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Built the End

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Built the End screenshot 1
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Built the End

SOHwhatifiCAHnot · Published by SOHwhatifiCAHnot

Content notice: There is a presence of pixel art guns and explosions. They are used against robot enemies, to damage them. The robots also use guns and explosions against the towers you build.

Positive — 100% positive (13 reviews) · 13 achievements

Last updated 28 Sept 2026

Harvest resources, build and upgrade towers, and defend your base against escalating waves of robotic enemies in this resource management focused tower defense. Use an arsenal of unique towers and their upgrades against the multitudes of different robots.

DJCTQ 10

£6.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

5 Sept 2026Lowest: £6.29 · Highest: £6.2911 Oct 2026

Indie, Strategy · 2026 · More £5 - £15 games

About this game

They are coming.

An endless wave of machines is advancing, and your base is the last line of defense. In Built the End, you must construct and adapt your defenses to survive increasingly dangerous robotic assaults in this fast-evolving take on the tower defense genre.

Build and position a wide range of towers, each designed for a specific role. Some deliver heavy damage, others slow or disrupt enemies, and some are built to counter particular machine types. Success depends on how well you combine and position your defenses as new threats emerge.

Gather resources from the environment to expand and reinforce your base, making constant decisions about when to invest in new towers, upgrade existing ones, or prepare for the next wave.

Enemy waves grow more complex over time, introducing new behaviors and attack patterns that force you to adapt. Swarms, heavily armored units, and specialized attackers will challenge even the strongest defenses. No single setup will hold forever.

Push your defenses further each run, refine your approach, and experiment with different tower combinations to see how long you can last.

Every wave is a test. Every choice matters. How long can you hold the line?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Dual Core 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics (Intel HD Graphics or equivalent)
  • DirectX: Version 11
  • Storage: 800 MB available space
  • Sound Card: Any

Recommended

Recommended:
  • OS: Windows 10 / 11
  • Processor: Quad Core 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: Dedicated GPU (or strong integrated like Intel Iris / AMD Vega)
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Any

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Built the End v1.0.0

    Hello! Built the End is now out of early access. A thanks to everyone in early access who helped improve the game to the point it's at now. There is always more to improve, so if you find any bugs, issues, or comments, reach out and we'll do what we can! What's new in Built the End v1.0.0 Changed the balance to make normal difficulty easier All level select screens have proper backgrounds Added all level messages, explaining lore and mechanics Fixed a bug with some of the units targeting preferences Added some UI QOL to the options menu Made the earlier levels a little easier Optimized targeting for some towers to reduce lag Changed the v0.9.1 to now say v1.0.0 !
    Read full article on Community Announcements (SOHwhatifiCAHnot)
  • Patch NotesOfficial

    Built the End v0.9.0

    Hello! This will be one of the last patches before the full release of the game, for us to come out of Early Access. As we move forward, let us know about any final ideas or tweaks you would like to make happen for the 1.0 version, and we will see what we can do! What's new in Built the End v0.9.0 ALL 32 levels are now ready to be played Fixed a bug causing the explosive missile launcher to do double damage Added more QOL UI to the factory menu Added more QOL to the auto trader menu Nerfed processor health Fixed a bug causing the Nexus to do less AOE damage Fixed a bug that caused tesla towers to underperform against stacked enemies Buffed spray gun machine gun path health Rebalanced some levels to account for the tower bug fixes
    Read full article on Community Announcements (SOHwhatifiCAHnot)
  • Patch NotesOfficial

    Built the End v0.8.2

    Hello, added some small fixes. Some of the later levels would not open properly, now fixed. Also fixed some performance issues with later tesla upgrades.
    Read full article on Community Announcements (SOHwhatifiCAHnot)
  • Patch NotesOfficial

    Built the End v0.8.1

    Hello! Today we're releasing a patch with some QOL fixes, along with another handful of levels. As we progress through this period of Early Access, we would love to hear about any bugs you find or features you would like to include, so that we can make the release as clean as possible. What's new in Built the End v0.8.1 Added 8 more levels, now all levels up to 25 are fully playable Fixed some bugs that would cause the game to lag when you opened the Radar menu Added a colour signal if a tower or upgrade is not affordable but you are able to trade for it, highlighting the tower/upgrade as an orange Made the transition when restarting a level or going to the home menu more smooth Lightened up the screen when you click View Map after winning a round, so it's no longer dimmed Fixed music not working for Linux users Fixed one of the laser towers having a very jittery shooting animation
    Read full article on Community Announcements (SOHwhatifiCAHnot)

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