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Watch trailer on Steam ↗Starlocked
Thermite · Published by Breda University of Applied Sciences
Mostly Positive — 76% positive (17 reviews) · 8 achievements
Last updated 28 Sept 2026
A voxel-based first-person roguelite miner set in an alternate future where the Cold War never ended. You take on the role of a convict forced to labor in a space prison. Fly out into the machine infested asteroid field and gather resources to pay off your debt.
Action, Adventure, Indie, Free To Play · 2026 · More free games
About this game
A voxel-based first-person roguelite miner set in an alternate future where the Cold War never ended.
You take on the role of a convict forced to labor in a space prison.
Fly out into the machine infested asteroid field and gather resources to pay off your debt.
Use the tools at your disposal to carve, break and tear out chunks of ore from the asteroids, while fighting hostile drones deadset to claim all the resources for their corporate overlords.
Voxel Mining
A fully dynamic and physics based environment allows you to mine the asteroids as you see fit, aggressively tear out large chunks or meticulously carve out each ore deposit with pinpoint precision.
Combat
Forget about health bars, much like the asteroids the enemies are fully destructible too. Shoot out their cores and watch them fall limp or even explode if you hit something volatile!
Upgrades
Take your earnings and reinvest them into the worn down drone you are provided, choose between improving your drone's endurance, it's tools or even the barge itself so you may reach deeper into the asteroid belt.
Thermite Engine
This game is made on a fully custom-made voxel-based "thermite" game engine.
Everything you see was coded by our team from scratch.
Disclaimer
This game is a student project made by a team of 16 aspiring game developers at Breda University of Applied Sciences. Our goal with this project is to showcase our technical skills and learn along the way! That being said, unexpected behavior or crashes are prone to happen. This game is currently in development and will receive a couple of updates to adress issues/bugs.
We hope you enjoy the experience!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Quad Core Processor
- Memory: 12 GB RAM
- Graphics: GTX 1650
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i7 or better
- Memory: 16 GB RAM
- Graphics: RTX 2070
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Starlocked's First Major Update is here!
🌟 We are delighted to announce that Starlocked's First Major Update has arrived! This patch introduces our 1st Major Update features, including the ability to reach all Asteroid Layers, Achievements, and new Asteroids! As always, thank you to everyone who reported bugs and provided feedback to us!🪲 Bug Report Form📄 General Feedback Formv1.1 Patch Notes:\There are now 8 Achievements that can be earnedAll Asteroid Layers are now reachable through the Barge Fuel upgradesTwisted, Cave, Shipwreck and Lantern asteroids can now be found across the asteroid field\❤️ QOLInstruction Manual has been added to the Pause MenuBarge Waypoint has been added that shows the location of the Barge from any distanceSfx have been added when interacting with UI buttons🎮 GameplayAchievements have been introduced!Twisted Asteroids have been added with a small chance to spawn in their corresponding layer. There are Copper, Thermite and Titanium variants each one having a unique shape, vfx and easy to access ore.Shipwreck Asteroids have been been added with a chance to spawn in any layer. Each one contains the wreck of a spaceship that can be salvaged for ScrapCave Asteroids have been added with a chance to spawn in their corresponding layer. There are Copper, Thermite and Titanium variants each one containing at least one entrance to their ore rich tunnel system.Asteroid Lanterns have been added with a chance to spawn in any layer. They illuminate ore rich asteroids.Pin Upgrade button has been added to the Upgrade Screen allowing the upgrade's costs to be shown during a run Small improvements to Flynamite's AI have been made ⚖️ BalanceThe values of Barge Fuel Upgrades have been increased, making it so each upgrade allows you to reach a new asteroid layerThe second Barge Fuel Upgrade's Titanium cost has been changed to be Thermite, making it possible to purchase earlyThe third Barge Fuel Upgrade's Thermite cost has been changed to be Titanium, making it possible to purchase only after reaching...Read full article on Community Announcements (FireBlossom)Patch NotesOfficial
Hotfix v1.02
Another Starlocked hotfix has arrived! Our second patch contains even more bug fixes as well as a few QOL updates. Thank you to everyone who reported bugs and provided feedback to us!🪲 Bug Report Form📄 General Feedback Formv1.02 Patch Notes:❤️ QOLThe drilling sfx have been changed to be less jarring and to loop seamlessly Enemy animations have been improved🐛 Bug FixesShader debug info has been excluded from release, which has fixed the shader compilation crash for some AMD driversSmall asteroid chunks no longer disappear when mined Self destruct sfx no longer loops infinitelySelf destruct no longer keeps the game paused when starting a new runUpgrading the max resource storage no longer applies the upgrade only visuallyUpgrading the drill speed no longer lowers all other drill statsRead full article on Community Announcements (FireBlossom)Patch NotesOfficial
Hotfix v1.01
Starlocked hotfix has arrived! Our first patch contains some bug fixes as well as QOL and optimisation updates. Thank you to everyone who reported bugs and provided feedback to us!v1.01 Patch Notes:❤️ QOLA visual warning when the battery is at 50% and again at 20% has been addedA Data Reset button in the main menu that allows you to reset your progress has been addedThe text for the tutorial prompts has been revised to be easier to understandLoading screens have been added to any scene transitions⚖️ BalanceThe sell value of each ore type has been reducedAll small titanium chunks in the Copper Layer have been removedThe Titanium Layer has been moved to be the furthest awayThe Thermite Layer has been moved to be in the middle of the map🐛 Bug FixesThe render target format support for Linux systems has been improvedThe introduction screens in the Hub Menu no longer pop up after each runThe Settings Menu in the Pause Screen can now be closed without triggering a soft lockUpgrade descriptions no longer cut off after the first lineRead full article on Community Announcements (FireBlossom)






