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Watch trailer on Steam ↗DONG WU: ODYSSEY
Ogopogo · Published by SapStaR Games
Mixed — 68% positive (28 reviews) · 99 achievements
Last updated 28 Sept 2026
DONG WU: ODYSSEY is a challenging RPG about legendary beasts. You will form a 4-person party and fight a battle of succession to claim the throne. In this thousand-year war, your enemy could be the noble or Miasma. Your fate depends on your strategy, luck and courage. Good luck!
£5.29
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Price history
Adventure, Indie, RPG, Strategy · 2026 · More £5 - £15 games
About this game
This is one of the four continents and one of the Nine Kingdoms where a web of political conficts go on.
On this land of Dragon, the war to awaken the power of Dragon bloodline is back. Once again, the Land of Azure falls into chaos. Miasma that once shrouded the continent for hundreds of years is coming back, posing another threat besides the fights orchestrated around the throne.
The Nine Kingdoms join into three forces, vying for the throne of the land. Every one is just the epitome of the Beast Era, no matter your nationalities or identies.

Travel across the land of Nine Kingdoms where danger and adventures await.
Your journey becomes more danger as you don't know who your enemies are. It's up to you whether to accept the challenges. Some of the Dong Wu will company you along the journey. They will bring you fortune, good luck or bad luck.

You only live once. So as Dong Wu.
As Miasma builds up, you will fade away. Fight or flee? Transcend or corrupt? It's all on a whim.

You'll fight against 40+ enemies of different mechanism and 20+ challenging bosses. Each enemy has their own mechanism. You will conquer the land once you know your enemies.

You can unlock 120+ items in the game. Keep moving. Keep fighting. Each item has their own use. Each item has their own fate. Use them wisely and face the unknown!

