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Watch trailer on Steam ↗The Eternal Woods
James Sutton · Published by James Sutton
Very Positive — 96% positive (71 reviews) · 3 achievements
Last updated 28 Sept 2026
The Eternal Woods is a short, fast paced incremental about an adventurer trapped in a never ending Woods. Sharpen your axe, upgrade your skills and conquer the different Forests to escape the Woods!
£2.65
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Casual · 2026 · More under £5 games
About this game
The Eternal Woods is a short, active Incremental about chopping down trees, gathering resources and getting stronger with the goal of escaping the loop of a never ending Wood.
Collect Resources and XP to level up Biomes and unlock higher tier trees for greater loot.
Sharpen your axe, learn new skills and power up!
Collect the Heart Fragments and rebuild the Hearts of the Woods!
Your main resource is logs, cut down trees and amass a small fortune of logs to spend on Upgrades! Alongside the trees are unique resources like: Honeycomb, Ice Gems, Volcanic Fragments, etc. Harvest these resources and spend them on special biome-specific and player upgrades!
Spend your resources in the Skill Tree and reach your ultimate form.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or later
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Storage: 300 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
The Eternal Woods is Out!
The Eternal Woods is releasing today! It's been fun getting it to this point and I hope you all enjoy it.Read full article on Community Announcements (Jimmy)Patch NotesOfficial
Minor UI Fix 2.11
Fixed a visual bug when selecting Resolution.Read full article on Community Announcements (Jimmy)Patch NotesOfficial
Tweaked Skill Tree Progression
There were some issues with progress slowing down significantly between the period of gameplay where your current zone is Maxed out, but can't clear it to reach the next zone.I've made some Skill Tree tweaks and added a couple extra nodes that should help in clearing that gap much faster.Read full article on Community Announcements (Jimmy)Patch NotesOfficial
Demo 0.21 Update!
Very small update mostly focused on rebalancing the audio.Patch NotesAudio ChangesRebalanced Audio to be louder.Added more songs to the music rotation.Gameplay TweaksWhen unlocking a new biome for the first time, your timer is refreshed to the Max.Multiplication based Buffs now work differently and are more generous.Read full article on Community Announcements (Jimmy)Patch NotesOfficial
Demo 0.2 Update!
Thanks to everyone who has played the Demo so far, I hope you've enjoyed it!Since releasing the Demo I've been working on this update to address some of the issues with the previous version of the game.This update doesn't have any direct gameplay tweaks or changes, the currently gameplay and scaling have remained untouched for this particular update to the demo.Patch NotesPlayer Visual UpdateGave the main character a new sprite. (The previous one was very confusing to look at.)Skill Tree UpdateImproved visual separation between the different types of buttons.Changed the colour when a button is Maxed out to a blueish colour instead of yellow.Added Particles to the Skill Tree Buttons.Created more visual separation between the buttons, if a button is a big one time upgrade it has its own unique shape and particles to help highlight it.General ChangesAdded an info section to pause menu allowing you to revisit info pop ups.Made it so the pop ups are "Hold to close" instead of "Press to close" to prevent accidental closing.Added a small animation after cutting down a Heart Tree.You can now click the visual tick box in the settings menu.Fixed a bug where the Skill Tree would keep scrolling if you exited the menu while still holding right click. (Reported by PaperaAstrale)Changed how the "Read full article on Community Announcements (Jimmy)






