
Screenshots

Watch trailer on Steam ↗EULA ~2026 Human Creativity Report~
MoEater · Published by MoEater · Official site ↗
Very Positive — 98% positive (53 reviews) · 6 achievements
Last updated 28 Sept 2026
An image created by AI — is it yours? An AI art tool is placed before a nameless illustrator. To accept, or to refuse. A visual novel that tells the same story in different forms. Your choices shape the ending - there is no right answer.
£4.67
£6.49Lowest price we've ever recorded
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Price history
Adventure, Indie, Casual · 2026 · More under £5 games
About this game

A world where one click produces art that would have taken a week.
EULA is a visual novel that asks what【 drawing 】, what 【 creation 】, means in this age of AI.
◆ Core System ◆
During play, you can switch between the two modes, Organic/AI, at any time.
By pressing the Tab key or using the mode-switch button, you can see for yourself how the story changes between Organic and AI.
To explain this accurately, I am checking the official settings.
…Please wait a moment.
Ah. Found it.
It says...
What perspective you look from, how far you accept things, and what you ultimately agree to.
Just as different people can have different opinions about the same event,
the story also appears from different perspectives depending on the mode.
Can an image generated by AI have meaning?
What makes a picture drawn by a human different?
You can keep to one method until the very end, or you can reconsider your thoughts.
The end.
You seem a little worried.
Wakarimasu.
It is all right. There will be enough time to reflect on your own perspective on the AI debate.
Even if you do not have any particular opinion on the AI debate, you should at least be able to observe the noble activities of beautiful girls among themselves.
Please believe me. I am only telling the truth.
◆ Story ◆

The year is 2026. A world almost no different from reality.
You are an unknown illustrator~
Your wrist hurts, and the pictures you post do not get any reaction at all.
Then a friend recommends the AI image-generation service 【 HumbleAI 】 to you.
Look, the Terms of Use are displayed on the screen, right?
Hurry up and click Agree~! Who reads this stuff anyway?

Can you really agree to this?
Of course you are going to agre—

Surely you are not about to agree without even reading what the terms are, are you?
What are you agreeing to?
What are you giving up?
That is right. It is not an easy question.
Fortunately, you are not alone.

