
Screenshots

Watch trailer on Steam ↗Asteroid Mining Empire
Nightingale Games · Published by Nightingale Games · Official site ↗
4 user reviews — 100% positive (4 reviews) · 25 achievements
Last updated 28 Sept 2026
Asteroid Mining Empire is a sci-fi mining progression game where you harvest asteroid fields, earn credits, unlock upgrades, expand your ship and drone systems, and push toward powerful long-term rebirth progression as your small operation grows into a space industry.
£3.99
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Casual · 2026 · More under £5 games
About this game
Build Your Mining Empire In Deep Space
Asteroid Mining Empire is a fast-paced space mining game where every asteroid you break pushes you closer to a larger, stronger, and more dangerous operation. Start with a small ship, carve through drifting asteroid fields, unlock powerful upgrades, and grow into a full industrial force surrounded by chaos, opportunity, and hostile space events.
Mine for profit. Upgrade for efficiency.
Turn Space Debris Into Power
Blast through asteroid fields, collect resources, and reinvest everything into stronger mining tools, better weapons, faster progression, and a more capable fleet. What begins as a small-scale mining run becomes a constant climb toward bigger payouts, better tech, and heavier firepower.
Adapt To Dangerous Space Events
Space is never quiet. Pirate raids, black hole anomalies, solar flare fronts, crystal blooms, smuggler runs, nanite swarms, rogue beacons, ancient relays, and other special events can turn a steady run into a fight for survival or a huge opportunity.
Upgrade, Unlock, Expand
Mine drifting asteroid fields for credits and progression
Upgrade your ship, drones, mining systems, and weapons
Unlock new ship hulls and customize your look in the ship designer
Push into long-term progression with rebirth upgrades
Unlock A.I. Mode and late-game systems for deeper optimization
From Small Rig To Industrial Powerhouse
Every upgrade matters. Every event changes the pace. Every run builds toward a bigger operation.
If you want a space mining game about growth, risk, and building something massive from almost nothing, Asteroid Mining Empire is exactly that.
Why Play Asteroid Mining Empire?
Satisfying mining and upgrade progression
Arcade-style sci-fi action with pixel-art presentation
Special events that keep runs unpredictable
Long-term rebirth progression with meaningful unlocks
A growing empire built one asteroid at a time
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Dual-core 2.0GHz (Intel/AMD equivalent)
- Memory: 4 GB RAM
- Graphics: DirectX 11 / OpenGL 4.1 compatible GPU (1 GB VRAM)
- DirectX: Version 11
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Update 1.6.0 - Void Arsenal & Tactical Warfare
Exclusive Rebirth Weapons Void Lance: A devastating primary weapon that fires piercing void-energy spears. Unlock with Voidstones in the Rebirth menu. Void Pulse: A secondary area-denial weapon that emits expanding void rings. Perfect for crowd control and zone denial. Rebirth Menu Overhaul Redesigned with a compact 2-column stats card (Resources & Combat) for better readability. Cleaner, more compact layout with reduced button sizes and tighter spacing. New Enemy Archetypes Scout: Fast and fragile, focuses on pickups, retreats at 40% HP. Bomber: Slow but deadly to asteroids, repairs nearby allies. Tank: Bulky with high HP and shields. Interceptor: Specialized drone hunter with exceptional speed. Harvester: Steals bonus credits on asteroid breaks, flees early. Jammer: Disrupts drone attack cooldowns in a wide radius. Elite Enemies Elite commanders now spawn with golden crowns, purple auras, and orbit rings. New abilities: Shield Overcharge (buffs nearby allies), Credit Siphon (steals your credits). Elite Command Aura grants +10% movement speed to nearby enemies. Enemies now have blue shield bars that must be depleted before damaging health. Spawn chance scales with your Rebirth upgrades (3-18%). Tactical Enemy Behavior Enemies now coordinate focus fire on shared drone targets. Flanking behavior: enemies approach from offset angles for pincer attacks. Tactical retreat: all enemies flee at 25% HP (Scouts/Harvesters at 40%).Read full article on Community Announcements (Shrimpsweeties)Patch NotesOfficial
Update 1.5.5
Manual secondary firing is here. You can now trigger your equipped secondary weapon on demand, and there’s a new option to disable auto-fire entirely for a fully manual combat setup. This update also improves HUD performance and cleans up the weapon-slot UI so combat stays smoother and clearer during heavy action.Read full article on Community Announcements (Shrimpsweeties)Patch NotesOfficial
