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Curtain Call

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Curtain Call screenshot 1
Curtain Call Cinematic trailerWatch trailer on Steam ↗

Curtain Call

Team Faust · Published by Breda University of Applied Sciences

Content notice: Curtain Call contains intense violence, blood, and themes of suicide.

Positive — 87% positive (39 reviews) · 16 achievements

Last updated 28 Sept 2026

Explore a cursed theater and persevere through all manners of dangers in this first-person survival horror game. Developed by third year students from Breda University of Applied Sciences.

Free to PlayDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Free To Play · 2026 · More free games

About this game

The Story

An invitation from a friend to audition in a theatre play goes awry when he ends up missing. As you explore, the mystery behind his disappearance deepens - and so do the dangers behind it.

The Game

Curtain Call is a first-person survival-horror game set in a late 19th century Victorian theater.

  • Explore the corruptive backrooms of the Theatre while finding scarce, but essential resources.

  • Fend off various grisly creatures using your special time-based ability and your arsenal of weapons.

  • Solve strenuous challenges to unveil what's happening behind the Curtain.

Disclaimer: Curtain Call is a short game developed by students from Breda University of Applied Sciences.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit version
  • Processor: Intel Core i7 @2.60 GHz or higher / AMD Ryzen 5 @3.00 GH or higher
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1060 4GB VRAM or equivalent
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: Intel Core i7 @2.60 GHz or higher / AMD Ryzen 5 @3.00 GH or higher
  • Memory: 16 GB RAM
  • Graphics: Nvidia RTX 3080 10GB VRAM or equivalent
  • DirectX: Version 12
  • Storage: 2 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    v1.2 Quality of Life Update

    Greetings, fellow Actors! One last time, on behalf of the stage crew, we thank you for the support. With excitement, we announce our 1.2 Quality of Life Update - which adds more Music and Sound Effects, as well as Quality of Life Improvements and key Bug fixes. Theater Additions:Objective system to point you in the right direction if neededLast SFX and MusicDynamic ReverbTheater Renovations:Vital Bug fixingAddressed Actor feedbackIssues with the padlock, overlapping audio, visual bugs. This is going to be our big finale. The stage crew thanks you for your feedback and support. We had a lot of fun performing for you, but every show must come to an end. Thank you, farewell!
    Read full article on Community Announcements (tanyautor)
  • Patch NotesOfficial

    Update 1.1 is Here - Welcome to the Inkhalls!

    Greetings, fellow Actors! On behalf of the stage crew, we thank you for the support, feedback and patience that allows us to make this game better than it can ever be! With excitement, we announce our 1.1 Content Update - which includes new content such as a Level Extension and a New Enemy Type, Quality of Life Improvements and key Bug fixes. Theater Additions:Added an additional Level Section - introducing the Inkhalls, corridors eroded by corruptive darkness and the most challenging section of the game that truly puts your survival skills to the test.Added a new Enemy type - the Inkspitter. Venture into the Inkhalls, past the Inked Door, and see for yourself…Added a true Ink Key - assemble its two parts to unlock the Inked Door.Added a Cinematic at the beginning of the game.Added new Melee animations for the Dagger.Added Nameplates to important Doors for easier orientation with the required Keys for them.Added Achievements.Added additional SFX and VFX to cutscenes, enemies and key gameplay objects.Theater Renovations:General Balance Update - Melee damage was improved and Enemies balanced accordingly.UI Quality of Life improvements in the Main Menu and Pause Menu of the game.Interact widget improvements when trying to pick up an item.Improved the overall performance of the game in well-lit sections on High and Medium graphics.Fixed certain animations of the Performer that didn’t act as intended.Fixed certain missing textures from objects in the Theatre.Fixed a bug where you could pick up the key in the Briefcase without the correct Padlock combination.Fixed some objects clipping throughout the Theatre.Known Issues:Padlock fails to unlock on rare occasions when entering the right combination, we are working finding the issue with this since it is very inconsistent.Lighting is still a little inconsistent over different graphics settings.Mannequin can sometimes move when looking through certain geometryMore improvements are on the way...
    Read full article on Community Announcements (tanyautor)
  • AnnouncementsOfficial

    Patches Incoming!

    Greetings, fellow Actors! Before we delve into the details of the following update, we just wanted to give you a massive round of applause from the stage crew (us, the devs…). The support and critique alike has been outstanding and we are happy that you are enjoying the experience. That being said, many of your performances were quite slippy, and the fault lies with us. Which is why we are bringing the following changes!Theater Additions:- Added a tutorial for Interacting with objects.- Added a sound cue to highlight when a telephone Save is completed.- Added a popup to highlight when a telephone Save is completed.- Improved the Interact system and highlighting the intended objects the Player is looking at.- Certain Menus/Cutscenes now have UI explaining all required controls to the Player.Theater Renovations:- Removed certain conditions that locked the Player in place regarding the Settings menu.- Removed certain conditions that locked the Player in place regarding the Interact menu.- The Settings menu has been reworked to no longer include Control and Gameplay tabs.- Improved several Interact points being misaligned with their designated object. - Added textures to a few items within the Theatre.- Removed the Interact points from certain paintings.- Reduced the range required to interact with the Padlock.- Certain environments lacking collision to block the player or creatures have been fixed.- Player can no longer shoot/melee during credits.- Fixed the final sequence of the game not including important characters after loading a save.- Lots of improvements regarding the Inventory system not saving Player resources.- Selecting a New Game now deletes the old save file.- Improved overall performance and consistency of the cutscenes.
    Read full article on Community Announcements (tanyautor)

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