Because we will help you! / We’ll help you~
Now, now. Let us leave the debate there.
For the details, we recommend experiencing them yourself by playing the game.
◆ Included Elements ◆
A mode-switching system that lets you experience the same scene in different ways
A multi-ending structure that changes depending on Organic/AI mode
A documentary dealing with theories of creation in the AI era of 2026
Organic human-made illustrations, script, BGM, and a cappella
Script using LLMs, 2D images using Diffusion, and waveform sound
Game progression using an End User License Agreement that nobody reads
A very small banana
Aluminum foil tape with excellent adhesive strength
A giraffe that failed to escape from the zoo
Just a giraffe
Giraffe…?
Photos of energy drink cans the developers drank while pulling all-nighters
◆ Not Included ◆
Choices that force the player to act against their beliefs
Reflections on ontological concerns
A three-month free trial coupon for HumbleAI
A giraffe picture drawn by me
A date with the ultimate beautiful-girl 3.0+1.0 group
An angel and devil inside your head
A fan signing event with the game developers
※Please inquire separately if necessaryA giant monster?
A cat
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: DirectX 11 compatible GPU with 1GB VRAM
- DirectX: Version 11
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11
- Processor: Intel Core i5 or equivalent
- Memory: 8 GB RAM
- Graphics: DirectX 11 compatible GPU with 2GB VRAM
- DirectX: Version 11
- Storage: 4 GB available space
Supported Languages
Latest news
Patch NotesOfficial
2.1.1 Update!
Text and Presentation Fixes • In Chapter 9o, changed the incorrectly labeled “Retweet” term to “RF”. • Fixed an issue where gallery CGs could fail to unlock. • Fixed an issue where standing sprites remained visible instead of exiting when skipped during a standing animation.Read full article on Community Announcements (MoEater_Official)Patch NotesOfficial
2.1.0 Update
EULA v2.1.0 Patch Notes Copyright-Related Revisions to Chapters 7 and 14 • Revised some assets and presentation elements in Chapters 7 and 14 after identifying copyright-related issues. • Removed or replaced existing courtroom images and props, and reorganized the character sprites and background presentation for these scenes. • Corrected tags, expressions, positions, and transitions in the courtroom scenes. • Fixed some localization text and presentation issues in Chapter 7. Our Apology We sincerely apologize to everyone involved with the original work, as well as to our players, for the inconvenience this has caused. Although this was an act driven by our love for the work, we recognize that we went too far. Going forward, we will review everything more carefully during production to prevent the same issue from occurring again.Read full article on Community Announcements (MoEater_Official)Patch NotesOfficial
2.0 Update!!!
{STEAM_CLAN_IMAGE}/46064075/ff71cef0c5b2ffea3eb710b1083ea19b42ed8fca.png This update goes beyond adding new features. We focused on refining the game across the board so that the AI and Organic modes offer genuinely different experiences, read more naturally, and let you continue playing more reliably. 【Major Updates】 Stronger Differences Between AI and Organic Modes • Added mode-specific dialogue and parody sequences, and removed older lines whose differences were too slight to be meaningful. • Selected scenes cut during editing that better reveal the characters and their relationships have been restored as uncut scenes. Major Story and Character Presentation Improvements • Improved the tutorials, dialogue, and scene flow in the opening chapters, Chapters 0–7. • Refined dialogue, debates, relationship developments, and parts of the endings from Chapter 8 onward in both the AI and Organic routes. • Added and revised character expressions and sprites to better match each scene. Aikoi Radio Added • Added Aikoi Radio, a new segment hosted by Ai and Koi from the main story. The two discuss events from the story and the act of creating from their own perspectives, offering conversations with a different mood from the main story. • Added a dedicated radio background, SD-style character art, and a wide range of expressions so you can focus on their conversations. • Added BGM and ambience tailored to the radio scenes. Reading Feel and Input Improvements • Added character-specific typing sound effects to dialogue. • Added variations to each character's typing sounds so speakers feel easier to distinguish while reading. • Character sprite animations can now be advanced quickly with an input. ※ Thanks for the feedback... A lot of you said you didn't want to keep looking at Giraffe, so we added this;; Now you can get him off the screen faster! • Improved chapter divisions and readability in the dialogue history. • Dialogue history now restores its text in the currently selected...Read full article on Community Announcements (MoEater_Official)AnnouncementsOfficial
Devlog Ep15
Making AI and Organic Feel Different “I changed modes, but only the pictures are different. I can’t really feel what changed in the content.” We received feedback that the difference between AI and Organic was hard to feel. The earlier version already had small differences in the things Jua used. In Organic she drank a mysterious green drink, while AI gave her BlueBull. But that alone was not enough reason to check the other mode too. https://moeater.com/assets/devlog/ep15-mode-drink-comparison.png We Had AI Write the AI Mode Text We tried exactly what the name suggests: we had AI write the text for AI mode. The writer and another person decided where it should go and what the scene needed to do, then we asked AI to write one side within those boundaries. We thought that having a different writer and editor would naturally give the two versions a different flavor. The result was not what we expected. The problem was not that AI could not write. The method of writing one version separately and attaching it did not fit EULA. We wanted the same Jua, going through the same event, to be edited differently. Once the writing process split, even the reasons Jua accepted a situation and the way she responded to other characters started to change. It was a pretty serious problem when the character started to feel different. Trying to Add More Differences So we went back through the player feedback and the existing script. We settled on putting a rival on the other side whenever one mode used a parody. It was not just a name swap; we changed the recognizable lines and behavior too. It was easy to understand and easy to write, so we could apply it right away. The parody rivals were still one-off jokes, though. We could not force them into every scene, and they were not enough to carry the mode difference across the whole game. https://moeater.com/assets/devlog/ep15-parody-rival-comparison.png Later in the process, we also split the speakers and content of the short lines that c...Read full article on Community Announcements (MoEater_Official)AnnouncementsOfficial
DevLog Ep14
Making the Ai-Koi Radio You said we only had to write the story... When we first asked for the main story, we said, “Just write a story that fits the themes we decided on.” But in the end, the writer had to rebuild Jua, draw art for the main story, and keep bringing in new ideas. At some point, the writer muttered sadly, “You said I only had to write a story that fit the themes. Now I have to draw things and come up with new ideas too...” Even while complaining, they came back with another idea: an Ai and Koi radio segment would be nice. For all the grumbling, I guess they really do care about the project. Why a Radio Show? The direct reason we came up with the idea of adding a radio segment as an extra part was the feedback about Ai and Koi. A lot of people said it was a shame we had not shown enough of the two of them in the main story. While reading that feedback, I thought of the voice-actor radio shows I usually listen to. Since radio is a completely different format from the main story, Ai and Koi could talk through a few subjects calmly, at a step removed from Jua's story, without interfering with it. At first, we planned to run the radio segment in LD too. The artist handling the drawings really liked Ai and Koi in the courtroom scene. We were already showing their LD versions there in the main story, so we wanted to show them in a different way instead of repeating the same look in the new part. That led us to try an SD style this time. That is how we ended up with a radio segment where Ai and Koi look different from the main story and talk in a different format. https://moeater.com/assets/devlog/ep14-radio-extra.png The radio format also seemed like a good fit for EULA. We did not want to be preachy in Jua's story. In the previous version, the protagonist was tied to the job of delivering a message, and that was a major problem. We wrote a new story with a new protagonist to fix it; turning Jua into our mouthpiece again would defeat the point. In fact, eac...Read full article on Community Announcements (MoEater_Official)






