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Fusion Core: Black Hole

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Fusion Core: Black Hole screenshot 1
Fusion Core: Black Hole Trailer trailerWatch trailer on Steam ↗

Fusion Core: Black Hole

ThreePlate · Published by ThreePlate

4 user reviews — 25% positive (4 reviews) · 15 achievements

Last updated 28 Sept 2026

A simple idle, clicker game where you create atoms and feed them to a black hole. Unlock new elements, upgrade your stats, resources, and watch the numbers go crazy

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£5.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £5.29 · Highest: £5.2913 Oct 2026

Indie, Casual · 2026 · More £5 - £15 games

About this game

If you're looking for a classic, straightforward idle game, this is it. The goal is simple: click to create atoms and let the black hole in the center swallow them. You earn "Neutronium" for every fusion. You use this to buy upgrades, get auto-clickers, and unlock heavier elements on the periodic table.

As you progress, the mechanics expand. Atoms start fusing with each other for bigger rewards. Random cosmic events like Pulsars, White Holes, and Wormholes will appear, rewarding you with rare resources like Dark Matter and Antimatter. Once your progress slows down, you can collapse the universe to gain permanent upgrades and start your next run much faster.

There are no confusing storylines, forced tutorials, or stressful mechanics. Just relax, buy your upgrades, and feed the black hole.

  • Core Gameplay: Clicking, buying upgrades, and automating your production.

  • Elements: Unlocking the whole periodic table, starting right from Hydrogen.

  • Cosmic Events: Random anomalies like supermassive black holes, pulsars, and cosmic storms.

  • Prestige System: A permanent skill tree to spend your points on when you hit a wall and reset your run.

  • Offline / Idle Progress: Drones and auto-generators keep the numbers going up even when you are not actively clicking

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-bit
  • Processor: 2.5Ghz or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4000 or equivalent (DirectX 11 support)
  • Storage: 300 MB available space

Recommended

Recommended:
  • Memory: 4 GB RAM

Supported Languages

English, French, Italian, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish

Latest news

  • Patch NotesOfficial

    Performance and Optimization Update

    Hello everyone,I have released a new update to fix the lag and freezing issues during the late gamePatch Notes:Added a "Max Particles" option in the Settings menu. You can now limit the visual atoms on your screen to prevent lag (Extra atoms are still calculated in the background, so you do not lose any resources)Grouped resource pop-up texts together. This prevents the game from freezing during massive screen explosionsAtom trails now automatically turn off when there are more than 100 atoms on the screen to improve GPU performanceOptimized atom movement calculations to drastically reduce CPU loadThank you for your feedback and support
    Read full article on Community Announcements (threeplategame)
  • AnnouncementsOfficial

    Fusion Core: Black Hole is Out Now!

    Hi everyone!FusionCore: Blackhole is now available on Steam.The game is priced at $5.99, and there's a 10% launch discount for the first two weeks. Thanks to everyone who wishlisted the game and followed its development. I really appreciate all the support. If you decide to play, I'd love to hear what you think. And if you enjoy the game, leaving a Steam review would help a lot
    Read full article on Community Announcements (threeplategame)
  • Patch NotesOfficial

    DevLog: Fixing Performance & Adding Cosmic Events

    Hey everyone,Just wanted to share a quick development update on what I am currently working on for Fusion Core.First, I finally solved the freezing problem. I know the game would freeze or lag when there were too many atoms on the screen. I reworked how the game handles massive amounts of atoms, so it runs completely smoothly now.I am also developing Cosmic Events to add some new dynamics to the game. Here is what I have added to the game so far:New Black HolesWhite HolePulsarWormhole I will keep you posted as I build more stuff!
    Read full article on Community Announcements (threeplategame)
  • Patch NotesOfficial

    Major Demo Update is Live!

    After a long time of development, the biggest update for the demo is finally here!Here's what's new:• The Prestige Panel has been removed and merged into the Upgrade Panel.• The Upgrade System has been completely redesigned.• Added new features to make the gameplay more fun and engaging.• Game Modes have been removed and will instead become Prestige Upgrades, making progression feel more natural.• Improved the overall polish and feel of the game.• Added several new upgrades.• Fixed various bugs and improved optimization.The game is now very close to its final version. There are only a few small things left to finish, and I'm planning to release the full game in around two weeks.Thank you to everyone who has tried the demo and shared feedback. I can't wait for you to experience the full game!
    Read full article on Community Announcements (threeplategame)
  • Patch NotesOfficial

    Demo Update & Known Issues

    Hey everyone,I’m aware of some of the major bugs players encountered in the demo. The issue was caused by accidentally leaving Steam Achievement Manager disabled during the build process. The problem has now been fixed.I’m also currently working on a much bigger update focused on improving the overall gameplay experience and making the game easier to understand and learn for new players.Thank you for all the feedback, bug reports, and patience so far. More improvements are on the way!
    Read full article on Community Announcements (threeplategame)

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