the game. Fixed a bug that allowed artifacts to be upgraded beyond their maximum level.Read full article on Community Announcements (Pantomime Studio)AnnouncementsOfficial
Idle DeepMiner is Out Now! ⭐
Hey everyone!The day is finally here - our game is now available on Steam! 🎉Thank you to everyone who supported us during development. It means a lot to us.We hope you enjoy the game! If you do, please consider leaving a Steam review. It really helps us reach more players and continue improving the game.This is just the beginning. We'll keep working on updates, fixing bugs, and adding new content.Have fun, and happy digging! ⛏️Read full article on Community Announcements (свосвосвосвосво)Patch NotesOfficial
Demo Update - v0.4.0
Hey everyone!Big update this time - we've added timed events to shake up your runs, reworked some systems, and squashed a bunch of bugs.Timed EventsFive new timed events can now trigger during your run:Glass Blocks - block HP is reduced by 80%, everything shatters in just a few hits (comes with a new artifact)Blast Zone - blocks explode when broken (new talent)Gold Rush - all ore drops are doubled (new talent)Lucky Streak - proc chances for abilities (dynamite, clones, etc.) are doubled (new talent)Overdrive - pickaxe speed ×5 (new talent)ChangesThe skill tree background now shows animated falling ore that updates as you unlock new ore typesSeveral talents in the talent tree have been redesignedFour new talent types added, tied to timed events and QTE mechanicsQTE spawn logic and overall QTE behavior have been overhauledBug FixesOre stat upgrades can no longer be purchased before the ore itself is unlockedFixed a bug where gold blocks couldn't be broken the first time they were encounteredFixed incorrect positioning of the first marker on the depth scaleThe discount exclamation mark in the skill tree now displays correctlyFixed incorrect talent descriptionFixed several translation errorsAs always, if you run into any issues - let us know. We're constantly working to make the game better! ⛏️Read full article on Community Announcements (свосвосвосвосво)






