
Screenshots

Watch trailer on Steam ↗Starting a Village from Zero
Shukichi Studio · Published by Shukichi Studio
Last updated 28 Sept 2026
— This is your own village-building story — You are a familiar summoned by Lily, an apprentice witch. Cook meals, construct buildings, and help create a thriving village on Lily's behalf. A new kind of miniscape × roguelite × turn-based strategy game.
Indie, Simulation, Strategy · 2026 · More free games
About this game
— This is your own village-building story —
Starting a Village from Zero is a strategy roguelite where you build a village in a miniscape world.
You are a familiar summoned by Lily, an apprentice witch.
Cook meals, construct buildings, and create a thriving village on Lily's behalf.
[Keep the Moody Lily Happy]
Lily has a mood meter that you must raise to a certain level using limited resources.
Your actions will increase Lily’s mood.
Develop your village and enjoy a fulfilling village-building life.
[Simple Controls]
This is a simple 2D simulation game where you choose which buildings to construct from a set of options.
There’s no time limit, so you can play at your own pace.
However, deciding what to build and where to place it requires flexible thinking,
giving the game surprising depth despite its simplicity.
[A World That Changes Every Run]
Create your own village in a miniscape world that changes each time you start a game.
Buildings and ingredients are randomized each run.
Unexpected troubles may occur from time to time—overcome them with creative thinking.
[Plenty of Buildings and Items]
The game features more than 50 types of buildings and items.
At first there are only a few, but more will unlock as you play.
Buildings, items, and events all create synergies that enhance your gameplay experience.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i3
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000
Recommended
- OS: Windows 10/11
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 750
Supported Languages
Latest news
Patch NotesOfficial
Development Update: Gameplay Screenshots Updated!
Hello everyone!I'm Shukichi, the solo developer behind "Starting a Village from Zero"!Until now, I've been sharing development updates on X, Bluesky, and YouTube, but I'll also be posting updates here from now on.You can find my previous updates on those platforms, so feel free to follow me there as well!Now, onto this week's development update!◆ Updated ScreenshotsAs mentioned in the title, I've uploaded new screenshots showing the latest state of the game!I'll continue updating them as new features and visuals are completed, so stay tuned for more.◆ New Item Selection ScreenI've created a new item selection screen!Players can choose one item from three random options and receive rewards based on their choice.◆ Building Effects Are Now VisualizedWhen placing a building on the map, you can now see both its effect range and effect strength.The goal of the game is to accumulate enough of these effects to reach specific targets, so being able to visualize them should make planning much easier.Thank you for reading!I'll continue posting regular development updates here, so please consider adding the game to your wishlist. Your support means a lot!Read full article on Community Announcements (shukichi studio)






