Skip to content
Geeky Alien
Pulslink

Screenshots

Pulslink screenshot 1
Trailer trailerWatch trailer on Steam ↗

Pulslink

FatCoke · Published by FatCoke

8 user reviews — 75% positive (8 reviews) · 26 achievements

Last updated 28 Sept 2026

In the war against the Skynet, humanity was pushed to the brink. Until flesh and weapons were fused as the ultimate countermeasure. Link pulse-emitting cores to weapons, activate fusion modules, and unleash endless bullet storms against overwhelming enemy hordes.

DJCTQ l

£6.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £6.29 · Highest: £6.294 Oct 2026

Indie, Simulation, Strategy · 2026 · More £5 - £15 games

About this game

Build Defenses Within a Circuit Network

Pulslink is a strategy tower defense game that combines logistics planning with Roguelite deckbuilding. Defend the core against ever-growing enemy waves and gradually expand your defensive network.

Design the Circuit

Drag cables to transmit pulse signals generated by the core to weapon nodes. Once a signal is received, the weapon node immediately fires. Build parallel or series circuits to distribute pulse signals efficiently. Different circuit layouts directly affect the firing frequency of weapon nodes.

Weapons + Modules

Connect module nodes to weapon nodes to activate powerful fusion modules that transform weapon behavior. 50+ trait combinations create diverse and highly flexible builds.

Unlock character cores with unique abilities

Design circuit layouts around each core’s unique abilities and build an ever-evolving automated firepower network.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64
  • Processor: Dual-core 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 / Radeon R7 260X
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean

Latest news

  • Patch NotesOfficial

    Patch 1.03

    • Improved cable visibility in dark areas. • Fixed depth number outlines not displaying correctly in certain situations. • Fixed an issue where Core states were not refreshed correctly when switching from the Fungus Core to another Core. • Significantly lowered unlock requirements.
    Read full article on Community Announcements (FatCoke)
  • Patch NotesOfficial

    Patch 1.02

    Added outlines to depth numbers on directly connected nodes for better visibility.Added support for holding Right-Click to disconnect multiple connections.
    Read full article on Community Announcements (FatCoke)
  • Patch NotesOfficial

    Patch 1.01

    ·Added small square markers on the grid to indicate possible node placement locations. Thank you for the feedback and suggestions.
    Read full article on Community Announcements (FatCoke)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.