Each Dong Wu has their own history. Their secrets are unveiled throughout your trip.
You'll experience the chaos of this world in the POV of four main characters, starting with Crown of Fusia.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i5
- Memory: 4 GB RAM
- Graphics: Open GL 3.2+ Compliant
- Storage: 4 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Version 1.0.9 Update Notice
Dear Travelers,Greetings! The Achievement System is finally here.As our first system co-created with the community, its complexity far exceeded our expectations. Aside from some technical issues, mainly the implementation difficulty of certain achievements was too high, which delayed the release.At the same time, to avoid players getting stuck on overly difficult achievements in future gameplay, we chose to drop some of the player-suggested achievements. We hope the Travelers who contributed those ideas won't take it personally.Additionally, to improve your experience, we've added:Manual Save. When you first enter the game, open the Settings page and click Auto Save — you'll then see Save and Load buttons.Return to Main Menu, so you can easily switch between save files.PS: The auto-save feature currently follows your account. If you manually save in File A and then start File B, the manual save will carry over. Please keep in mind that if you close the game, it won't auto-save. So please check your save status frequently to make sure it's in the state you want.PS2: The Achievement System in this update only works on TapTap and Steam. Since it requires platform-specific configuration, we've only rolled it out on these two platforms for now. Due to limited manpower, we can't meet everyone's needs at this time — sorry about that!Read full article on Community Announcements (JaYan)Patch NotesOfficial
Version 1.0.7 Update
Fixed an issue where the Yellow-Robed Corps and Thorny Overgrowth in the Legend Trial would not spawn correctly.Completely fixed the HP display issue during Fast Combat.Fixed an issue in the Ophiuchus Challenge where a party wipe would cause characters to die permanently.Fixed an issue where certain affixes/traits were not taking effect.Wishing you all a happy and healthy Dragon Boat Festival!Read full article on Community Announcements (JaYan)Patch NotesOfficial
Version 1.0.7 Update
Dear Travelers,The following bug fixes and updates have been made in this patch:Fixed issues in the Legend Trial where the Yellow-Robed Corps and Thorny Overgrowth would overlap, disappear, or become misaligned.Fixed an issue in the Legend Trial where the Thorny Donkey would not respond to taunts.Fixed an issue with the Overlord Statue's buff – corrected from being fixed to random, and resolved the problem where the buff would persist after exiting and re-entering.Unlocked the ruins beyond the 6th floor of the Overlord Statue.Fixed an issue in the Compass Labyrinth where quests would not end after reaching the time limit.Fixed an issue in the Compass Labyrinth where some monsters' HP did not match their level.Fixed skill logic issues for certain monsters in the Compass Labyrinth.Fixed an issue where the restriction conditions in the Compass Labyrinth would not take effect.Removed the daily limit of 50 entries to the Compass Labyrinth.Fixed an issue where the skill casting and hit effects of the Moonlight White Fox and Auspicious Jade Rabbit skins were not working. Also fixed the issue where entering the Overlord Statue ruins would revert them to their original skins.Fixed skill logic issues for monsters on the 200th floor of the Ophiuchus Challenge.Fixed an issue where HP was displayed incorrectly during Fast Combat.Fixed skill casting logic for certain monsters.Added sound effects for the Sandplain Swordsman's pursuit attack.Read full article on Community Announcements (JaYan)Patch NotesOfficial
1.0.6 update
Dear Travelers,Sorry to keep you waiting. This update mainly adds two new features, along with several bug fixes:I. New Features1. Death Recruitment (Re-recruitment after death) We realize that the permadeath mechanic may still be too hardcore. After team discussions, we have decided to change it to a mode where characters can be re-recruited after death. This recruitment mode will be enabled by default in existing save files once the update is applied.If a character in your party has already died, you can go to the Character Recruitment location in Xuanqiu City to re-recruit that character. However, to preserve the essence of "death," the re-recruited character will be a completely independent individual – with a new name and requiring new development. (PS: The recruitment will refresh after 5 in-game months.)For players who want a truly hardcore experience, you can check the "One Life Mode" option when starting a new save. Once selected, characters will be permanently lost upon death."You must dare to take risks, for life will eventually pass." – NietzschePS: One Life Mode is available across all three difficulties.2. Hard Mode Compared to Casual and Normal modes, Hard Mode features the same mechanics aside from numerical differences. It is designed primarily to provide veteran players with a greater challenge. Upon clearing Hard Mode, the Red Fox Prince and Son of the Gods will unlock their corresponding skins.II. Bug FixesFixed an issue in the Compass Labyrinth where the extra drop from the Golden Pointer was not working.Fixed an issue where characters could still be upgraded after death.Fixed an issue where clicking on Equipment Collection did not take effect in a timely manner.Removed the 8x speed option due to compatibility issues on some devices causing various unknown bugs.Fixed the incorrect 24‑hour display on Badge Quests, Silver Dragon Quests, and Material Quests.Fixed an issue where invisible characters could still be targeted by single‑target attacks.T...Read full article on Community Announcements (JaYan)Patch NotesOfficial
Bug Fixes and Update Patch Notes
Greetings, Adventurers!First of all, we would like to sincerely thank you for your support and patience with the single-player version of Dongwu Odyssey! Since launch, we have received a wealth of player feedback and recognize that there are quite a few bugs in the current version, as well as many gameplay details that need optimization.To address the most frequently reported issues, we have deployed an emergency hotfix and pushed an update. The details are as follows:🌟 Fixed IssuesFixed a corrupted save file (softlock) issue occurring after clearing the game, which was caused by an in-game month bug.Optimized frame rate settings for the mobile version: Ultra/Balanced settings are now capped at 60 FPS, while Smooth/Lowest settings are capped at 30 FPS, improving overall running stability.Fixed a stat scaling issue in Easy Mode (previously, the stats in Easy Mode were incorrectly applying Normal Mode values).Fixed a bug where skill levels could abnormally exceed Level 6; these have now been restored to their correct maximum values.Added game speed options: Now supports 1x, 2x, 3x, and 8x acceleration (Friendly reminder: 8x speed is extremely fast and may trigger game freezes, so please use it with caution).Corrected text errors in the post-game completion message.🚧 Known Issues (Work in Progress)Bugs causing abnormal skill effects for certain characters.Optimization of specific Boss fight mechanics.Level scaling and adaptation issues for monsters in certain stages.Bugs related to the World Whispers (Qi Yu) and Truths (Zheng Yan) features.📢 Regarding Adjustments to the "Permadeath" Mechanic Since launch, we have been closely monitoring your feedback regarding the "Permadeath" mechanic. While our original intention was to provide a hardcore adventure experience that fully utilizes our 34 characters (including overlapping roles), many players have expressed that this mechanic is too punishing to accept.Read full article on Community Announcements (GonzaloZx)