Update 1.5.3 & 1.5.4
This update includes a UI cleanup pass for Threat Intel and a full gameplay/readability pass for Ancient Relay. Threat Intel now uses a cleaner collapsible HUD tab with better sizing, clearer colors, improved interaction, and expanded enemy spawn forecasting. Ancient Relay attackers now spawn from outside the playfield, commit more clearly to the relay objective, hold a proper strike orbit instead of collapsing into the center, and stay visually aligned while attacking. The relay zone is also kept clearer by pushing nearby asteroids away. Highlights: Reworked Threat Intel into a cleaner collapsible HUD tab Improved Threat Intel readability, sizing, hover behavior, and localized labels Expanded enemy spawn forecasting with predicted ship counts Ancient Relay attackers now spawn from offscreen and commit properly to the objective Ancient Relay waves now use cleaner staggered pressure and scaling Relay attackers now hold a visible strike orbit instead of piling underneath the relay Relay attack behavior now matches the visible attack band more closely Nearby asteroids are pushed away from the relay zone for better readability Enemy facing and exhaust trails now stay aligned during relay attacksRead full article on Community Announcements (Shrimpsweeties)Patch NotesOfficial
Update 1.5.2
This release combines the 1.5.1 and 1.5.2 work into one major update for Asteroid Mining Empire, with a big focus on combat progression, UI polish, onboarding, and stability. What’s new New dedicated Weapons menu for unlocks, loadouts, and upgrades New secondary weapon mount and the first secondary weapon system: Missile Rack Clearer weapon identities and improved progression flow across the combat system Improved tutorial onboarding, including a smoother early weapon-upgrade path Better menu polish, layout cleanup, and usability improvements across core overlays Full Reset, save/menu, and cursor fixes Display fixes for post-reset and first-launch UI clipping issues Performance improvements for asteroid-heavy runs, Nanite Swarm events, and loading Polish language support This update is about making the game feel clearer, smoother, and more solid from the first run onward, while also expanding combat with more meaningful weapon progression. Thanks for playing and for continuing to send sharp feedback.Read full article on Community Announcements (Shrimpsweeties)Patch NotesOfficial
Update 1.5.0 – Improvements, Accessibility & Progression Overhaul
This update focuses on improving clarity, accessibility, and late-game depth, alongside a broad round of polish across the entire experience. The tutorial and guidance systems have been refined to behave more reliably across different screen sizes and states. First-run and post-tutorial flows now scale correctly, guidance highlights no longer point to incorrect HUD elements, and upgrade steps accurately direct players to the Pickaxe, Drones, and Ads Network. Some brittle UI-dependent steps have been replaced with clearer instruction-based guidance, and off-screen upgrades now use a subtle animated scroll cue that only appears when needed. Accessibility has been expanded with the addition of colorblind and color-vision options in the Settings. These improvements have been applied across gameplay, menus, asteroids, and visual effects, ensuring better clarity without compromising the overall visual style. Localization support has been extended with the addition of German, Spanish, and French. Translation coverage has also been improved across menus and in-game overlays to provide a more consistent experience for non-English players. The upgrades and progression flow has been reworked since the 1.4.2 release, with expanded more late-game progression, increased caps on key upgrades, clearer maxed states, and a cleaner separation between Upgrades, Arsenal, and Rebirth systems. Performance has been improved, particularly in late-game scenarios, with optimizations to asteroid systems and UI rendering. This results in smoother gameplay, higher frame rates during heavier runs, and reduced frame drops in more demanding situations. Settings handling has been cleaned up, with improved VSync behavior and more reliable persistence across sessions. Finally, a wide range of UI and presentation improvements have been made, including cleaner panel layouts, improved spacing, better loading visuals, and overall readability enhancements across the game.Read full article on Community Announcements (Shrimpsweeties)






